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Newbie here I though Id share a project that I've been working on to use when we play Talon Games Combat assault vehicle (CAV) when being shown the game I wasn't sure about lying the metal figures on there side to show they are destroyed or just removing them from the table I wanted something to represent them on the table as obstacles for troops and vehicles.
So here it is as it stands
I took a metal unmade Cav and positioned it on some putty added a few rocks and used the Oamaru to made a mould
after moulding I painted it up (not finished yet) but you get the idea
One little trick I picked up quite some time ago was to make a nail polish water bath. One can swirl together different colors, then apply it to a model to get interesting affects. I'd tried it on a couple of sprues of Bones material, but never was inspired to actually use the technique. This last weekend, I was shopping with the family and wandered into Hot Topic, where they had several interesting nail polishes. And so, I bought three different bottles, but I'll be using only one of them here, a red and black mottled polish in clear.
Let's start with the basics. A completely unwashed, unprimed Gnomic, and a quick shot of the actual nail polish.
The polish was dropped into the water bath by putting a lot of excess liquid on the nail brush. For the water bath itself, I am using an old lunch meat container. It's silly, but the lunch meat comes in a little bag, packaged in these little containers. It's my standard every day work lunch, so I've got a lot of them. Ruining one will not matter to me. The polish itself, I was a bit disappointed in. I was hoping for pink flakes in a black base color polish, but it turns out the polish base is clear, and it is pink and black flakes. Oh well, have to roll with that then.
Now, when the drop is put in, it'll either sink to the bottom, where it becomes useless, or float on top of the water and start expanding. It sort of flows out over the surface, in almost a 2D explosion. I think the top surface then rapidly dries, but for a while at least, the polish is sandwiched between the upper dry layer and the water underneath. Here's where the magic happens. In an open part of the water, I dip the model piece down, then bring it up underneath the puddle of polish floating on the surface. It will wrap itself around the part, forming a film of sorts. I then set the part aside and work on another.
I'd coated most of the parts, and decided that I didn't have enough variety in color. Really, I probably could have used an old toothbrush to splatter paint over the figure and get just as decent a look. However, since I planned from the beginning to make this a WIP/Technique thread, I wanted something that shows off the technique a little better. Since I have a small collection of dollar store polishes for just such a purpose, I grabbed a red one. Same process as the mottled polish, but when it spreads out, it makes just a small to large puddle. It To the rescue, a toothpick!
I already had one that I was using to clean out the little clear polish puddles that were left floating. Another was pressed into service and used to swirl the red (now pinkish) puddle into something more streaky. This took a little work to get just right, but I was left with little streaks of color over the CAV. It turned a bit more purple/pink than red. I also tried a little bit of white, but I didn't like it nearly as much. The results are below, drying on top of the now empty water bath container.
The plan forward is to brush off any poorly adhered film, and to remove any film where it has bridged a gap. I'll soon paint the crew's windows, and pick out a few little details here and there, but the "base" coloring in nail polish is complete. From decision to actually do this to the state you see above was about 45 minutes. If I had remembered how to do this a little better, it could have been less time and a little better placement of the coloring.
By Starhawk Jock
I have always loved the power and the stats of the Thunderbird CAV, but I have never liked the split cockpit design... It always looked like a weird mech/Troll without a head.
So, a while back I decided to perform a little surgery on my giant hunk of metal T-Bird.
**I stole the cockpit off of an old plastic space fighter mini I had in a parts box. It fit perfectly between the existing cockpit bumps on the CAV, and then added two anti personnel MGs to hide the old canopies. I also want the gun arms to stand little farther out from the CAV, so it would look less compact and squeezed in, and more agile in its upper body and arm movements. So i added 2mm round spacers to the shoulder joints where the arms attach to the torso. Its not an entirely new CAV, but it sure looks like a different Bird now!**
I was looking over my collection of fabulous CAV models yesterday, and I had a thought regarding force organization (though the trigger was in fact reading CAVBoss's update in which he specifically called the Dervish an "attack" role CAV, but that's kind of beside the point):
I noticed after looking over my Ritterlich CAVs that I have a radically disproportionate number of recon and fire support CAVs, making it rather difficult to build a viable force within the force org rules. In fact, without a house rule, I have no variety in my core force - it's always rhino + cataphract + something else. If I don't WANT to take rhinos, I have to get my butt down to my FLGS or over to Reapermini.com to order more Cataphracts.
Furthermore, I've noticed after quite a few test games that all my forces are sort of ossifying around a core of tried-and-true attack CAVs with maybe an experimental recon or fire support or flight section.
My thought, then, is: what if forces were deployed around different role types instead of attack? That is, what if I decided I wanted to play a "Fire Support Company" versus a "Recon" company - the rule being that I have to have more squads with the role of fire support than any other role?
Lest this sound like an attempt to build cheesy boomy-shooty armies, please know I am tipping my hat to CAV's overall sense of balance - if I were to field an army of Tiamat's, I have little doubt I'd wind up pounded in to paste as soon as my opponent got within range!
For a loose example: I decide I want to run a recon company consisting of four squadrons - this simply means that two of those squadrons must be Type = Recon instead of the usual limitation in which two squadrons must bey Type = Attack.
This even has some fluff potential, I think, with key factions preferring their own TOEs: Rach would be attack, of course, but Terrans might be flight or artillery; Malvernis might be Infantry; Adon might be Recon.
Just a thought I wanted to share with the group to see what happens.
It's been a while since I have posted something, but here we go!
I have decided to take a break from my terrans and try something new. There were several new techniques I had been wanting to try, including camouflage, washes, and edging. I also wanted more practice with OSL and jeweling now that I had purchased some Matte medium. I had been going back and forth about how I wanted to paint my ritterlich force, when I came across this wonderfully painted starship fleet over at triple zero painting:
I was blown away by this paint scheme and had wanted to do some camo for awhile, but nothing I had seen so far in the CAV realm really stuck with me. This was my answer!
I started out by airbrushing my force with Reaper Breonne Blue. I let it dry and applied the sticky tack as explained in the article, then airbrushed with Ashen Blue. Note: If you do this, you need to be very careful to make sure the sticky tack is flush against the model, or the top color will bleed underneath. I had to do a lot of cleaning up, but this is how it turned out:
To get the crevasses nice and dark, I applied a wash of 1:1 navy blue/black, with some water and matte medium to thin it out. This was my first time applying a wash and I think it came out pretty well (though the photo is crap)
Next came the highlighting. I don't have a photo of just this phase for the cougar, but here are some Tiamat legs which were my test piece:
Highlights were achieved by mixing each blue with Reaper Misty Grey in a 1:1 ratio, with some matte medium to thin it out once again (that stuff is fantastic!)
I realized almost immediately that I had made a terrible mistake in terms of time commitment... there were so many edges.
However, I think the final product came out pretty darn cool. I am really proud of this one!
C and C welcome! I would like to go over the jewling one more time, and if anyone has any recommendations for a good spray matte sealer I am all ears. Going forward I will be doing these in a more assembly line fashion than one at a time, but I needed a test piece first :)
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