Sign in to follow this  
Followers 0
Smokestack

Cancelled
Plastic multi-part fauns (male and female)

60 posts in this topic

 

This project is designed to fund the production of a plastic injection mold, which will enable us to mass produce 32mm fantasy table top fauns.  

Summary

After rgdgaming's first initial production runs with the Ghoul King and the Minotaur Brute, we wanted to create our first ten man box set, featuring our faun renders in plastic. 

Our goal is to provide a ten man box set so players have the option to field tribal archers, javelin throwers, and miscellaneous warriors using fauns.  

Initial Sketches of Fauns Initial Sketches of Fauns

Based off our sketches, our renderer proposed that we use a 3 in 1 pose for the torso, which allows the faun to be armed with a bow, a javelin, or a sword and shield. We initially played with the idea of rocks underneath, but for the convenience of the player we eliminated them. We loosely based the fauns off the idea of thracians, whom were valued for their skirmish warfare. 

Faun Faun

 

Faun without Rock Faun without Rock

The project was promising, but we knew that modelers would eventually want a variety of options to choose from. We started with some different heads and a female counterpart. This led to some sketches below. 

Faun Add Ons Faun Add Ons

Females are sorely under represented in many tribal type armies, so we tried to combine huntress concepts, such as the cloth along the thighs, longer hair, and agile frame. We are looking for multiple head types to go with the torso, and a new female torso to match the male counterpart and weapons

Proposal for the Sprue

We have been given multiple quotes for the .CAD design and we have two options: a simple sprue featuring two torsos, with all the options for bow, javelins, shield, heads and accessories for around $200-$300 designed, or we can try one sprue with ten times the amount of accessories for around 2k. The larger we make the design, the more we have to account for the mold design. One sprue with ten models would be ideal. 

Who are We Making These For?

The faun box set is intended to offer Kings of War players the ability to field tribal archers and javelin throwers for their Herd army. Though the other is the apparent lack of faun miniatures on the market.

We wanted to open up an opportunity later for a new box set, which would allow the fauns to adapt the thracian Rhomphaia, the miniature version of the deadly falx. With the lack of armor they would make an ideal spirit walker. Put this together, and you have an incredible table top army in the works. 

How are These Being Made?

When weighing resin vs plastic we had to pick and choose the option that allows us to provide a great model set at a price that people appreciate. Resin is cheaper to make a mold for, but costs several times more material wise than ABS plastic for example. So we decided to shoot for an injection mold.

Injection molds allow machines to make plastic impressions at a rate that is far faster than resin casting. As a result, it is far less labor intensive. This makes it relatively cheap to use no matter which country you enlist to make the product

  • To design the mold blue print, we are enlisting a .cad designer from http://camppixel.com/.
  • To make the injection mold and miniatures, we are working with http://www.kamings.com/ (has done work with previous kickstarters, and work for our minotaurs)
  • A professional renderer and 3D sculptor. 

To avoid wasting the funds on a bad mold, we will be testing the .cad design with a rapid prototype in the US, giving us a good clue to the viability of the sprue. From here we can refine the mold. 

What Do We Need? 

$2900-$4000 for the mold

$200-$2000 for the .cad design

$500-$800 for the option of extra bits, heads, and torsos

Cost of materials and shipping of the product will be handled by RGD GAMING LLC to satisfy the minimum order needed to make this project happen. 

What Do You Get?

For a $1 or $5 contribution

Personal credit will be given in this products production 

For a $25 contribution 

1 10 Model Faun Box Set (Retail SRP 34.99) (separate shipping and handling applies).

For a $50 contribution

3, 10 Model Faun Box Set (separate shipping and handling applies). 

For a $100 Contribution

6, 10 model Faun box set (separate shipping and handling applies).

Availability of Shipping

If we can mail it, we will try for you, whether you are in Canada, or Cambodia. Do note that postal performance varies from country to country and tracking may not be available for lower end shipping. Customs may be required. 

Mainland US and territories $6

Canada $16

Europe and rest of the world 

Per Quote

Timeline

A realistic estimate is somewhere between 4-6 months. We have cut down the time it takes with our initial renders, but we have to take into account production time of models, changes, and revisions of the mold. There will also be the communications and forwarding of shipments. 

 

Risks and challenges

Our biggest challenge is funding the initial plastic injection mold for this project. Plastic injection molds are cheaper than steel molds but offer comparable precision, is ideal for mass production, and pairs well with plastic models. Resin offers cheaper molding opportunities, but is not ideal on a cost per model basis.

What we have done to make this project relatively easy is carefully vetting companies and partners for quality. As a result, we have many of the crucial elements a wargaming company needs.

A concept artist
A professional 3D sculptor (for the renders)
A .CAD designer (blue print for the mold)
A production company who can make the injection mold and produce the miniatures
Initial renders and sketches paid for in advance
Most importantly, a retail company who is dedicated to timely results

To insure funds for the mold are not squandered, we will be prototyping the .cad files with local production companies, before green lighting the injection mold. The process is cheap and offers a quick turn around (5-7 days).

We estimate the project will take 4-6 months to allow time for the design and production of the mold, add ons for the miniature sprue and shipping from mainland china to the US. From here we can label and ship products from the United States. A lot of the time will be cut down because of the initial time and investment we have already committed toward the faun project.

1 person likes this

Share this post


Link to post
Share on other sites

Concept for kneeling fauns in line with main poses

 
Like 
1 like
 
Fauns Kneeling Fauns Kneeling

Creator advised this in the comments.

 

The background of the fauns is loosely based off of tribal concepts of the thracians. They were known to use light armor elements so they could run fast, hence you will see wicker shields (other concepts use animal fur for shields). As was the area, you will see javelins, spears, bows, and the rhomphaia (https://en.wikipedia.org/wiki/Rhomphaia). The females sport a small close combat knife on the leg.

Females are not a stretch goal, we are adding them with the male counterpart pose so we can interchangeably swap out the parts. My job here is to vary them enough so people don't just see one pose.

We have an artist working up concepts for everyone as we speak.

1 person likes this

Share this post


Link to post
Share on other sites

My thoughts too. I want to see some more of the concept art that should be posted soon. I am at $1 right now. but will probably go for the $50 for 3 boxes. I am not a fan of kneeling poses. And I have male beastmen so am more interested in the females. But I like what I see so far.

Share this post


Link to post
Share on other sites

These do look interesting. I'm not sure I'd want very many of them myself but it would be a pleasure to play against them.

Share this post


Link to post
Share on other sites

Posted (edited)

Hello, I should introduce myself. I'm Robert from RGD Gaming. A critical design challenge is narrowing down the right poses to complement two ranks of men/women fauns when firing a bow, a javelin, and holding themselves in a line side by side with spear and sword. Ill be posting more concept art soon, once I get the idea across to my concept artist.  

 

Using only the poses shown, it would be very static, but can show how we can adapt variations using one torso. Adding a second and or third would make this sprue what it should be. 

 

We went away from the shield wall concept, because the primary purpose of the boxset is light infantry, skirmish warriors etc. The wicker shield is understandable from a fantasy and historical concept, as it can be interwoven by craftsmen, but still be durable enough to be used in combat.  

Edited by rgdgaming
3 people like this

Share this post


Link to post
Share on other sites

I should not have looked more closely ... got a lot of questions, with the right answers, I might have to jump in for $50.

 

 

2 people like this

Share this post


Link to post
Share on other sites

Oooh.

Gorrafuzzypants. I didn't need to know... but I know some people that might. Heh.

1 person likes this

Share this post


Link to post
Share on other sites

interested here. Really like the action pose female with drawn bow - hoping that might be included

Share this post


Link to post
Share on other sites

Really want to get that pose in :)

1 person likes this

Share this post


Link to post
Share on other sites

We had a test concept with a spear before this, but it turned more into an amazonian style, see below. 

faun with spear.jpg

4 people like this

Share this post


Link to post
Share on other sites

As a Beastmen addict, consider me hooked ^_^! I've never had anything to do with Kickstarter but this looks like I might be joining the cult program. I've been wanting some more neutral looking beasties as of late for reasons (eg, solo game) and these look like they'll fit nicely.

3 people like this

Share this post


Link to post
Share on other sites

GW's beastmen represented chaos, whereas in Kings of War fauns can serve either noble or dark pursuits. They are a part of a society that is conscripted against a greater danger in the forests they reside in. 

 

We wanted to pair this up with another of our creations, the Minotaur Brute.

Minotaur Render 3.jpg

2 people like this

Share this post


Link to post
Share on other sites

lots of good answers in the comment section ... will have to talk to my secretary of the treasury (my wife) about that ...

1 person likes this

Share this post


Link to post
Share on other sites

Minotaur Brute looks good. Maybe open that up as an addon? I know its on preorder on your website.

I'm liking what I see so I upped to the $50/3 box level.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Iron
      Hi friends:
      After hard months of working, we´ve improved the game Iron League Blacks Stadium and the art has changed. Mechs and miniatures are amazing now. The board game has a new full cooperative campaign with map, scenary and enemies generation.
      The competitive mode continues and has been improved.
      So, we also want to change the title of the game, and this is:
      IRON WARS
      In July on Kickstarter. Soon more news.
       


    • By SamuraiJack
       
       
      About this project
       
        Meet Thrawn, the battle hardened, slayer of evil, that has seen more war than any other barbarian in his clan.  Or any other known clan, for that matter.  If you were to find yourself surrounded by demons, Thrawn is the one you'd want by your side. 
      This is the first  bust I've had printed, and here it is*:
       
      *I will be going over this, and the other prints, with clay, smoothing out parts, adding details, and basically doing some quality control, before getting them mold/cast. 
       
       
      Resh, the Chaos King. He's been marching his armies, of unspeakable horrors, across the land, taking everything they touch. If he's not stopped soon, he will be too powerful to face at all.
       
       
      This is Raynard.  Much younger than Thrawn, but the only human brave enough to face Resh, and his evil horde of creatures.  He's seen enough war to make most men give up on humanity, but Raynard doesn't give up Ever.
      The stretch goals!  At $4000 you will get access to a female Necromancer, one of Resh's Most trusted advisors, and at $5000, an unamable horror, one of Resh's monstrous army.  While these haven't been completed yet, you can expect the same level of design quality, and detail, you've seen in the original 3.
      These will be printed by Entrescan, then molded and cast in resin, by Trollforged.  I'm doing my best, to design some really cool, and varied, busts, that should be a lot of fun to paint, and look great when you're done with them. 
      My goal here, is to raise the funds needed, to print, mold, cast, package, and ship these busts to your door. In order to keep shipping costs down, I'm going with Fedex International, as they seem to be the cheapest, without forcing me to get a mailing permit ($450) before even mailing anything out. 
      Doing this will keep costs down, but I'm not going to know how much shipping will be, until I get all the orders in.  If 50 busts need shipped, they will charge one price, if 75 need shipped, they will charge a completely different price.  This means I have no way of knowing exactly what to charge for shipping.  But I will keep you updated on this, as numbers develop.
    • By SamuraiJack
       
      About this project
       
       
       
      This will be Oz Clay Creations' first Kickstarter campaign release.  
      Our goal is to bring a complete range of scatter terrain pieces to the community that fulfills all the needs of the scenarios for the Frozen City and its expansions. 
      No more using toilet rolls for pillars or missing pieces when purchasing dungeon sets not specific to the game or even replacing needed pieces with close likenesses. All our pieces are hand sculpted in fine detail, cast in quality resin and then hand-painted in the theme suited to the frozen city. Despite our pieces' versatility, each piece has been designed to fit a specific goal, yet still have diverse uses.
      We are thrilled to finally release The Frost Collection to the community, with the hope that you will find a treasured place for our pieces among your finished collections. The aim of future campaigns like this will be to give us the opportunity to produce for the community quality scatter terrain pieces for those collections of RPG, skirmish and tabletop games so popular today, bringing our backers the sets they need that are ready out of the box to hit the tabletop running.
      Our project includes three special sets that will open up the opportunity for gamers to uniquely create a setting that matches the feel of the game so many of us love. Our pledge of The Deluxe Set targets the needs of a two-person game, whereas pledges of two full sets covers four players.  
       
       
      A pledge on our Core Set will fulfill the scatter terrain pieces needed for the base game. The two other sets round out what is needed for all the extra expansions that followed.
    • By SamuraiJack
      https://www.kickstarter.com/projects/1666958388/defense-of-the-citadel?ref=category_newest
      About this project
      The Defense of the Citadel is a cooperative hero defense board game for 1 to 4 players. It is set in a high fantasy world where you as the hero need to defend the holy citadel against waves of enemy invasion.
       
      There are 2 ways to play and enjoy 'Defense of the Citadel', referred to as 'Missions' and 'Campaign' in the game. 
      'Missions' have predefined settings and last no more than an hour to play, which is perfect when you just want a quick short game. 'Missions' are also sequential, connected to each other through a story line. 

      'Campaign' on the other hand is the opposite with no particular predefined settings. The map tiles are randomized, events are randomized and your performance and decisions through the phases as well as crafted items and wounds will carry onto the next until you reach the final objective. 'Campaign' is meant for a long game, and you may need to record the status of the game to carry on the game on another day.
      After selecting the game mode, players first need to select their characters. Each character represents a race in the world of 'Defense of the Citadel'. Each one comes with a unique racial trait, abilities, strength and weaknesses.

      There are 3 primary attributes, strength, agility and magic. All actions, whether for crafting or combat, require an attribute dice roll of some sorts.
      The Jyujin is agile, able to succeed an agility roll with a 2+ dice roll You can choose a class your character is proficient in. The race determines the probability of success, whereas, classes define what you are able to do.
      each class offers a unique style of gameplay The player may choose to be a duel class, selecting 2 classes instead of 1. However, selecting 2 reduces the efficiency of that player's being able to perform the classes perks and abilities.
      Before the enemy waves arrive, you can make use of the time before the confrontation to balance the odds against you. This time can be used to craft useful items, lay traps or possibly even reshape the citadel!
      traps are one of the many things you can craft Some advanced crafting requires multiple conditions, with multiple attribute rolls and necessary class requirements. However, you do not need to do it alone! You can collaborate with other players to divide the requirement between each other. 
      The remote controlled 'rune bomb', the enemy is in for quite a blast. When all the preparation turn has been used up, the invasion begins!
    • By SamuraiJack
       
       
      About this project
      War of the Cross is a four to seven player diplomatic strategy game that tells the story of the last decade of a terrible war that raged across Théah for thirty years. You must muster all your skills to command one of seven Nations to victory in a game of shifting politics, dangerous alliances and tactical skill. Can you lead armies, navies and Heroes to win the day and bring an end to the bloodiest war in Théah’s history?
      Created by award-winning designers David Williams, Luke Peterschmidt and myself (John Wick!), War of the Cross unites the original design team for Legends of the Five Rings with the production team for 7th Sea: Second Edition, featuring art direction by Marissa Kelly, layout by Thomas Deeny, and production and development by Mark Diaz Truman. Join us for the first board game set in the 7th Sea: Second Edition universe!
       
  • Who's Online   59 Members, 4 Anonymous, 0 Guests (See full list)