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The Godsmouth Heresy

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"There's certainly something magical in the cabinet on the wall over there, but I'm not sure about other traps in the room.  The circle isn't dangerous right now, so we should be good.  Although with that much silver powder, I'd wager something horrible is near here.  Perhaps we should sweep some into a container of some sort?  Make our own magic circle if we need to?  Janalyth, could you check the cabinets for traps?  Something horrible nearby could indicate a need for them to be trapped" 


Perception  1d20+3= 1+3 = 4 (the dice roller is back!)  Searching for a container for the silver powder on the floor, it could come in handy, he'll not touch the cabinets until Janalyth clears them.


DM Rolls:  15 and 12

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Perception: 12+1=13


GM rolls: 2, 18


Assuming that he is given the all clear, Ma'alik will enter the room and approach the cabinets, taking care to avoid disturbing the circle. Once there he will stand guard over whomever examines the cabinets.

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Janalyth cautiously enters the room.  He finds no traps.  He and Ma'alik see at about the same time that the silver powder circle is incomplete.


Trying different drawers at the dresser finally turns up the source of magic:  a scroll had been misplaced and was wedged behind a drawer.  It is a scroll of remove paralysis.

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Sturgis will search for a vial or some sort of bag to hold the silver dust.  If he finds one, he'll sweep the dust into it.  If not, he'll leave the dust be.

Perception 1d20+3 = 14+3 = 17


"This room is full of interesting things, perhaps to protect against things in the other rooms, or perhaps against things that may try to come into this room.  We may not want to linger long." 


DM Rolls: 12 and 10

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Sturgis finds a small plain empty "cigar box" he could use to sweep up the silver powder.


It's worth 1 gp, but could be used for similar spells.

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Sturgis will collect the silver dust and seal it up as tightly as he can.  Once he has set up, he'll be ready to go wherever Ma'alik leads.

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