Jump to content

Sign in to follow this  
vulture

Abyssal Garks (2) - Antimatter Games

Recommended Posts

Very cool!

I love the effect on the purple armor and tongue. Stylistically, it all fits together very nicely too, and has a sort of dreamy-but-menacing vibe. A+, would appreciate again. 

  • Like 3

Share this post


Link to post
Share on other sites

Love the purple armor and the blue trident!  I don't think you quite got the gem effect on the armor if that was what you where going for, but I think it looks awesome anyway!

  • Like 1

Share this post


Link to post
Share on other sites
4 hours ago, fectin said:

Very cool!

I love the effect on the purple armor and tongue. Stylistically, it all fits together very nicely too, and has a sort of dreamy-but-menacing vibe. A+, would appreciate again. 

Thanks! the whole AMG universe ("the Shadowsea") has a very surreal feel to it, and these guys were inspired by the game artwork so I'm glad that vibe came through.

 

 

3 hours ago, Citrine said:

Love the purple armor and the blue trident!  I don't think you quite got the gem effect on the armor if that was what you where going for, but I think it looks awesome anyway!

 

Thanks! The armor is where I had left off when I picked these minis up. I agree on the armor effect. Complex gem technique is a pretty painful process - It needs smooth blends, sharp contrast, and exacting precision with highlight hotspots. All that takes time, and I wasn't ready to commit it (that is what shelved them the first time - it was too daunting!), so I took It to a point where I thought it looked cool and called it good. to me it reads more like polished semi-translucent stone, like a purple jade or something. I probably could've pushed the contrast near the hotspots for a more gem-like look.  If I'm going to finish 52 minis this year for the RPC, That'll have to do. I'm glad it looks neat! I think there is plenty of room in minis painting for all sorts of "finishes" to stone work.

Edited by vulture
  • Like 3

Share this post


Link to post
Share on other sites

The purple arm and the nmm claws are good. These are great minis. I really should paint some of my AMG stuff. I have quite a bit (although, almost no Scaly Horde).

 

Great job!

  • Like 1

Share this post


Link to post
Share on other sites
On 3/6/2017 at 0:19 AM, Xherman1964 said:

They look great!

 

Those bases are amazing,

Thanks! I really enjoy making bases; it might be my favorite part of the hobby. These were done in the mixed media style I favor these days. I use Sculpy for the bulk of the base, sculpted on foil that has been contoured to the base. After the Sculpy has been baked I finish up the details (shells, anemone, etc) with green stuff. Sometimes Ill finish with traditional basing materials, but this time I just painted them.

Edited by vulture
  • Like 1

Share this post


Link to post
Share on other sites

I'll admit, I have no idea what these are about. I love that purple arm(or?) Great job! The trident and the base work look awesome as well.

  • Like 1

Share this post


Link to post
Share on other sites
13 hours ago, RouterMike said:

I'll admit, I have no idea what these are about. I love that purple arm(or?) Great job! The trident and the base work look awesome as well.

 

Garks are sort of like underwater/amphibious orcs or ogres (merrow) that inhabit a vast underground sea (the "shadowsea"). Abyssal garks are from the depths, and are "blind" but are able to navigate by other means. they are fierce and brutal, but more nature aligned than evil. much of the technology in the AMG universe is driven  by energy storing crystals, so they appear frequently (and sometimes unusually) in the content.

 

Thanks for the comment!

  • Like 2

Share this post


Link to post
Share on other sites

Unique minis and great paint job. I wonder if paintin the hair tentacles different from the rest of the skin would have drawn more interest to the face though. 

  • Like 1

Share this post


Link to post
Share on other sites

Those look beautiful and dangerous. I love the bright colors! The trident is spectacular and the bases look superb. Please share your technique for those sandy bases. 

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Pingo
      So these are a couple of "mantis warriors" which I'm painting up as thri-kreen, the insectoid race from the Dark Sun and Spelljammer D&D settings.  They are Reaper's 03552: Klichik, Mantis Warrior (the taller one), sculpted by John Winter, and 03142: Zizzix, Mantis Warrior (the squatter one), sculpted by Michael Brower.
       
      Here they are for scale (and unassembled) with Reaper's 03155: Vandora Waverunner, Pirate, sculpted by Bob Ridolfi.

       
      Straight out of the package they have a very flat silhouette.

       
      Here they are assembled, primed, and washed with thinned-down Burnt Umber.  I gently bent some of their limbs forward to ease the flatness a tad.

       

       
      One source said all thri-kreen were golden brown; another said they were earthy shades of red, yellow, and sometimes green.  I decided to paint the taller one red and the shorter one yellow.
       
      I mixed some dull, opaque colors using Iron Oxide Red and Yellow, each mixed with a greying-down blend of browns and white, and brushed them on thinly.
       
      As god is my witness, this thing is not so pink in real life.

       
      I painted this same yellow on both of the creatures' bases.

       
      Then I washed over them with some thinned-down Burnt Umber.
       

       

       
      To be continued!
    • By AntiMatter
      Hi folks,
       
      The new Deepstar Kraken model is coming out soon for DeepWars and I painted up this one for display using a lot of inks and liquid acrylics. This model (not really a miniature when this big) was done in different stages. The base painting was done with blue skin and light tentacles. The mantle and top of the tentacles were given two washes of Marine Blue (Ultramarine) liquid acrylics (Dr. Phil Martins brand) mixed with matte medium and water. When the first was dry, the second was applied. The underside of the tentacles was done with a mix of Cerulean Blue ink (Liquitex) + white paint + Matte medium and water.
       

       
      After removing from the base, as it was making it difficult to reach the bottom of the tentacles, I applied many light blue glazes (Cerulean Blue + Ultramarine Blue + White) for highlights and some dark (Ultramarine Blue) glazes for shadows.  The goal was to make the blending mostly smooth but not to go overboard and spend too long on it. The reason will become clear soon.
       

       
      The next stage was the big one. Dots of blue-green, green, yellow-green, white and various shades of orange and Burnt Umber were applied to the mantle and tentacles. This was done using Liquitex inks and Phil Martin liquid acrylics to make sure the dots were very pure in color and, more importantly, flowed evenly off the end of the brush, which was held and used like a pen. After the dots had dried, glazes of inks colors were applied, yellow-green to the mantle and tips of tentacles and bright orange to the “face”. When this dried, more dots were applied over them and highlights were applied to some of the dots using a bit of white or yellow mixed into the ink.
       
       
       

       
      The eyes were done with yellow liquid acrylic mixed with white, black, and a bit of blue as the base. It was highlighted with more white and a touch of yellow. The black iris was painted, then more white highlights were applied around it to clean it up. Finally, the big highlight was added at the top with thinned white. The eyes were not painted as gems (bright bottom, dark top with hot-spot secular reflection) here as the light was meant to be diffused by the water. Maybe next time. The base was done with washes of Burnt Sienna ink first, then washes of Pthalho blue and Marine Blue ink to darken the rocks. it was all drybrushed with Americana brand Buttermilk, then some glazes of greens, magentas and purples were added to the sponges and corals. The barnacles were drybrushed with some white to make them stand out.
       

       

       

       

    • By valkyriesinger
      Hello! I've recently started working on a diorama, and a friend of mine urged me to post here. The only thing that is missing from the pictures below is the kelp that will be behind the kraken (on the little pads on the back side of the base). It is some floppy aquarium kelp that I"m currently trying to figure out how to get it to stand up straight. Tips, tricks, C&C are all welcomed.
       
      Here is the pre-primed coral wall in varying states of sand coverage. The coral is planned to be very brightly colored.



       
      Primed base:


      You can see the kelp pads in the pic above.

       
      Base with Kraken for staging verification:


       
      Here is the almost finished diver, who goes in the slot in front of the Kraken. This drab, dirty human looking down at his feet while the kraken looms above is one of my favorite parts, tbh.

       
      Cheers!
      Valk
    • By AntiMatter
      Hi folks,
      Here is my painted version of the Sea Hag, Ol’ Ginny Greenteeth for the Nereids of Blood Reef, for DeepWars. It's a pre-production model as the final one is coming out later. She was done with a lot of washes and glazes over a “zenith-primed” base. Most of you already know how this is done, with a base coat of black primer all over, then white primer sprayed from above to simulate how light falls on the model. The skin was started with Phthalo Green ink + black paint + Matte medium.  The clothing was started first with an olive hue, made with an Ivy green paint mixed with Burnt Umber and Burnt Sienna ink.
       


      The skin was highlighted with the green ink + a light golden white (Buttermilk color – Americana brand) and white. This clothing was highlighted with addition of the golden white paint. Kelp was painted with additional Ivy green and highlighted with a touch of yellow and buttermilk. Shells were glazed with golden white and then glazed with Burnt Sienna ink before getting edge highlights with pure white.
      Her hair was done with a “Sea Foam” color, which was Phthalo green and a touch of Phthalo blue ink and white paint for the base, then highlighted with white.
      The base was done with a light glaze of Burnt Sienna ink over the rocks, then let dry, while the spiky coral was painted with Deep Violet ink. When all dry, the rock was washed with Phthalo blue ink. The crab was painted with a light glaze of Burnt Sienna ink, then Pthahlo blue on the back shell and highlighted with thinned white. The worms were painted with a blue-purple gray, highlighted with white.
       





    • By AntiMatter
      Hi all,
      Here is one more step by step painting tutorial for the Sea Serpent for DeepWars, Blood Reef. This scaly creature is related to dragons so it has very heavy scales that work well with washes and glazes. Inks are Liquitex Pro inks and the Matte Medium is by Liquitex. Paints are Golden Fluid Acrylics. White and black are standard Americana brand craft paint.
       
      The first step was to paint the whole body in a light yellow shade over white primer, leaving only the mouth white. This was left to dry.
       

       
      Next, the body was given a wash of Pthalho Green ink, mixed with a touch of Sap Green ink, mixed with Matte Medium and water. The fins and mouth were washed with a Magenta ink, medium and water mix. The ratio of ink/medium/water was around 40/40/20. This was allowed to dry fully before the next step.
       

       
      Now comes the ugly step of shading down everything. The body, fins and mouth was washed with a mixture of Violet ink and a bit of black paint to darken it, and mixed with medium and water. The ratio was 20/30/50, so thin enough to go into all of the cracks but not so dark that it stained all of the green into oblivion. This was allowed to dry fully before moving onto highlighting.
       

       
      Finally, the step that makes everything pop out of the shadows again. The scales wee lightly drybrushed with wet layers of a mixture of Cerulean Blue ink, Sap Green ink and white paint. This was like a drybrush with a glaze, with the mixture at around 20/80, paint+ink to water. The key was to try to be subtle and give a bit more softness to the shading on the scales. The idea is not to paint completely over the green scales though or even to add a bright blueish highlight. After the glaze-drybrush, edges were painted in thinned white paint using the tip of a brush. This seems a bit tedious but is quicker than you may think since only the portion of the scale facing the light needs to be highlighted. Some scales on the neck behind the head needed a bit more highlight in the center, so a very thin glaze of thinned white was applied with the tip of the brush.
       
      The mouth was given washes of black to shade it more, then highlighted with thinned white, then glazed with Magenta ink. The tongue was shaded with Dioxazene purple ink, then highlighted with Magenta ink + white. fins were highlighted on the edges with white, then had some tiny white dots added for additional texture. The eyes were done with yellow over white, shaded with Burnt Sienna ink, then given a black slit pupil and hotspot reflection of pure white.
      To finish things off, the body was shaded with glazed of Deep Violet ink + black paint + medium and water  (20/40/40) ratio of color, medium and water. adding the color more to the bottom of the body. An additional glaze of Pthalho Blue ink was applied to deepen the shadows. When these glazes dried, some scale edge highlights needed to be re-applied.
       
      The base was done with Raw Sienna ink first, then when dry, given a wash of Pthalho Blue ink + medium and water. Corals were glazed in Burnt Sienna ink and Violet ink. When all dry, it was drybrushed with a light golden sand paint.
       

       

       

       

  • Who's Online   26 Members, 0 Anonymous, 88 Guests (See full list)

×