haldir

The Dragon's Demand

243 posts in this topic

Posted (edited)

I have attached the Bleeding Strike Spell to this post.  I hope it clarifies things. 

 

Bleeding Strike.png

Edited by cdorf
Attachment was small so loaded a larger copy.
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Thanks, no wonder I didn't find it, never thought to look into the APs & such.

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Aear traces the path of the force missile.  "I guess our little troublemaker is about... there,"  he says as he unleashes a shot from his sling.

 

Perception: 18 + 6 = 24

50% miss chance: 31%

Attack v AC: 11 + 5 = 16

Damage: 4

 

I'd forgotten how many +s and -s 3E throws into a DC calculation till I looked up the rules for spotting an invisible creature. 

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Aear

 

You think you know where he is & you unleash your weapon on him. Unfortunately thou the stone bounces off the wall harmlessly.

 

New ROUND #2

(note: Col K has a readied action as soon as he turns visible.)

 

cdorf, your up!

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Tark is going to put away his dagger and pull out his falchion and move into the room. 

Perception: 8 + 3 = 11

"If you want blood little one, come and take it." 

Tark is ready to swing if it reappears.

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Tark, you have no idea where he is. You are ready when he appears thou. (readied action)

 

Bregan, you're up next!

 

 

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"Close tha door ya fools!" yells Bregan "We don't be wantin' an invisible beastie hunting us through these halls!"

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If that is all you're doing for your turn, then Mal is up next. If not feel free to add to your post.

 

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Since I'm not sure if anyone went into the room, that's all Began will do

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Mal will ready an action to attack, including a 5 foot step to close the distance if needed, if this creep gets within 10 feet.

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Ok, the imp is moving, feel free to give me checks to counter his Stealth roll.

 

Success means you find him!

 

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Perception 16+6=22

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Just so no one waits on me:

 

12+6=18

 

But given my turn doesn't come up until all the readied actions resolve and the imp does its thing...

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