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By Dan d'Lyon
Expansion sets for the Blood and Plunder tabletop game. Live on Kickstarter.
About this project
Blood is on the horizon! The iron grip of Iberian Domination is eclipsing the 17th century Caribbean as the world races to seize its spoils. Join the emerging Dutch Republic as it battles for its place among the established European powers or defy foreign incursion as a Darien King in this expansion to Blood and Plunder, No Peace Beyond the Line.
No Peace Beyond the Line is the first major expansion for the Blood and Plunder miniatures game. This expansion will revolve around the No Peace Beyond the Line book that will feature:
Optional rules for playing games at a greater scale or with more than two players A campaign system Special characters that players will be able to add to units New units and factions for the existing nationalities New nationalities including the Dutch and Native Caribbeans New ships: Piragua, Fluyt and the Galleon! Factions for expanded nationalities such as Danes, Swedes, Prussians, and Portuguese This Kickstarter allows us to raise the funding needed to expand our product line to this scale in a short period of time as opposed to having slow, continuous releases. Firelock Games is excited to have the opportunity to continue expanding the world and timeline of Blood and Plunder in order to create a more exciting and expansive line for its player base.
About this project
War of the Cross is a four to seven player diplomatic strategy game that tells the story of the last decade of a terrible war that raged across Théah for thirty years. You must muster all your skills to command one of seven Nations to victory in a game of shifting politics, dangerous alliances and tactical skill. Can you lead armies, navies and Heroes to win the day and bring an end to the bloodiest war in Théah’s history?
Created by award-winning designers David Williams, Luke Peterschmidt and myself (John Wick!), War of the Cross unites the original design team for Legends of the Five Rings with the production team for 7th Sea: Second Edition, featuring art direction by Marissa Kelly, layout by Thomas Deeny, and production and development by Mark Diaz Truman. Join us for the first board game set in the 7th Sea: Second Edition universe!
About this project
A long time ago, in the fantastical land of Farenhell, the enigmatic city of Gormalak endured its darkest hour. Change came to this grand and sprawling city as the walls moved to reveal a giant network of underground passages and endless galleries. And so this labyrinth, known only as Infragorma, gave up its secrets … and its denizens. A myriad of creatures burst forth from this subterranean maze and sought Gormalak’s destruction. That dark age, filled with war and magic, honour and treachery, would be remembered as the Circle of Blood: a time where the great heroes and brotherhoods of Farenhell fought for the future of Gormalak.
The city of Gormalak is the most ancient of all in the Great Continent. Erected by an extinct wizard lineage, the wise and powerful Gordmunds, it grew over the centuries in admiration and respect to the point of becoming an ambitious and arrogant city. The sacred government council, known as the Paradox, was formed by the seven elderly wizards, who declared one day, war onto the most powerful and influent nation, known as the Mountsea. This strong human empire wouldn’t ignore the wizard’s insolence and counterattacked with a bloody and atrocious battle that condemned both, Gormalak and wizards, to the absolute forgetfulness. After several centuries, the deserted city was discover by a few wanderers that decided to gradually reconstruct walls and silent alleys, making its streets flourish and become full of life once again. The ancient Gormalak was then established as the City State of Gormalak, a new power that even great kingdoms respected and it has remained so since.
Circle of Blood is a miniature game that reproduces tactical battles of two or more squads of Adventurers called Brotherhoods. The players are in charge of a group of brave heroes or villains that come from different regions of Farenhell. These unalike Adventurers will have to defend the city from the dark events which surround it, or maybe take advantage of this chaos to provoke terror and crimes during the missions created by this game.
Fight against other players
Fight with your friends against the AI
Create your own Brotherhood or take one of the Official brotherhoods 25 Occupations More than 100 Spells & Talents 10 Experience Levels Interactive Missions AI System
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