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By Rob Dean
Last week was a hectic one at work, but I am now finished with an event that took a year to plan. I ended up relaxing with my paintbrush for a little while this weekend. I have had these two guys stalled in my paint queue for a good long while. According to my painting records, the last time I finished a 54 for this project was 2012.
The monk on the left is a metal figure from Irregular Miniatures, and is one of a handful of medieval civilians they have. The archer is a plastic toy, a reissue from the molds for the Marx 54mm Robin Hood set, probably sculpted in the early 1960s.
They are intended to add a little variety to my 54mm medieval skirmish games, mostly populated by Accurate plastic figures. Here's a shot from a game at Historicon in 2014, to give the idea:
I have been considering bringing this to Gencon next year, travel method and hotel permitting, since the 54s show up nicely at a con. After these two, it's back to 25s again for a while, since I have a higher priority project I want to finish up...
So, I got this pretty cool figure a few years ago at my first Reapercon.
I don't think I've ever seen him painted up, so I figured I'd give it a shot, and I'll be bringing him to this year's 'con.
The base on the figure was slightly miscast, so I removed it and attached the figure to an urban rubble base ('old factory' by Basicks).
His pants are painted up in an WW2 German 'ambush pattern' camouflage scheme.
Because I'm a glutton for punishment, I decided to try some freehand tattoos on him. I'm doing something vaguely reminiscent of the tribal tattoos that George Clooney's character had in From Dusk 'Till Dawn. In the movie the tats were on his left arm; I'm doing them on the right 'cause there's more room there. I also added a word tattooed onto the fingers of his left hand.
....and that's where I'm stuck. I know I need to try to do something to make 'em look they're under the skin, not just painted on top of it, but I'm not sure what/how to do it...I tried what I thought was a light wash; that ended up looking terrible. I ended up repainting his arm, it was that bad. (On the plus side, I think the second version of the tats looks better.)
So please let me know what you think, and any advice would be great;y appreciated.
I could use an advice or more some thoughts on something I am working on.
I've once again dived headlong right into a new project for someone else.
The topic is a pulp style game that is set in an alternate time of the 40s and incorporates some kind of superold cults and stuff.
Anyway - I've been task to create a faction consisting of an android species that was originally created by one of the fractions as some kind of statues and then came to life by being merged with a soul. But as metal is a obviously a really unfitting material to merge with souls, those machine lifeforms became something like lost souls.
Not they are out for revenge and fight the other factions.
I am currently thinking about the colour scheme. As for the bodies, I thought about using sisters of silence from the warhammer universe and equip them with swords, MG 42 and FG 42 light machine guns to make them fit into the whole scenario.
As for the faces I wanted to use a more light colour and white hair. I mean - why should androids have got different hair colours?
I'd like to have them have red glowing eyes. Like this:
And I then I thought of using the YoRHa heavy armor of the NieR Automata franchise as color reference.
This is a guild wars 2 mod that gets as close as possible.
more picture here:
GW Nier Automata Style Armor
But now I thought ... maybe thats a bit too dark. I mean - rather dark weapons, dark clothes, dark armor, only a bit of light color on the head and the hair. I am not sure if I'd consider that fitting.
I'd like to hear your opinions on that topic.
A good friend of mine since college is playing in a D&D based game that he wanted some winged dragonmen for. This is the first of two conversions I did for him. The base figure is 77060. and the wings came from Troll Slayer Sophie. Sorry, Sophie! These are just to a tabletop standard, as they will be used for gaming.
Continuing on with my Imperial Assault posts.
I was really pleased with these Trandoshan. The method from Sorastro really worked well for the skin of these reptilians.
All of the skin was painted the same. Then, all 4 had different washes with either a little more blue, green, brown, or sepia than the other.
It really shows in the blue and sepia Trandoshan. I will try it out on some of the metal and Bones Reaper Lizardmen I have.
I didn't want to paint one of these as Bossk, since Fantasy Flight Games released a Bossk expansion figure.
So, I gave one of them a "salvaged" Rebel Fighter Pilot Flight Suit. I was least pleased with the colors of it. It comes out a little to stark in my mind.
I also tried to give one a desert camo, and another a snow camo or urban camo. I was most pleased with the outcome of the blue one, so I am giving the detail shots of him.
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