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Magnus Mercury

Pulp City: Cold War

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Regarding game sizes the game works best no lower than Level 3 and up to about 12 for a reasonable play time. If you want to go big you'll really want to be familiar with all the team members and have more than a few games under your belt. But it's certainly possible to scale up. A level 18 game would take a few hours to finish and would level most of the playing field. I mean that literally. In Pulp City any terrain you put on the table can be destroyed or interacted with. So your table would not look the same at the end of the game as it did in the beginning. 

 

All that said the most common game sizer are 6 to 12 levels. Makes team building a tough prospect. You can take some of the things you want but not all. You have to balance your resources and activations carefully and use sound tactical judgement to get the best results. A game of that size will take about an hour to two hours depending on how familiar you are with the rules. 

 

For those that have joined us thank you. I think you'll really like what you see. 

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Yeah...about that. I'm in. I'm gonna need one of these, and one of those, and a couple of those...

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A level 18 game would take a few hours to finish and would level most of the playing field. I mean that literally. In Pulp City any terrain you put on the table can be destroyed or interacted with. So your table would not look the same at the end of the game as it did in the beginning. 

 

Muahahaha!  :devil:  That's awesome, I didn't know terrain was destructible (though it makes perfect sense given the theme).

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Pulp city is fantastic.  I was in at the collector level last time and got one of everything (I have a soft spot for superhero games).  The models paint up nice and the game is a lot of fun.  Though it doesn't use cards, I find it gives me the same great gaming experience as Malifaux.  Your teams rely on synergy and your interaction with the terrain is very comic-like.

 

Besides, after seeing the M.O.D.O.K. like Sputnik, I failed any chance of avoiding this KS.

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I'm sad that I missed the previous KS!  This looks like it might be a good "gateway" game, since you can play full games with a couple of models, and it seems very strong on theme.

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Well Magnus not to worry Cold War is still a great chance to get into Pulp City. Our New Citizen Add-On gives you the rules, and the useful game cards at a discount. It also ships right away so you can learn the rules and the world. Each of the Cold War teams are complete and ready to play in any combination and the teams have been set up to balance against each other very well. I promise you can play games for a good long time with just those two factions and have a blast each time.  

 

Besides we need about 10 more backers to unlock some great new freebies for everyone, and we've got one more special surprise up our sleeve we'll be showing you guys tomorrow. So don't count Pulp City out just yet.

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As someone not associated with the company, I agree with Devon on how only a few figures can be used for hours of gaming.  The great thing about this game is that it is easy to create scenarios similar to the storylines from you favourite comics.  Spider-man has fought Doctor Octopus dozens of times.  The reason why they aren't boring is that the scenario/goal for the encounters change.  I can't say enough good things about this game.  It just makes me happy.

 

Perhaps one of our games for next year's ReaperCon will have to be a Pulp City event.  It would be easy to create a horror themed event with some of the factions available in the game.

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Well Magnus not to worry Cold War is still a great chance to get into Pulp City.

 

Oh, I know - you already have my support!  I just wished I hadn't missed the previous one, as then I could have already been playing!  :lol:

 

Also, I really like the idea of a team of "Soviet hold-outs", so I was keen to back this KS on the models alone (even before I learned about the rules).

 

 

The great thing about this game is that it is easy to create scenarios similar to the storylines from you favourite comics.  Spider-man has fought Doctor Octopus dozens of times.  The reason why they aren't boring is that the scenario/goal for the encounters change.

 

I can totally see a contiguous series of games with named NPCs being played with this, making a sort of comic mini-series or story arc!

Edited by Magnus Mercury

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Received mine today.  Some very nice sculpts and the big guys are BIG!

 

Everything was wrapped in a couple baggies, with lots of loose arms/heads that I'll need to sort through and match up. I'll do so this weekend and verify all is accounted for.

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