djizomdjinn

Djinn's 2016-2017 Art

30 posts in this topic

I have been painting.

 

 

Waterhouse-inspired thing. Finished-ish? Close enough that the only things I could do would just be minor tweaks.

 

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Character doodlings.

 

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The girl on the right is new, which led to... a face study! Some inspiration may have been taken from Carrie-Anne Moss and Emily Kaldwin.

 

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tumblr_oi0hyqXSer1ubfwpqo1_1280.jpg

Lobster mermaid. Actually a repaint of an old painting I'd done way way back. Sheer fabric is one of my most favorite things to paint.

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Color exploration studies. Because I'd noticed all my skin tones started to look exactly the same, just with different tints. It all came to a head with the last portrait painting I did, where on my laptop it was pale caucasian flesh, and on my desktop it was tanned asian yellow. I hope to remedy that with a new color accurate monitor and a calibrator. Because seriously, it's a huge problem if your colors are around 10 degrees off on the hue wheel. But enough rambling, new skin colors.

 

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What I get for going straight from a sketch to a painting without considering value at all. The parts that look good are salvaged out of this wreck, not planned from the start. This probably will never get finished. At least I got a new skin palette out of it, so it's not a complete wash...

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Ooo, I love that cool flesh tone study! So much more to learn...

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[...snip...] But enough rambling, new skin colors.

 

GNClxwf.jpg

 

What I get for going straight from a sketch to a painting without considering value at all. The parts that look good are salvaged out of this wreck, not planned from the start. This probably will never get finished. At least I got a new skin palette out of it, so it's not a complete wash...

 

A technical point: the gun is way too big.

 

Her left hand should be supporting the gun forward of the magazine, it should be possible to do that while keeping the elbow on the hip, also her eye is a long way back from the scope. (All attributable to the gun being too big.)

 

To visually check this: imagine a ground line, rotate the gun ninety degrees, rest the stock on the ground, and where does the muzzle end up level with? shoulder? chin? nose?

 

If the shooter is 10, nvrmnd.

If the gun is a gigantic steampunk-fantasy warjack hunting rifle from Khador's arsenal, nvrmnd.

(But consider giving the poor kid a bipod.)

 

~~~~

 

Second minor technical point: what is the red streamer? (Part of the sling?) It resembles a Remove Before Flight safety streamer.

 

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Edited by TGP
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A combination of the gun being very big and the girl being very short.

 

Basically one of those WW1 bolt actions with 30" barrels and 50+ inches overall length. She's only ~5', so the rifle pretty much does go up to her chin. Very few modern rifles are anywhere near that long. They really aren't as heavy or unbalanced as they look; the wood up front makes it look bulky and incredibly front-heavy by modern sporter sensibilities, but underneath the wood is a thin pencil barrel. Also, I probably drew the front handguard section too thick.

 

The rifle hold is not your typical combat / hunting hold, but instead a competition target hold. It's really not a bad hold once you get into it properly– can't really point the rifle in any other direction than the direction your body is pointing, but it's easy to hold very steady on something right in front. 

 

(also how do you manage to hold the rifle in front of the mag and still rest your elbow on your hip? I can't get it anywhere near my ribcage.)

 

The stock probably is too big and shaped wrong, which explains the eye relief problem. I'm far too used to American (i.e. straight comb) stocks which are simple to draw, still haven't gotten a handle on Euro stocks.

 

The streamer is a cloth talisman, which I'd continue to detail and pattern if I were continuing this painting.

Edited by djizomdjinn
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Posted (edited)

Oh, it's only been... three months since I last posted anything. That's not too bad, right?

 

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Edited by djizomdjinn
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I like the linework on that sketch. The lines of the armor make me want to see that character mounted on a horse or something for some reason.

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What I've been up to in my few month hiatus from the forums:

 

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Also one of my friends is DMing a D&D game... I haven't been out from behind the DM screen in years. My somewhat unconventional wizard character:

 

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Haha, it took a lot of discipline and practice to get edge control like that; normally I'm a very messy painter.

 

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I painted a tank.

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Posted (edited)

360 painting makes my head hurt. But it's great fun.

 

Panorama viewer

 

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Edited by djizomdjinn
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My knife-"making" (in quotes because I don't do forging, just the grips and scabbards) hobby seems to have gotten a little bit out of hand...

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Base blade is a Hanwei 37" Practical Rapier, blunt because I know I'll be tempted to play with it and playing with a sharp sword is asking for trouble. The brass fittings are hand cut and filed out of a sheet of 260 brass (except for the guard, which was filed on a dangerous jury-rigged faux-lathe setup), the handle is feather-grain walnut, and the pommel is a chunk of verawood mounted on a little spacer of cebil, and with two decorative brass rivets. I wanted something that was a bit of a mix of a bunch of cultures and inspirations, it ended up as something like a rapier blade on a two-handed jian hilt with a katana-like disc guard. Still working on the scabbard, not sure what I'm going to do with it. What I have right now is just a simple maple scabbard.

 

I still suck at torch soldering/brazing, I always overheat the brass to copper. That leather rainguard also serves as a coverup for some truly horrid-looking soldering/brazing. But at least I found out that you can heat patinate brass. It looks really cool, I should do it deliberately next time.

 

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Unfortunately the Hanwei wasn't really built to take a two-handed hilt, so I ended up pushing the guard forwards of the tang shoulders. It's only really held on by solder and the hilt compression fit. The two-part hilt/flush pommel is a bit of extra protection against unplanned blade disassembly; The pommel nut ring, pommel, and then the grip nut and brass spacer would all have to fall off before the grip does, and hopefully you'd notice it long before then. Or the handle could just split, but hey, can't plan for everything.

 

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Cool stuff!  Love the work on that handle.  Clean and smooth, great work!   If making handles is getting "out of hand", you must be doing it wrong!  :) lol,

J/K that looks really nice!

 

I'll be working on making an axe handle myself in the very near future, but probably that will be all one piece carved and sanded down to shape... if you don't count the little wedge that helps keep the blade from flying off the handle (so to speak).  'Cause that is technically a separate piece of the handle...  I have a hickory log I've been saving out in my shed this past year for that very purpose.  Handle making, I mean.

 

Keep it up!

 

Kang

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