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I've got a bunch of these GW Chaos Space Marines taking up space, so I figured I'll paint one or 2 of them every once in a while. Kharne the Betrayer is a pretty interesting guy, so I'm going to work on him first.
Early steps so far; I'm just working on his armor right now. Ignore the color on his arm; that's going to be going away soon.
BLOOD FOR THE BLOOD GOD!!!!!!!
Oh, stop, I mean the piece, not the girl...
This is Nemrod's flat resin pinup bust 'Sattheen' who is described as a girl wearing a tophat and corset. Because the piece is resin, it's considerably thicker than the traditional metal piece, presumably to prevent warping. The facing detail is quite small in terms of depth and very close to traditional flats. The master was sculpted by French artist Ivan Durand who also sculpted my 'Redhead Flat' buried back in the Reaper archives.
Since I sometimes have issues with leaving well enough alone, I decided to convert this piece into something more along the lines of a Steampunk bust. I've shortened the tophat, added the mandatory goggles (plastic tubing/putty), removed the necklace and added a choker (scribing/sheet plastic/putty), altered and added details to the corset (scribing/sheet plastic), and hollowed out her upper left arm to create a mechanical arm. The gizmology is composed of watch gears, plastic rod and sheet, and bolt head sliced from octagonal plastic rod. The plan is to use thin sheet plastic to build the outer skin of the arm, but leave the mechanical bits visible. This is what I've got so far...
Trying to finish this guy up for Dakkadakka monthly - and cuz I'm leaving soon. So easily distracted.. I'm bouncing from my Gorkanaut to this guy to the Kraken diorama display I'm trying to do.
Anyway this is a resin model Kromlech puts out. I'm fairly happy with how his face has come out, except the eye. I wish I could do eyes better.
So all of my highlights have really blended in, and I'm doing some pinwashing and edgehiglighting atm, to try to bring the contrasting elements up a bit more. Hopefully I'll have time to do his rust/weathering effects before I leave on Thursday.
An actually local FLGS has opened in my home town. Being a pretty small town, the main things going on seem to be Magic and 40K. Not having a 40K army I had a look around and decided I liked the Horus Heresy marines.
Problem is, Marines are a bit of a blank canvas and I don't have an artists eye for color so I tossed some different paints on a couple figs. The one I liked the best was based on Marine Teal.
I think the basic color scheme is sound but I have some questions about some of the accessories.
I'm not sure what to do with the bolter. I think more teal and brass would be too much but other things I've tried didn't quite work. The blue on it now isn't bad but I think it could be better.
I did the lava base mostly because I wanted an excuse to use the Basius pads I got from their Kickstarter. From what I remember from the Jen & Ann's DVD section on color theory the warm colors might bring too much focus from the mini itself? Any thoughts on that?
This is the second of the Dragonmen conversions I did for a friend who wanted winged dragonmen for a game. He wanted a Black Dragon and a Red one, so I made the red the larger of the two. The wings were donated from the 77261 Bat Demon. The black dragonman is over here.
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