Jump to content
pcktlnt

Naughty Gears - Scale75 Steampunk Busts (Kickstarter)

Recommended Posts

I'd be fairly miffed too given the bust they are replacing her with is so completely diffrent.. although its odd, it almost looks like 2 busts were blocked for DMCA violations

  • Like 1

Share this post


Link to post
Share on other sites
10 hours ago, Gadgetman! said:

And now they're removing one of the busts(Mary Reed is being replaced by Amelia Steam) supposedly because of a Copyright issue.

Backers who wanted the Reed bust is getting a bit agitated in their comments section.

 

I'm vaguely curious to know whose copyright was being violated.

Share this post


Link to post
Share on other sites

Ok it was the Pirates of the Caribbean looking lady who was removed right? But I noticed on the page many of the other busts with people names don't show up. 

 

However, I'm getting Bridgette and Jessica. And they both show up. So I have no worries.

Share this post


Link to post
Share on other sites

From the comment section a question about copy right issues with: Raluca Losifescu came up.

 

A google image search produced:

 

corsair-2.jpg

 

 

  • Like 4

Share this post


Link to post
Share on other sites

The full size figure certainly seems problematic unless she was made from the artwork and they only had permission for the figure

 

laslo-forgach-12669595-1069154813137421-

  • Like 1

Share this post


Link to post
Share on other sites
5 hours ago, Thes Hunter said:

From the comment section a question about copy right issues with: Raluca Losifescu came up.

 

A google image search produced:

 

corsair-2.jpg

 

 

 

I couldn't find mention of Raluca Iosifescu (not Losifescu) in either the main comments or the update where they announce this.  Did I miss something?

 

At any rate, that is beyond a doubt her artwork that this sculpt is based on.  I wonder where the slip-up happened.

 

  • Like 2

Share this post


Link to post
Share on other sites

From the Book of Faces:

 

Scale 75

June 3 at 8:08am · 

[ES] Dada la controversia creada en relación a la utilización de imágenes de Raluca Iosifescu como referencia para alguna de nuestras figuras queremos comunicar que desconocíamos el origen de las mismas y que en cuanto se ha identificado a la autora en un comentario nos hemos dirigido primeramente a ella expresándole nuestras disculpas y ofreciéndole de buena fe una compensación económica, si bien hasta el momento no hemos recibido contestación. Hemos cometido un error que lamentamos y que hemos tratado de subsanar en la medida de lo posible y hemos retirado ambos productos de nuestra web.

Agradeceríamos igualmente que no se especulara sobre otras figuras del catálogo ya que se han realizado con conocimiento y/o bajo acuerdos de diversa índole con sus autores o franquicias.

[EN] Given the controversy created in relation to the use of images by Raluca Iosifescu as a reference for some of our figures we want to communicate that we did not know the origin of the same and that once the author has been identified in a comment we have addressed first to her expressing our apologies and offering in good faith an economic compensation, although until the moment we have not received answer. We have made a mistake that we regret and we have tried to remedy as far as possible and we have removed both products from our website.

We would also appreciate the fact that you don't speculate on other figures in the catalog since they were made with knowledge and / or under different agreements with their authors or franchises.

  • Like 4

Share this post


Link to post
Share on other sites

Ohhhhh. ::o:  Someone copied an image they found on the internet.

 

That's ... unwise. <_<

  • Like 3

Share this post


Link to post
Share on other sites

Scale 75 claims they did not know, but the sculptor says they sent him the artwork for the sculpt.  She then found another sculpt on SCALE 75's page that was also based on her artwork.

 

and then this in the FB comments on Scale 75

 

18813915_10209878550901453_5705924122310

  • Like 4

Share this post


Link to post
Share on other sites

ok, that's totally not cool and makes me wish I hadn't backed them now.

Edited by Corporea
  • Like 3

Share this post


Link to post
Share on other sites
56 minutes ago, Corporea said:

ok, that's totally not cool and makes me wish I hadn't backed them now.

 

"Not cool" is exactly what I thought when I read SamuraiJack's post.

 

I had to mull it over a bit, because I have myself sometimes been gung ho for miniature unauthorized characters strongly reminiscent of those from favorite movies, TV shows, etc.

 

think the difference is a matter -- to me, at least -- of relative power levels.  Companies that swipe imagery from powerful studios know they're doing something dodgy and they can get in serious trouble if they are spotted (witness the recent vanishing from the market of all the unauthorized "Doctor Who" "homages").  But companies that pirate the work of lone artists are more likely to get away with it because lone artists have fewer resources to spot and fight piracy.

 

I see Scale75 says they are "offering in good faith an economic compensation," but that seems a little pale coming only after they were caught.  If I were that artist I think I would be spitting nails right now.

 

  • Like 4

Share this post


Link to post
Share on other sites

There's a possibility that Scale75 had the rights to make a 75mm figure and thought they had the rights to also make a larger-scale bust. If that's the case, I'm not too worried about it; figuring out contractual rights can be complex and mistakes sometimes get made.

 

OTOH, if it becomes apparent that they just created derivative work without talking to the artist, I'm seriously considering contacting Kickstarter, since they won't be able to fulfill their contractual obligations, and it will be entirely their own fault.

  • Like 1

Share this post


Link to post
Share on other sites
38 minutes ago, Doug Sundseth said:

There's a possibility that Scale75 had the rights to make a 75mm figure and thought they had the rights to also make a larger-scale bust. If that's the case, I'm not too worried about it; figuring out contractual rights can be complex and mistakes sometimes get made.

 

OTOH, if it becomes apparent that they just created derivative work without talking to the artist, I'm seriously considering contacting Kickstarter, since they won't be able to fulfill their contractual obligations, and it will be entirely their own fault.

 

From the artist's Facebook post quoted above:

 

Quote

The other stolen concept Scale 75 used for their miniatures. If anyone recognizes more stolen concepts in their "portfolio", please announce their rightful owners so that we can do something about it. Thank you !

 

It is pretty clear that the artist was never contacted and Scale75 has never had a license to any rights to reproduce her painting at any scale.

 

It looks like they have at least two figures based on her paintings.  Someone messed up.

  • Like 4

Share this post


Link to post
Share on other sites

So whose ultimate responsibility is it? 

 

Is is it the sculptor who created the deriviative work? Should he have contacted the artist to ask her permission to create a sculpture off her work?

 

 

Or should have scale 75? Did the sculptor do enough to advise Scale 75 that he was selling derivative work?

 

i think it would be both their responsibility. I don't know if it's wise to assume the artwork the company is buying comes free of copyright claims. 

 

Ultimately, I think the company should have been more vigilant in protecting their brand. But from what Ive seen, I haven't seen evidence of direct maliace. So though this is a clear copyright infringement, I will wait to pass judgement if more concrete eveidence surfaces.

 

 

  • Like 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By SamuraiJack
       
       
      About
      Dark is the night as the dense smog falls once again on the streets of the East End. Shadows hustle from corner to corner, some trying to eke out a meagre living from the scraps of the Machine Age, some out on more nefarious errands, be it to cut a throat for a purse of pennies or to strike at the heart of their machinocratic betters.
      When Charles Babbage perfected his Analytical Engine, few could have predicted the social upheaval that would follow. Fuelled by coal, powered by increasingly complex and efficient steam engines, controlled by unfeeling machines and faceless bureaucrats, the pulsating heart of the British Empire is split asunder along the front-lines of the factory lords, the old and failing aristocracy and the huddled masses, especially those left behind by the uncaring pace of progress.
      In the East End, long a pit of the despaired and destitute, unrest is growing. Disaffected engineers and factory workers put out of work by increasing mechanisation are supplying anarchists and simple criminals with advanced tools for their illicit trades.
      Outside of the Capital, railway lines and steam-coach roads are plagued by the scourge of Highwaymen, an evil long thought gone from the modern age. Equipped with modern means of transportation and deadly-efficient weaponry, few dare to resist such a hold-up, and once the Peelers arrive, the villains have made off with their ill-gotten gains.
      To combat this wave of crime, Special Branch have set up a crack team to pinpoint and arrest key figures, hopefully before the situation boils over and creates an all-consuming deluge of Anarcho-Communard revolution and rampant crime.
      Set 01: Tarjack McGillivray and Apprentice, Burglars Extraordinaire
      Utilising a steam-powered grappling hook, Tarjack McGillivray is responsible for the most daring burglaries of the last decade. Able to scale the sheerest walls, he and his nameless apprentice have struck at the fortified city-homes of Coal and Railway barons alike, blasting open even the strongest vaults and safes with steel-tipped torpedo drills.
      Set 02: Anarchist Assassins
      Hiding from the smog and the watchful eye of Special Branch behind respirator mask, it is unknown from where these ruthless killers hail. All that is known is that they use bespoke hunting rifles to strike at prominent figures of the machine age, and it is feared that it is only a matter of time until they strike at Her Majesty herself.
      Set 03: Inspector Semaphore and Constable Chopham
      A gruff and unscrupulous man, Inspector Joseph Semaphore is Special Branch’s A-1 man to investigate the growing unrest in the seedier parts of Greater London. Well aware of the people’s dislike, the coppers only come in well-armed and in sufficient numbers to apprehend suspects.
      Set 04: Detectives Boyle and Cody
      Low on the ladder of Her Majesty’s Metropolitan Police Force, Boyle and Cody were noticed for their unconventional approach to Police work and drafted into Special Branch to assist Inspector Semaphore in his investigations.
      Set 05: John Halibut, RN (ret.) and Harry “The Hook”
      An old tar, Captain Halibut lost his arm in a boiler explosion in an action against Fenian gun-runners. Now on half-pay, he commands the Stevedores’ Chapter of the citizens’ watch, patrolling the streets of Poplar, assisted by his erstwhile steward, Harry “The Hook”. Ostensibly a respected citizen, it is rumoured that he holds more than a small grudge against the upper classes, and his loyalties, if put to the test in outright revolt, might be less than clear.
      Set 06: Florence Tempest and Henrietta Hammersmith, Night-fighting Ladies
      Following the ghastly Ripper murders, some of the women working the streets of Whitechapel decided to no longer put up with it and formed a covert militia. Armed with modern weapons supposedly designed by Mick Turnpike himself, they secretly patrol the district, striking fear into the hearts of all but the most vicious or insane.
      Set 07: The Two Jacobs, Concerned Citizens
      Tailor and Shoemaker by trade, Jacob Minsky and Jacob Rechtman took up arms to protect themselves and their community from protection rackets and the more prejudiced. They are part of the Whitechapel Chapter of the citizens’ watch and, while it is beneath their dignity to rat on their neighbours, are willing to cooperate with the police to maintain some semblance of order in the East End.
      Set 08: Charles and Edward Cholmondeley-Chapelcourt, Gentry Volunteers
      Unable to maintain their family estate in the economic upheavals of the Industrial Revolution, the Brothers Cholmondeley-Chapelcourt came to London, only to find little employ for educated, but untrained sons of the Gentry. Good manners, sharp wit and not too much condescension to the unwashed rabble of the lower classes landed them in Special Branch. 
      Set 09: The Galvanic Gentleman
      The wonders of the machine age are not just used for industry and commerce or other villainous activities. The mysterious stranger only known as The Galvanic Gentleman strikes from the shadows, wearing an armoured suit powered by Galvano-electric energy supplied by his trusty batman Alfred. Scores of villains have been left shocked senseless for the coppers to ferry off to Newgate.
    • By MissMelons
      I consider this as a speed paint as I 'finished' it in about 6 days. Not incredibly proud of it but not bad either as it takes me months to finish anything that I am ever happy with. This one was really more for fun and I had fun painting him.  Goal accomplished!
       
       
       





    • By MissMelons
      This is pretty done besides the jewelry I plan to sculpt on it. As my scultping is Meh, I'm calling this the final product. I did something different with the eyes as I didnt really want to give her human or dragon eyes so I did neither. 
       
      I kind of like how they turned out considering she sat unpainted for weeks because I wasnt sure on what to do with the eyes!
       
       




    • By Ranso
      Hello guys! 
      I am here to show you the new KS from Ludus Magnus Studio coming this spring!
       

       
      Black Rose Wars is a board game that will guide you into the world of Nova Aetas.The Black Rose lodge meets to determine who will be the new Magister, the keeper of forgotten magic. The most powerful mages affiliated with the lodge will confront each other in a series of epic and captivating battles, exploiting the arcane powers in their possession. The event, which determines the destiny of the lodge every ten years, will be hosted in the rooms of the Black Rose manor.
       
      In Black Rose Wars, each player uses magic to collect Power Points by killing the other mages, destroying the rooms of the lodge, making them unstable or completing personal missions. At the start of the game, each mage begins with spell cards selected from a school of choice. Each of the Black Rose Wars schools contains different and unique spells, which leads to different victory strategies. Each school, like Divination and Trasmutation, have different type of spells which gives the mage different strategies to become the most powerful mage.

       
      For more information you can visit:
        https://www.facebook.com/groups/blackrosewarsunofficial/
        http://ludusmagnusstudio.com/
      Or you can ask here and I will do my best for answer!
    • By pcktlnt
      Link: https://www.kickstarter.com/projects/cmon/zombicide-green-horde/ 


       
      Zombicide: Green Horde is a cooperative board game for 1 to 6 players that is both a standalone game, and fully compatible with Zombicide: Black Plague and its expansions! Players control a party of medieval fantasy survivors as they fight to rid the land of an invasion of zombie orcs controlled by the game itself. Survivors find weapons, learn spells, battle zombies, and gain experience. The more experienced they get, the more powerful they become, but the more zombies rise to face them!

       
       
      Zombicide: Green Horde expands upon the fantasy universe introduced by Zombicide: Black Plague. A new group of Survivors of different species will bring their unique expertise to the fight against the undead armies threatening to crush the kingdom. As they explore the ravaged villages, Survivors gather all manner of equipment to aid them in their quest. From swords, hammers, bows, and armor, to magic scrolls and flasks of dragon bile! All of that equipment is neatly displayed in each Survivor's plastic dashboard, with appropriate slots for each type of card, as well as trackers for wounds, skills, and experience.

       
      Some of the equipment in Green Horde have a special synergy with other equipment. For example, carrying a Norse Sword is certainly not bad at all. However, it will become a lot more effective, rolling 2 extra dice, if you also manage to equip a Norse Shield on your other hand!

      The Survivors will need to be well prepared to deal with the new menace they'll face: Orc Zombies! When the black plague hit the orc tribes, it spread like wildfire, creating a swarm of undead brutes. Orc zombies are stronger than their human counterparts, being able to tear apart the most resilient of Survivors. An attack from an Orc Walker deals 2 wounds, while the attack of an Orc Fatty or Abomination deals a whopping 3 wounds! The little Goblin Runners only deal 1 Wound per attack, but they are fast and numerous, so don't judge them by their size. And finally, while the Orc Necromancer is not very deadly in itself, you'll want to eliminate it quickly, as its powers bring even more Orc Zombies onto the board. As lethal as the Orc Zombies are, probably the scariest thing about them is their ability to launch surprise attacks by unleashing an overwhelming horde against the Survivors. Every time an Orc Zombie spawn card is drawn, one extra zombie of the indicated type is added to a "Horde area" outside the board. As the game progresses, players will watch with dread as the looming threat of the horde grows in number, just out of sight. When an "Enter the Horde!" card is drawn, all miniatures in the Horde area are placed in the spawning Zone. The situation just got a lot more dire!

       
      To give them a fighting chance against the green horde, the Survivors have gotten their hands on a mighty trebuchet! This ingenious catapult can hurl all manner of payloads across great distances, striking powerful blows against the undead invaders. This siege engine is extremely difficult to operate, requiring 3 actions to either push it to the next zone, or to fire it against the enemy. However, the Trebuchet can fire at any zone in the game (and even against the looming Horde), with no regard to distance or line of sight. Survivors can also choose among 3 types of ammunition to use, from a scattershot that can decimate a swarm of Walkers, to a boulder that can kill an Abomination if aimed right!
       

       
      Zombicide: Green Horde expands the action into the outskirts of the kingdom, where the villages blend with picturesque crops and hedges. The crops have withered in the abandoned villages, and some streets are flooded with the irrigation water, but these features create new challenges and opportunities for Survivors. Waterhole zones slow down the Survivors (and douse Dragon Fire), but some of their edges are steep ledges that Zombies are unable to climb out of, forcing them to make a detour while you run for safety. Hedges block line of sight, but not movement, allowing Survivors to play a dangerous game of hide and seek with the Zombies (however, you never know what might be waiting on the other side of a hedge).

  • Who's Online   47 Members, 3 Anonymous, 0 Guests (See full list)

×