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Needing a bit of a break from painting West Wind's massive Tiger Mecha (and hoping to work on all the camo for all the German vehicles at once) I've decided to work on the 3 German Panzer Mechs from West Wind's Kickstarter.
Here we have, from left to right, the Stug Mech, the Logi Flamm Jotun, and the standard Jotun.
As you can see, these are still some pretty big chunks of resin. The castings on these new Panzer Mechs are super clean, crisp and smooth. Quite lovely.
So after way too much base coating with the Tiger, I've found all the bits for the air brush and started practicing to get the mix and pressures ok for at least base coating.
I have some old VOID resin scatter terrain that I'd primed the last time I started playing with the air brush (I've got a couple more pieces with a base coat in blue somewhere).
Grabbed the green from the late german paint set from Scale 75 (it has a very similar consistency to the dark yellow I'll be using for base coating), messed with the thickness a bunch and eventually got a base coat down.
To me it seems to have come out ok. Thoughts?
Tomorrow I'll hopefully get some prep done on one of the Mechs.
As mentioned elsewhere, I'm running some Savage Rifts, so I'm in need of a bunch of Big Stompy Robots. Now while I don't have any Rifts specific ones (mostly because as far as I know they have never been made), I do like me some Big Stompy Robots. As we're playing using 28 mm figs, that ruled out CAV, Robotech, etc. But, as luck would have it, do have some others. So the first one I'm building is West Wind's SOR-G03, the Tiger Mecha. I recently received this as an add-on from their Panzermech Kickstarter. When I ordered it I didn't really realize quite how big it actually is. This thing is massive!!
This is where I'm at so far. Just glued the lower torso to the base. There will be some gap filling to do around the feet, but that's not bad, its just dirt and rubble so should be easy to add to.
The turret is all prepped and I've been prepping the many metal pieces (the ones on the paper are ready, the stuff on the mat is for the next session).
I haven't done much resin (not to say I don't own lots, just none of it is done ). I'm tempted to magnetize the center pivot, so the turret could rotate. A couple issues with that though: 1) I need to find my magnets, 2) I got my magnets for Robotech (6mm scale) so I'm not sure I have anything big enough, 3) I've never done magnets with resin, 4) I've never done magnets with that much surface contact, so don't know what wear on the paint would be like.
Paint scheme will be using the late war German paint colours from Scale 75, as I got those most of a year ago for the panzer I was going to do during the actual Panzermech kickstarter (and which is still sitting on top of my desk in a baggy).
Secrets of the Third Reich takes place in 49 (with the war having not ended) so that seems appropriate.
I'm not planning on using an airbrush (since I still haven't learned to use mine...sigh, or even have it set up currently). So we will see how it goes. At least it is smaller than Khanjira.
I'm going to be running Savage Rifts some in the new year (at least until everyone gets tired of either 1) dying, or 2) being indestructible, or 3) wants to go play some 5e.
For those that don't know, Rifts is Palladium Games "everything and the kitchen sink" game setting; magic, psionics, sci-fi, monsters, giant robots, dragons, aliens... you name it. Its actually the game I started out my RPG journey on, many, many years ago. So when Pinnacle decided to Kickstarter a Savage Worlds version of Rifts, I had to pledge.
Since we had an open time (one game ended, our other one is on break due to renovations) I figured we could try it out.
Palladium has some older Rifts minis, and I got some of them ages ago. I'm planning to paint up some of those as needed. I'm very reluctant to buy any new ones from them (until I get phase 2 Robotech figs, or the world ends in some apocalypse, whichever comes first (I'm guessing the apocalypse)) so I'm also looking for other alternatives (also, the Rifts minis are pretty dated, small compared to the current scale, and even then the scale seems to fluctuate between figs). Suggestions are welcome.
Some of what I'll be assembling/painting are proxies. I've seen nothing in 28mm that looks much like a UAR-1 Enforcer, but I have a nice big stompy Weird War 2 mecha from West Wind that will be at least (scale) 20 ft tall. I've got a couple of old VOID mechs that should get some paint on them.
And starting out I've got some Reaper Cyber-Reavers I ordered aas part of the 12 Days of Christmas promotion. These will be painted up as Coalition Skelebots.
Just cleaning them up an removing mold lines so far. Haven't decided yet if I'm just going to put them on the slottas with a little putty or find some resin bases. They are just mooks so keeping it simple would make sense, but they are also easily posed so could take advantage of some interesting bases. Bases I'd need to find, in boxes......hmmmm.
I’ve been asking myself if this is the right place, but as this project has been the one that kept me busy for most of my recent time and is very dear to me, I would like to present it to you.
The whole idea to this was born during the time when I nearly stopped painting miniatures and doing wargaming.
I had some pretty bad experiences with some guys and communities in Germany and my overall motivation to do some painting and building stuff was down to almost none. I even stopped writing which normally is my preferred method of relaxing. In short: A midlife miniature crisis.
Read some more about the background over here:
Gallia to Arms - original blog entry
During that time a friend of mine bought the miniature kit of the Edelweiß tank that became available just then and later also purchased the kit of the Shamrock tank. That was the moment I decided to also make a small miniature project within the world of Valkyria Chronicles which I had known and liked since I first came to know the original game (or rather … its soundtrack).
I had a lot of 20mm figures left and some 1/72 scale tanks, which I figured to be perfect for my plan to recreate the equipment and figures of the game in small scale. They don’t need much space, are easily convertible and they don’t cost as much as 28mm figures and vehicles.
As some of my friends continued to do wargaming on WWII and I had so much stuff left, I soon decided to create a small force of Gallian troops for WWII skirmish games. Unfortunately it turned out that the game rules they were using rendered the Valkyria Chronicles scenario almost useless (due to balancing issues).
So I continued creating models just for fun, using the whole anime scenario to set up the amusing story of a guy doing weird stuff.
It somehow got out of hand …
My little builds caught the attention of some guys organizing an annual local tabletop event called “Do or Dice” – and they asked me if I’d like to present some of my miniatures.
I thought – wow – what an honor – but … it’s a tabletop event, not a miniature showcase event. So … hm. What to do?
Right! Create an own scenario.
Luckily I had acquired some left-over scale train terrain from my late uncle – and there were two grass mats measuring 100cm x 70cm.
Perfect for a small skirmish game. Reason enough for me to tackle that challenge.
Fortunately I’ve like 8 month or so left.
Well then – Let’s Make … Gallia to Arms!
Creating a scenario set in the Valkyria Chronicles universe requires certain elements.
As I plan to use this thread as the main thread and create threads for the single elements of the game – Gallian Forces, Imperial Forces and Terrain – consider this as some kind of register for the different threads. I will frequently update the different sections, so stay tuned.
What do we need?
Gallian Army WIP Thread
Game rules and scenario setup
Let’s make this:
Or at least something that looks like it …
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