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By Geoff Davis
77140: Townsfolk: Village Rioter sculpted by Bobby Jackson
I've been working on a big army project, so I painted this to take a break and refresh my brain. I've been working on an OSL speed painting technique to use in my painting classes, and I think it's working pretty well. This is roughly 4-5 hours work, so a ways to go yet before its really 'speed painting'.
By Lord of the Dish Pit
I found this to be one of the more challenging figures I've painted. A lot of skin, a lot of hair, and a lot of thin strands of hair next to skin.
I went with the Evening Sky triad for his cloak, since it goes nicely with the Red Hair triad I used on his friend. With both of those I only highlighted to mid range, as I didn't think bright highlights would match the whole midnight tryst thing they've got going on.
It's barely visible in the picture, but at the bottom of her right eye is a very thin line of black to denote her eyelid. As much as I'd like to claim skill in getting it there, it was pure luck more than anything.The strands of her hair covering his head don't quite match my original mix, as I had no idea they were there until I went to finish his skin.
By Geoff Davis
03157: Garwin Greywand, Wizard sculpted by Bobby Jackson. Continuing on with practicing OSL. I started by undershading with dark brown and purple and highlighted up to linen white on his body and base. I did the same thing but with black and greys on his staff.
I then added the blue for his robe, using two sets of blues. One set has no light effect colour added. The other set has the yellow added. I did the shading and highlighting on the dark side with the blues that didn't have the yellow added. I used the set with the yellow added anywhere that I thought the light was going to hit, using the undershading as a guide as to where that would be. The yellow I mixed with the blue is also used on the orb.
Then I added the other colours (particularly the staff and the fleshtones) using the same approach of mixing up two sets of the colours to use side by side.
Overall I'm pleased with the way it's turning out. A few of the values seem out of balance though. Particularly parts of the staff compared to the adjacent areas on his robe. Some of the flesh tones that are further away from the orb need to be darker still. The part of the staff directly below the orb seems too bright overall, especially right beneath the orb. Still a work in progress.
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