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By Brother Chaplain Kage
I imagine one day that GW will update the Phoenix Lord models but I'm tired of waiting and some months ago started on a Jain Zar custom figure that I worked on here and there between other projects. This year I decided I wanted to focus on the large amount of Eldar stuff I have that's been gathering dust for years and I'm going to be focusing on three Phoenix Lords in particular: Jain Zar, Karandras, and Fuegan simply because they are my favorites. I might end up doing all of them, but for now, I'll begin with Jain Zar.
So what did I want to accomplish with this? As much as I like the story of the Phoenix Lords, I have never liked some of their models even when they were still relatively new when I got into the game shortly after 3rd ed came out and now with two decades of newer, better models to outshine them, I feel like my sculpting and converting skills are at a point to tackle my own vision for them. Jain Zar's model is, in my opinion, the worst one of the bunch. The hair is crazy, the boots are ridiculous, and the pose makes the figure horribly unbalanced and prone to falling over. Aside from changing the pose, it occurred to me that the Phoenix Lords and their armor have been around since The Fall when the Eldar were still mostly one race. Once the they split, their cultures and technology evolved along different lines and I imagined that the armor of the Phoenix Lords should be a blend of the two and something unique among the modern aspect warriors that follow them.
Here's my first sketch of the pose idea I had with a little greenstuff prep work already on the legs:
I'm obviously going with Dark Eldar parts because I think their proportions are better and just look better than the older Eldar stuff. Renowned for being fast, I wanted to have her in a running pose and used pictures of sprinters for reference.
Being a stickler for realism, I figured Jain should have a little more muscle on her than the official model, particularly in the legs from doing all that running.
Here's where it starts to get ugly. The way the wych leg halves comes together doesn't leave much room for pinning and I had to trust in my sculpting skills that I could eventually make this look good because even I was having some doubts at this point. I did like how the legs were coming out though.
Refining the shape of the legs and trying out something for the right arm.
Recreating her signature glaive.
Finally filling in the waist and adding the armor to the legs.
I wasn't happy with the torpedo breast armor on the DE model so changed it up and also (shocker) wasn't happy with the previous work on the waist and removed most of it to try again.
Much better go at the waist and the chest is looking good. Added a soul stone and started working on converting a head for her.
More refining on the armor, more work on the head, and the spear breaks! Note the cutouts on the side of the face where the Banshee mask amplifier things will go.
Now note how I filled them in because I had the idea that Jain Zar's nickname - Storm of Silence - should be literal. She is completely silent and is such a powerful psyker that she does not need an amplifier for her Banshee Wail. Building the foundation for new hair that will be a little long, but nothing like the original model or her artwork. Spear still broken.
Aaaaand now the current state of her with a fixed spear and a few tiny changes here and there that are probably not visible to anyone but myself.
I have a little work done on Karandras but I want to get a little more progress before I unveil him. Thanks for looking!
*edit* No more img tags? Hmm, not sure if I like that.
I did a conversion for a friend of mine for his marvel Super Hero Game he's running. The plan for the paint was to mimic a worn dusty old German Desert Camo and lots of earth tones. The character uses his fists to create shock waves in the ground and near by objects. If you think is is cool there is a lot of stuff on my business's Facebook page Please feel free to follow me for more pictures. ( facebook.com/TabletopGlory )
I did a conversion for a friend of mine for his marvel Super Hero Game he's running. The plan for the paint was to give it a punisher feel and he wanted a heart beat logo on his chest like a heart monitor would display. The character uses the power of lightning witch he can channel threw his shot gun. If you think is is cool there is a lot of stuff on my business's Facebook page Please feel free to follow me for more pictures. ( facebook.com/TabletopGlory )
This is my Spring Exchange mini - per some discussion with my exchange partner, I decided to give her a 'wand' of sorts, instead of a sword. I dunno why but the snake just happened. It seemed to fit. Anyway, to convert her sword arm to a wand, I basically cut and rotated the arm at the wrist, GSd a bunch of the now gaps (including one that happened on the back of her cloak). I whittled down the sword, cut off the hand guard and ended up making a kind of wooden hilt/handle for it (not sure the wood grain comes across).
I'm not 100% enthused with how her cloak came out, still trying to really master blending and highlighting. I am pleased with her eyes though, as it's really the best I've managed so far, her skin is ok at a distance, but isn't as blended as smoothly as I'd like closer in. I kinda went with 'better part of valor'* at this point, and decided not to mess with it anymore, for fear of making it worse.
The base I decided on a simple overgrown dungeony type, to fit in with her being a RPG mini.
Spoiled incase intended recipient would rather have a surprise ;) And also because not sure if her bare one cheek is PG enough or no for the forums.
A friend on MWG (Sperian) came up with a guide for converting a deffkopta into a bike. Something that seems to get done a lot, actually. But anyway, I used his guide, so this is not my idea or anything, I just executed it. It's mostly done atm though I am trying to decide if I maybe want to put a KFF on it.
So, I cut the skis off the deffkopta, the arm holding the rotor and the back... rotor thingy off. I used a wheel from a Space Marine bike and a large buggy wheel from Kromlech (they do awesome ork bits). You can see I broke the handlebars off, which are of a piece with the riders arms. I also cut off two of the four rockets on the front, to be able to mount guns. Second one is not yet in place in this shot.
The mudgards on the back are from the deffkopta rotor - which conveniently had broke anyway. The hubcap thing is a fantasy ork shield.
In these shots, I decided I needed to add a fork to the front, on either side, so I cut some likely sprue bits and plasticard tubing to mimic them. Hard to see but I also stuck a ork emblem, from a deff dread kit, on the front of the bike.
The "chain" is my fave part of Sperian's invention here - it's from the wrecking ball of a trukk and you just basically cut it at an angle and glue it as shown. I had a bit of trouble getting it to align right - per usual he makes everything look easy.
Here it is in its current (done) incarnation - at least til I decide to add more!
I stuck a spare gun on the bike, a back plate (hanging off mud guards), a couple of exhaust pipes (which I'm pretty sure are from a Trukk kit), I cut out the inner part of the back rotor and stuck it on the front wheel. The second gun on the front is, as best I recall, one of the guns from a character from GWs Betrayal at Calth set. The head is a Kromleck 'cyber pyrate' head; it's only blue tacked on so it looks pretty funny atm. the arms aren't actually attached yet either, permanently as I wanted to be able to get in there and paint.
And finally I made a holder for the boss pole, with the grot hanging off of it. It's also not 100% glued in yet, also for painting. The GS was still really drying in this pic too. I need to go back over stuff and fill holes etc. make sure I got mold lines and all that. Then hopefully I can start painting!
*edit* for reference: a view of an unconverted kopta
Some other views for those interested:
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