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Finally decided it was about time for me to start another WIP thread. I have not done much since ReaperCon and fell into a major painting rut. I had a bunch of ideas but no energy to actually do anything. I am starting to get back into the swing of things and have quite a few projects on deck. No real deadlines for them, just working on what I feel like it at this point. I would like to finish the Landsknecht and The Grudge in time for the SCAHMS show on the second weekend in April. So here is my current line up of project with the breakdown of what's what below.
1. Vampire Hunter (Reaper 60164) - originally was going to be part of a vignette for the Valentine's Day contest but I did not finish in time. Mostly base coated with shading and highlighting done on the cloak. Really happy with how it turned out as I tried something new for me by using purple in the shadows.
2. Hellknight Captain (Reaper 60127) - Second figure for the vignette. Pretty much the same as the other, got through the base coats and cloak then stalled.
3. Halmar, Young Wizard (Reaper 03449) - Playing around with my new Scale 75 paints and is only partially base coated.
4. The Girl (Bombshell Miniatures) - Had a color idea and wanted to test it. Mostly base coated and started working on the skirt.
5. XVI century Landsknecht (HistoricArt/CoolMiniorNot) - Only partially assembled. Stalled a bit working on it as when I first attached the torso to the legs, it was out of alignment. Had to redo it and that resulted in needing to do some putty work.
6. Mousling Knight (Reaper 03542) - Just a fun one I felt the urge to do and is only primed at this point.
7. The Grudge (Reaper 30014) - Another one that stalled during prep. It had some casting issues that I needed to clean up and I did not care for void areas that I think were intended to look like dirt. So I smoothed it out and that took a while. I primed it after taking the picture.
I just started a new project, this 70mm Celt from Art Girona. It's a neat sculpt, an intense pose and holding the severed head of a Roman. I'm trying out a new skin mix on this guy. My normal skin mix is Reaper's Chestnut Brown + ~10% Rosy Shadow, Rosy Shadow, Fair Skin, Fair Highlight, and either Linen White or Pure White. It's a pretty light looking skin which is fine for northern Europe. I'll often supplement the Chestnut Brown with Mahogany Brown for the darkest shadows.
For this figure, instead of Rosy Shadow for the base, I used a 50/50 mix of Rosy Shadow and Bronzed Shadow. For the shadows, I used 60/40 Chestnut Brown and Basic Dirt along with ~10% of the base color. Some Walnut Brown was added for the deepest shadows. Highlights were a 50/50 mix of Fair Skin and Bronzed Highlight, then some Pure White for the final shine. Using just the Bronzed Skin colors is a bit too extreme for my tastes, but tempering them with the Rosy and Fair Skin colors produced a result I'm happy with. I'll definitely keep it in mind for future projects. So far I've just done a rough base coat on the body and the pants. But I have spent time shading and highlighting the face. Got a lot more planned for this piece, so stay tuned! :)
And here's a close up of the face
I recently started on a new historical piece (sorry to anyone checking out this thread in the hopes that I misspelled 'dragons'). It's a 54mm Napoleonic figure from Pegaso. He's an officer of the Empress' Dragoons. Since he's in his dress uniform, I wanted to come up with a scene that would be appropriate. A little while back I found this great photo etch gates from ScaleLink. It looked like the kind of gate you'd find in front of some old French chateau, so it was perfect for this piece. I built a column using juweela bricks and then used another piece of photo etch for a plaque on the column. Here's a look at the scene prior to painting...
I started painting the face. A few of the minor features are done purely through painting (rather than sculpted on). These would be the cleft in the chin (it's a large chin, so a bit more detail is nice) and the scrunched up skin where the helmet strap goes under his chin. Just a bit of highlighting and shading is all it needed to create the effect.
Speaking of highlighting and shading, I thought this image does a nice job of showing what has been painted on and what's just room lights. On the left, I'd painted the face and collar, but the rest of the coat, shirt, and pants are just a uniform base shade. On the right, I've gone in and shaded all of those elements.
And here are some more images of the figure as it currently stands. Still need to do the braided details on his shoulders and around his right arm, then the gloves, helmet, boots, and sword/scabbard (yet to be attached). One challenge with this piece was trying to get the dark green coat to look right. If you've ever tried to do a dark green or a dark blue, you may find that as you start to highlight all of a sudden that dark color turns into a medium or even a light shade of the color. To help stop this, I used medium or even a light grey mixed in with the dark green to create my highlights. This desaturates the highlights and helps the piece retain the dark color look even with high contrast. Of course it also helps to limit the area in which the highlights are applied.
By paint pig
While I wait for a bolt of inspiration to strike re the winged succubus. I'm getting started on some personality figures for my English Civil War/Thirty Years War forces. It is the Prince Rupert figure but he will be pressed into service as a senior officer with what ever army I happen to be using.
Horse is half way there
The Prince has a way to go yet, boots done
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