206 posts in this topic
Recently Browsing 0 members
No registered users viewing this page.
About this project
A marathon is 26 miles, and 385 yards of hell! Now it's time to test your mettle. Lloyd Metcalf and Ric Martens bring you Marathon of Heroes!
Fighter, Magic user, Cleric, Thief. These are the four compass points and cornerstones of tabletop role playing games. Each with strengths and weaknesses that make them mortal, but also makes them HEROES!
Here you may test your heroes, let them shine, and hone your party into a well-oiled machine. Here you will need to call back to the halcyon days when no one character could win, it took a team... a team of HEROES.
The great dragon Vatrastrom sleeps on a bed of treasure at the heart of a volcano surrounded by wicked minions.
Miles away, Lord Fez gathers a group of adventurers to request their aid in ending the red menace.
Before these brave heroes confront the dragon, they must first prepare by facing challenges that hone their skills as individuals and as a team.
Many have attempted confronting Vatrastrom, but none have lived to claim the great prize of the wyrm’s hoard. Will your champions be the ones to complete the Marathon of Heroes?
Marathon of Heroes is a 36-38 page adventure module for the Fifth Edition of the world's favorite roleplaying game for 4-6 Level 5 characters based in the Lands of Lunacy setting from Fail Squad Games. It can be played in any setting with minimal adjustment. Marathon of Heroes is intended to be played over multiple sessions (Typically 4) but may run longer if used with "interlude" side quests.
This is Fail Squad Games TENTH Kickstarter of its' kind. That's right TEN successful Kickstarters to print adventure modules.
We have found reliable printers, reliable shipping methods, we have PROVEN that we can handle budgets for projects of this type. The writing is done, 98% of the illustration is complete. We need your help to take this adventure to print.
Fail Squad Games hasn't seen a stretch goal for some time. We're bringing them back! For this project stretch goals come in the form of Interludes. Interludes are what we call our short (2 page) side quest adventures ready to be hole punched and dropped into your games at any time.
One more tool for the GM to add to their arsenal. We are using this project as an opportunity to introduce these short side-quests to the world, and you can make it happen!
Share the project link on Facebook, Twitter, in groups, Reddit... everywhere!!! and get more free stuff!
Interlude stretch goals are delivered with NO EXTRA COST to you! That's right, it's just more adventure for your buck on us! Full color cardstock printed adventures. (2 pages - 1 card both sides)
$2,000 - Verdant Bonds by Ric Martens $3,500 - Crypt on Keeper Hill by Lloyd Metcalf $4,500 - Ever Present Inn $6,000 - to be announced $10,000 - We commission a popular RPG author to write an interlude.
Since many games have stalled waiting on one player, do the "regulars" have any interest in Rise of the Runelords?
I have read through 80% of it.
I'd be OK if you've played some of part I, but not read it.
If there is interest for 4 players, I'll put up character creation rules.
Who's Online 60 Members, 2 Anonymous, 0 Guests (See full list)
- Arc 724
- Dilvish the Deliverer
- Doug Sundseth
- Lars Porsenna
- Reaper Ron
- Kuro Cleanbrush
- Froggy the Great
- David Brawley
- Darsc Zacal
- Bane Of Humanity