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I finished my current semester of school a few weeks ago and wanted to ease back into painting with something simple and something from my shelf of shame. I'm not real pleased with the highlights on the cloak, overall I'm happy with him as he ended up in a nice muted tone. Feedback welcome and wanted.
Well after watching @Rahz paint up some of his Black Plague Abominations, I decided I wanted to get started on mine. So I though I'd gather up a WIP of my Journey through all the Zombicide Abominations.
Modern: Season 1, Toxic CIty
Black Plague: Core (x2), Wolfsburg (x2),Rat, Alpha, Troll, Blob, and Minotaur
I decided to start with the Core BP set Abominations. I also wanted to try out my scale 75 F&G Unnatural Skin set. So here is where I begun.
I made more progress on my Zombicide Survivors. Here is number 4: Amy. I wasn't comfortable with painting up the fishnets from the artwork, so I went with lite pink. Otherwise I went for close to art work. As with my other models, I went with no blood on the survivors. Only problem is the blade couldn't be straightened perfectly, but she is for gaming, so good enough.
Here is Amy:
Thanks for looking and any C&C you feel like giving.
This is Reaper's 59009: Mad Scientist, sculpted by Bob Ridolfi. I thank Reaper for proffering Victorian Science Ladies in Big Dresses, and I am looking forward to painting her up.
I am, as usual, working with Golden matte fluid acrylic paints. This is my standard priming, a thin wash of thinned-down Titanium White allowed to dry for a day then washed further with thinned-down Burnt Umber. I don't know if I've mentioned, but this is a classic Italian Renaissance priming technique. I can't remember the term, but it translates as "veil" of color and is supposed to give richness to subsequent layers of color. In this case it also makes details pop.
I clearly missed a few spots with the Burnt Umber. I will be repairing those as I go along.
I started with her skin. I like the Foglios' "Girl Genius" comic, so she is a little inspired by them. They have plenty of diversity in their cast, and I thought this figure might look well with darker skin.
I have found that Burnt Umber, a slightly cool, rich dark brown, makes a good basis for dark human skin. This is the first layer, a light scumble (like a glaze but using a lighter color over a darker instead of vice versa) of Burnt Umber lightened just a touch with Titanium White.
Dark skin, I find, looks well with warm highlights based on Yellow Ochre. I painted her skin quite dark, so I made the highlights a little cooler, less Yellow Ochre and more Titanium White, admixed with Burnt Umber.
Here she is with her skin finished and her eyes painted in. I washed some clear Quinacridone Magenta over her lips. Her eyes were pretty enormous to begin with and I made them even larger.
I am thinking mauve for her dress. Purple ftw!
Presenting Percival, a knight of renown from Kingdom Death.
Not massively happy with the face on this one, I was trying to give her a very pale complexion but it didn't really work. I also could've done a better job on her hair (I was just very intimidated by it for some reason).
I am pretty pleased with the rest of her though.
As always, any comments or criticisms are warmly received.
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