Sign in to follow this  
Followers 0
Smokestack

Cancelled
Plastic multi-part fauns (male and female)

60 posts in this topic

 

This project is designed to fund the production of a plastic injection mold, which will enable us to mass produce 32mm fantasy table top fauns.  

Summary

After rgdgaming's first initial production runs with the Ghoul King and the Minotaur Brute, we wanted to create our first ten man box set, featuring our faun renders in plastic. 

Our goal is to provide a ten man box set so players have the option to field tribal archers, javelin throwers, and miscellaneous warriors using fauns.  

Initial Sketches of Fauns Initial Sketches of Fauns

Based off our sketches, our renderer proposed that we use a 3 in 1 pose for the torso, which allows the faun to be armed with a bow, a javelin, or a sword and shield. We initially played with the idea of rocks underneath, but for the convenience of the player we eliminated them. We loosely based the fauns off the idea of thracians, whom were valued for their skirmish warfare. 

Faun Faun

 

Faun without Rock Faun without Rock

The project was promising, but we knew that modelers would eventually want a variety of options to choose from. We started with some different heads and a female counterpart. This led to some sketches below. 

Faun Add Ons Faun Add Ons

Females are sorely under represented in many tribal type armies, so we tried to combine huntress concepts, such as the cloth along the thighs, longer hair, and agile frame. We are looking for multiple head types to go with the torso, and a new female torso to match the male counterpart and weapons

Proposal for the Sprue

We have been given multiple quotes for the .CAD design and we have two options: a simple sprue featuring two torsos, with all the options for bow, javelins, shield, heads and accessories for around $200-$300 designed, or we can try one sprue with ten times the amount of accessories for around 2k. The larger we make the design, the more we have to account for the mold design. One sprue with ten models would be ideal. 

Who are We Making These For?

The faun box set is intended to offer Kings of War players the ability to field tribal archers and javelin throwers for their Herd army. Though the other is the apparent lack of faun miniatures on the market.

We wanted to open up an opportunity later for a new box set, which would allow the fauns to adapt the thracian Rhomphaia, the miniature version of the deadly falx. With the lack of armor they would make an ideal spirit walker. Put this together, and you have an incredible table top army in the works. 

How are These Being Made?

When weighing resin vs plastic we had to pick and choose the option that allows us to provide a great model set at a price that people appreciate. Resin is cheaper to make a mold for, but costs several times more material wise than ABS plastic for example. So we decided to shoot for an injection mold.

Injection molds allow machines to make plastic impressions at a rate that is far faster than resin casting. As a result, it is far less labor intensive. This makes it relatively cheap to use no matter which country you enlist to make the product

  • To design the mold blue print, we are enlisting a .cad designer from http://camppixel.com/.
  • To make the injection mold and miniatures, we are working with http://www.kamings.com/ (has done work with previous kickstarters, and work for our minotaurs)
  • A professional renderer and 3D sculptor. 

To avoid wasting the funds on a bad mold, we will be testing the .cad design with a rapid prototype in the US, giving us a good clue to the viability of the sprue. From here we can refine the mold. 

What Do We Need? 

$2900-$4000 for the mold

$200-$2000 for the .cad design

$500-$800 for the option of extra bits, heads, and torsos

Cost of materials and shipping of the product will be handled by RGD GAMING LLC to satisfy the minimum order needed to make this project happen. 

What Do You Get?

For a $1 or $5 contribution

Personal credit will be given in this products production 

For a $25 contribution 

1 10 Model Faun Box Set (Retail SRP 34.99) (separate shipping and handling applies).

For a $50 contribution

3, 10 Model Faun Box Set (separate shipping and handling applies). 

For a $100 Contribution

6, 10 model Faun box set (separate shipping and handling applies).

Availability of Shipping

If we can mail it, we will try for you, whether you are in Canada, or Cambodia. Do note that postal performance varies from country to country and tracking may not be available for lower end shipping. Customs may be required. 

Mainland US and territories $6

Canada $16

Europe and rest of the world 

Per Quote

Timeline

A realistic estimate is somewhere between 4-6 months. We have cut down the time it takes with our initial renders, but we have to take into account production time of models, changes, and revisions of the mold. There will also be the communications and forwarding of shipments. 

 

Risks and challenges

Our biggest challenge is funding the initial plastic injection mold for this project. Plastic injection molds are cheaper than steel molds but offer comparable precision, is ideal for mass production, and pairs well with plastic models. Resin offers cheaper molding opportunities, but is not ideal on a cost per model basis.

What we have done to make this project relatively easy is carefully vetting companies and partners for quality. As a result, we have many of the crucial elements a wargaming company needs.

A concept artist
A professional 3D sculptor (for the renders)
A .CAD designer (blue print for the mold)
A production company who can make the injection mold and produce the miniatures
Initial renders and sketches paid for in advance
Most importantly, a retail company who is dedicated to timely results

To insure funds for the mold are not squandered, we will be prototyping the .cad files with local production companies, before green lighting the injection mold. The process is cheap and offers a quick turn around (5-7 days).

We estimate the project will take 4-6 months to allow time for the design and production of the mold, add ons for the miniature sprue and shipping from mainland china to the US. From here we can label and ship products from the United States. A lot of the time will be cut down because of the initial time and investment we have already committed toward the faun project.

1 person likes this

Share this post


Link to post
Share on other sites

Concept for kneeling fauns in line with main poses

 
Like 
1 like
 
Fauns Kneeling Fauns Kneeling

Creator advised this in the comments.

 

The background of the fauns is loosely based off of tribal concepts of the thracians. They were known to use light armor elements so they could run fast, hence you will see wicker shields (other concepts use animal fur for shields). As was the area, you will see javelins, spears, bows, and the rhomphaia (https://en.wikipedia.org/wiki/Rhomphaia). The females sport a small close combat knife on the leg.

Females are not a stretch goal, we are adding them with the male counterpart pose so we can interchangeably swap out the parts. My job here is to vary them enough so people don't just see one pose.

We have an artist working up concepts for everyone as we speak.

1 person likes this

Share this post


Link to post
Share on other sites

My thoughts too. I want to see some more of the concept art that should be posted soon. I am at $1 right now. but will probably go for the $50 for 3 boxes. I am not a fan of kneeling poses. And I have male beastmen so am more interested in the females. But I like what I see so far.

Share this post


Link to post
Share on other sites

These do look interesting. I'm not sure I'd want very many of them myself but it would be a pleasure to play against them.

Share this post


Link to post
Share on other sites

Posted (edited)

Hello, I should introduce myself. I'm Robert from RGD Gaming. A critical design challenge is narrowing down the right poses to complement two ranks of men/women fauns when firing a bow, a javelin, and holding themselves in a line side by side with spear and sword. Ill be posting more concept art soon, once I get the idea across to my concept artist.  

 

Using only the poses shown, it would be very static, but can show how we can adapt variations using one torso. Adding a second and or third would make this sprue what it should be. 

 

We went away from the shield wall concept, because the primary purpose of the boxset is light infantry, skirmish warriors etc. The wicker shield is understandable from a fantasy and historical concept, as it can be interwoven by craftsmen, but still be durable enough to be used in combat.  

Edited by rgdgaming
3 people like this

Share this post


Link to post
Share on other sites

I should not have looked more closely ... got a lot of questions, with the right answers, I might have to jump in for $50.

 

 

2 people like this

Share this post


Link to post
Share on other sites

Oooh.

Gorrafuzzypants. I didn't need to know... but I know some people that might. Heh.

1 person likes this

Share this post


Link to post
Share on other sites

interested here. Really like the action pose female with drawn bow - hoping that might be included

Share this post


Link to post
Share on other sites

Really want to get that pose in :)

1 person likes this

Share this post


Link to post
Share on other sites

We had a test concept with a spear before this, but it turned more into an amazonian style, see below. 

faun with spear.jpg

4 people like this

Share this post


Link to post
Share on other sites

As a Beastmen addict, consider me hooked ^_^! I've never had anything to do with Kickstarter but this looks like I might be joining the cult program. I've been wanting some more neutral looking beasties as of late for reasons (eg, solo game) and these look like they'll fit nicely.

3 people like this

Share this post


Link to post
Share on other sites

GW's beastmen represented chaos, whereas in Kings of War fauns can serve either noble or dark pursuits. They are a part of a society that is conscripted against a greater danger in the forests they reside in. 

 

We wanted to pair this up with another of our creations, the Minotaur Brute.

Minotaur Render 3.jpg

2 people like this

Share this post


Link to post
Share on other sites

lots of good answers in the comment section ... will have to talk to my secretary of the treasury (my wife) about that ...

1 person likes this

Share this post


Link to post
Share on other sites

Minotaur Brute looks good. Maybe open that up as an addon? I know its on preorder on your website.

I'm liking what I see so I upped to the $50/3 box level.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By SamuraiJack
       
      About this project
       
       
      The Smog Riders - Dimensions of Madness is a game of two to four players, in which each player controls a group of unique characters competing against each other for the control of steam technology and the secrets hidden in the Stygian Dimension.
      During the game, each player faces their characters against the characters of the other players, and the dangers that lurk in the enigmatic and dark Stygian Dimension.
        Compliance with the objectives of each mission, the search of powerful artifacts and eliminating rivals, will award points to each player to achieve victory over the rest.
        
         
        In the course of the game, the characters will have to prepare themselves, adapt and use the changing environment to overcome their enemies. 
        
          
        The Smog Raiders is a universe, it is a story, it is a continuity, it is a philosophy. We pretend that any user who acquires a game for the first time becomes an authentic Smog Raider.
      The user, once turned into a Smog Rider, will be able to walk through time, acquire expansions of its figures in individual packs in high quality resin, to assemble and paint. Blisters of three figures to expand their factions. Accessories such as doors, turrets, gameboard elements, minions, etc.
      Set of specific paints for the game, individual paints, brushes, primers, tools, step-by-step paint books, etc. All this to be able to customize their figures and apply more quality to the game
    • By SamuraiJack
       
       
      About this project
       
       
        
      Introducing GamerBoardz - The affordable alternative to high priced gaming tables.
      Recent news:
      We are exploring shipping options to the EU.
      Shipping will begin Feb/March 2018 and ship based on backer number  
      IMAGES AS SHOWN ARE NOT FINAL PRODUCT - A SMALL NUMBER OF ADDITIONAL IMPROVEMENTS ARE STILL BEING IMPLEMENTED. THIS WILL NOT IMPACT THE FULFILLMENT SCHEDULE. 
      Always wanted a dedicated gaming table? But due to budget restraints or unease over buying more furniture kept you away? Well look no further.  
      With GamerBoardz, you finally have an answer. Over the past year, I have developed an affordable alternative. It comes in the form of a custom table top that rests on your home table. Once placed, our GamerBoardz turns the family dining area into a functional game room.
      Our table top transforms this, into this, in only a few seconds.   
        
         
      Each GamerBoardz can be custom made to fit your home table. Provide your table dimensions and we will build a GamerBoardz to that exact size. Everything is guaranteed to fit. No overhangs or table will show. Visitors may even believe it is a real gaming table.  
      Maximum width(short side) may not exceed 54 inches Maximum length(long side) may not exceed 78 inches (Exception being a three-panel design)  Must be a rectangular table. No round or special cuts. CUSTOM SQUARE TABLES COMING TOMORROW 9/15! MEASURMENTS DIFFER FROM ABOVE.     
       
    • By Iron
      Dear pilots:
      Next Tuesday, 19th September at 3 PM EST we´ll relaunch the Iron Wars campaign.
      There´s going to be a one reward and a 48 hours early bird. 
      The reward is going to contain the deluxe version of the previous campaign, the exploration mode, 10 competitive missions, 4 Iron Mech cockpit protection parts and 4 Steel Mech cockpit protection parts, and 8 Mech pilots. 

    • By SamuraiJack
       
       
      About this project
       
       
      Trash Runners
      Their glamorous mission? Delivering precious tons of household refuse across the barren earth of outworld.
      Form up your posse for adventure as you head across the desolate wastelands. Face down rival gangs trying to steal your cargo, barbaric tribes defending ancestral hunting grounds, anarchic revolutionaries raging against the machine and crazed enforcers wielding deadly judgement.
      This is the world of Factious Waste, a cinematic tabletop skirmish game which blends strategy with narrative roleplay. Factious Waste is set in a near-future dystopia, drawing on the traditions of classic comics and action movies from the 80s and giving them a twist for the 21st century.
      Natural resources have run dry, industry has collapsed, global borders have been shaken by forced migration. The world is divided between the tiny but affluent inworld, comfortable home of the tech-elite, and the brutal wastelands of outworld. Outworld is controlled by two powerful entities- GenPower, the corporation holding the monopoly on electrical production, and the ReFrat, mobsters who handle the dirty but essential task of waste management and recycling. Caught in the midst of their struggle for superiority are the NeoPrimitives, tribes fighting to protect a natural world which has long since given up the ghost. Revolutionary Luddites are former slaves from the treadmills of GenPower, now attempting to bring down the corporation and liberate their fellow workers. Artisan Collectives scour the desert wastes for rare materials to make bespoke goods for the inworld market and exiled former cyber-cops vent their deranged notions of law on the hapless wastelanders. Through the chaos ride the Trash Runners, vying amongst one another for the most lucrative contracts, hauling the refuse of inworld back for reprocessing and hunting for undiscovered treasures buried deep in the wastes.
       
      Following previous successful Kickstarters with The Woods and Legends of British Steampunk, Oakbound are returning to bring you Factious Waste, the second of Oakbound's settings to run off the SystemMech game system. Factious Waste is the world the rules were designed for back in 2014. Since then we have been playtesting and refining and are finally ready to launch this cinematic sandbox skirmish. Players build their own posses of up to 12 figures which grow, gain skills, equipment, injuries and character traits, control territories and fulfil contracts over a series of games.
      A scrap convoy heads out across the desolate red deserts of outworld.
      SystemMech is Oakbound Studio’s narrative miniatures roleplay system. The rules for SystemMech are the same whether your games take place in the depths of space, a realm of high fantasy or across a gritty, post-apocalyptic landscape. The MOST IMPORTANT RULE: Tell a good story! As a skirmish-scale tabletop miniatures game, SystemMech is unique in two respects. Firstly it uses no dice rolls or decks of cards. The element of uncertainty in the game lies in the way players’ models interact together. Secondly and more importantly, SystemMech is designed for playing out encounters on the tabletop which are not a simple matter of ‘smash and grab’ or ‘fight to the death’. Combat is certainly an element, but subterfuge, coercion and exploration of the game environment are just as (if not more) important than killing off the opposition.
      Simple concepts: The principles of the game fit on a couple of pages. Characters have six core statistics which combine to affect the outcome of their actions. Characters with high Decisiveness activate before those with a lower value and models can perform a number of actions during their activation equal to their Stamina rating. Models can target actions at elements they can perceive- dictated by their Perception range and a Field of Vision template aligned with their base.
      Flexible action: The majority of the rules section is made up of six action tables: Movement, Relational (interaction with environment and other models), Shooting, Grappling, Driving and Reacting to the actions of other models. This allows characters to do anything from jumping between buildings to programming machinery, interrogating enemy models to high speed car chases. All in a concise and easy-to-reference format. We've even produced a super-slim reference booklet so you don't need to carry the large book around with you.
      Strategy and Narrative: With twenty five scenarios included in the rulebook, a strong emphasis on objectives and a comprehensive campaign system Factious Waste instinctively plays out as an engrossing narrative. Because there are no dice rolls involved players have to work their posses to their characters' strengths and plan their strategy carefully. With combat only one element of the game the stealth, leadership and charisma of your characters all play a crucial role in achieving your objectives.
      Fast-paced gaming: A Factious Waste scenario typically takes between 1 and 1.5 hours, allowing a short 3-scenario narrative to be played in an evening. Games usually take place on a 3' square board so can be played where space is at a premium. Posse creation is simple 3-step process and the War for 1984 and Faction Packs come with pre-generated  posses allowing you to get started right away.
      A mid-game car crash results in a spectacular pile-up. Converted toy vehicles and Games Workshop miniatures joined official Factious Waste figures for this skirmish.
       
       
      Oakbound's miniatures are hand-sculpted and cast in metal from vulcanised rubber moulds in the finest traditions of the hobby. The Factious Waste miniatures are cast in hard, lead-free white metal which allows the finest details of the figures to come out clean and crisp.
      The average size of these models is 30mm from the sole of the foot to the top of the head, allowing them to fit with both old school '28mm heroic' and more modern 30-35mm miniatures. We appreciate that there are an enormous array of games available (we play a lot ourselves) and want these models to be as compatible as possible with other ranges so whether you're playing Rogue Trader or Infinity, original or new Necromunda you will be able to fit these models into your games.
      Each of the Faction Packs have been put together to give you a particular 'flavour'- boiler suited workers, native wastelanders, pulp mobsters and armoured enforcers.
       A small, mixed-faction posse heads off on a mission.
    • By Comi
      Hello Reaper community!
       
      We are so glad to be back with a new project after finished our Reichguard Knights Kickstarter satisfactorily. We would like to say thanks again to everyone who supported us and shared our post! Thank you guys!
       
      Right know we are still working on it, so Kickstarter is not open yet. We are designed two multipose model regiments and two monopose foot characters. Even if its not ready yer, we would like to share with you our first results.
       
      This is the concept our our Spearmen.
       

       
      An speaman with all his parts.
       

       
      Spearman 3d model.
       

       
      We have a 360º video in our blog post, check it!
       
      This is all that we can show now. We hope that you like our models, and we willa appreciate all your comments about!
  • Who's Online   8 Members, 1 Anonymous, 0 Guests (See full list)