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I speed-painted these over two afternoons to be a party of NPC adventurers for an eclectic mash-up of Exalted and the World of Darkness. They are 77322, Kassandra of the Blade (sculpted by Werner Klocke); 77405, Aeris, Female Elf Ranger (sculpted by Julie Guthrie); as-yet unnumbered Mythos figures based on 50032: Jake Ryan, Hero Explorer (sculpted by Bobby Jackson) and the Victorian Lord from the set 50326: Victorian Lord & Dame (sculpted by Bob Ridolfi); and 77409, Flara, Elf Heroine (sculpted by Werner Klocke).
WIP thread here.
My GM needed a party of NPCs fast for a game of Exalted set in the World of Darkness (think fantasy characters popping up in a modern day world, more or less).
There was no time to order anything, but we had the handy new Bones III core and Mythos sets.
These are the Bones minis 77322, Kassandra of the Blade (sculpted by Werner Klocke); 77405, Aeris, Female Elf Ranger (sculpted by Julie Guthrie); as-yet unnumbered Mythos figures based on 50032: Jake Ryan, Hero Explorer (sculpted by Bobby Jackson) and the Victorian Lord from the set 50326: Victorian Lord & Dame (sculpted by Bob Ridolfi); and as a free bonus 77409, Flara, Elf Heroine (sculpted by Werner Klocke), who was simply a "Vale Swordsman Elf Grunt" in metal (she was the first character picked for the one represented by Kassandra of the Blade, and I painted her up anyway as an extra and useful figure).
I painted these really fast -- for me -- in two afternoons, one to prime and paint faces and one to paint the rest of them. It's not quite my one-hour robot speed paint, but for me it was super fast and the results are more tabletop-quality than my usual run.
First I washed and primed all the Bones with Reaper's Brown Liner. I did not clean flash up as much as normal owing to the tight deadline.
Skin work, using simple mixes of earth pigments plus white: Burnt Umber (for the darker skin tones), Burnt Sienna (for the pinker, lighter skin tones), Red Iron Oxide (for really pink skin) ,and Yellow Ochre plus Titanium White. Hair was laid in with the same palette plus Carbon Black.
Rough shading with ruddy Burnt Sienna-Titanium White shadows and greyer Burnt Umber-Titanium White shadows.
This character, a former Fae, has dramatic blue-streaked hair. This is a classic mix of Phthalocyanine Blue and enough Titanium White to make it opaque.
You know how I'm always asking for a deserty barbariany roguey elf wielding a spiked chain? This is what happens when you don't give it to me, sculptors and companies. I ruin your sculpts. In this case, Bobby Jackson's Irith, Deathseeker Hero.
~10 years ago, I created a character concept, a barbarian rogue assassin from a desert moon. Probably not that great an idea; whatever. I loved it. Didn't wind up getting to play him, but the name became my main Internet handle for a long time, and I always kept the concept in mind. This past winter I joined a game, decided he'd be a perfect fit, and made him anew. Bought a mini to mod to represent him at the table! But again didn't get to play him. Alas.
But I had a mini for him this time. I'm not in love with the figure, but it seemed like a good one for converting. And it was close as I could get on the look. I guess. I'm pretty happy with how he turned out, honestly. I feel like I could've done a lot worse. I cut off the original's weapons. I used jewelry chain for the chain, a hacked-up jewelry bit bead thingy for the spike, and another jewelry bead thingy for the ball. Drilled out hands, wound up having to cut them, and closed them again over the chain. Pretty simple, pretty ghetto, but here we be. Right eye turned out better than the left, I thought. I had him finished a while ago, but I was waiting on a base. It's a desert base from Micro Arts Studio. Thought it fit the theme pretty well.
Thanks for looking!
Finally finished this guy up for my current campaign I am running. This was a real labor of love for me. I absolutely love the model and loved working on it even though it seemed as though nearly everything that could go wrong, did. From missing part (quickly replaced because Reaper is awesome) to paint cracking, to one antler wanting to continuously fall off, to problems with the basing (caused mostly by my trying to rush last night to get it done in time for today's session). All in all I am pretty happy with this guy considering my current skill level (not very high). My only regret was not noticing that the right eye socket (left as you look at it) on the helm had a bunch of extra metal debris in it until it was too late. Couldn't get it off without risking breaking the model and unfortunately that prevented me from giving it the green glow that is in the other eye socket and where the nose would have been (to represent magic in the helm). I do wish I had more time to better base the model but I just ran out of time. I also realized the value in basing it first and painting the model on a separate holder (cork, bottle cap, etc.), and will definitely be doing so with future models! Regardless, he can now die with honor this afternoon!
At any rate, thanks for looking and as always I appreciate any comments or suggestions for improvements. I am always looking for new techniques or ideas on how to improve my current techniques since I am still so new.
WIP can be found here. Special thanks go out to @Xherman1964 for all his suggestions as I was painting this guy up.
This was my very first commission! One of MrBoot's coworkers was wanting a painted figure for gaming purposes, and my husband volunteered my services, for a small fee. I was more than happy to oblige.
This was a (for me) fairly quick and dirty paint job. I spent maybe 4 hours total on it, with the first hour spent just prepping (washing, drying, trimming mold lines, priming, waiting for primer to dry, etc.) My goal was "decent tabletop" since it was intended for gaming, and the guy only gave me $15 for the mini+paint job. I did email him pictures of a couple of my other quick paint jobs to let him know what to expect before I started, and he said that he was happy with that level of detail.
I'm happy with my color choices, and I at least made an attempt at highlighting, so while it's rough in these close-up pictures, it doesn't look half bad at arm's length. I wish I'd taken a close-up of his face, though; since it's so shaded by his hood, and won't even be visible on a gaming board, I didn't bother painting an actual face face. It's more of an impressionistic shaded blobs sort of face, but it looks surprisingly decent from even a short distance.
You might notice some bubbling here and there, and that's because I did a gloss sealer coat (Reaper) for durability, followed by Brush-on Sealer to make it look nicer. I've done very little with gloss sealer, and didn't discover that it bubbles a bit more than the brush-on until it was too late. It's not super obvious unless you stare at it closely, though.
I also want to note that gloss sealer is...super duper glossy. Like, seriously.
In fact, I was worried that the brush-on sealer wouldn't be able to tone it down, but a slightly thinned coat (with two coats in a few still-shiny spots) did the trick far better than I'd expected!
Overall, I'm quite pleased with how he turned out. He was a very fun sculpt to paint, and I enjoyed employing a "good enough, git 'er done" mindset.
Main colors used
(since I was focused on going fast, I didn't do my usual "take notes as I go", so I'm recreating this from memory + the bunch of paint bottles still on my desk)
Robe: Ritterlich blue, Ultramarine blue, Ultramarine highlight
Cloak: Rich green, Christmas wreath, either Leaf green or Grass green
Skin: Leather brown, Elf flesh, Caucasian flesh
Various leathers and woods: Mahogany brown, Oiled leather, Golden blonde?
Boots: Brown liner, Dark elf highlight
Hair: Coal black, Powderburn brown, Golden blonde
Arrow fletching and gems: Carrot top red, Lava orange, Explosion orange
Various metallic objects: Tarnished steel, Ancient bronze, Dragon bronze
Ground: Drybrush of: Highland moss, Pale lichen, then either Leaf green or Grass green
I admit to being rather astonished at just how many paint bottles I used on this one simple project, but in my defense, since this was my very first commission, I wanted it to look at least somewhat nice (in the hopes that others in his gaming group might be interested in the future ). Plus, I really had a whole lot of fun painting this guy. I looooove Bobby Jackson's sculpts, he always has so many fun details to play with, without being exceptionally fiddly.
After it was delivered, MrBoot reported that the recipient was very pleased with how it turned out, and was "super surprised at all of the details" I'd painted on it. Apparently, he's used to prepaints. We actually ran into him at the grocery store a week later, and he again expressed how much he liked it, and how detailed it was, and that other people in his group might be interested in getting painted minis for themselves!
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