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About this project
NOTE: Additional sizes are coming. Such as 30mm, 32mm, 50mm and 120mm. There will also be more themes as the Kickstarter moves along.
So many ways to paint these Bases. I can't wait to see what you come up with. - Add-on's stick well (Skulls, tuff, grass, and more)
-No need for pinning. Glue works amazing.
-All primers that I have used work great.
-Can be magnetized.
-Can be stripped if you want to repaint. Careful on what you strip with though.
-Can be mounted on elevated surfaces (if you want to build a bigger base)
-Green Stuff and other epoxies stick well, but stick great after primer.
BE SURE to check out the Stretch Goals
About this project
Alkemy is a skirmish miniatures game in a fantasy medieval world that uses between 6 and 10 (28 mm) models. The focus of the game is not to kill the enemy, but to achieve the objectives of a scenario. The rules are very easy to learn. A game lasts about 45 minutes. You can download the english rules by clicking on the following link:
Our project started at the end of 2013, our objective was that Alkemy could be sold again in store. To achieve this goal we have passed several stages:
- Acquisition of Alkemy license
- Design a new game format named "Alkemy Blitz" (180 points)
- Relaunch the French community
- Create 2 new factions (Naashti and Utopia): funding by first Kickstarter in 2015
- To distribute the game through by a store network
This last step requires a second investment and that is why we will solicit you financially by this second Kickstarter.
We don't forget players who have supported us since the beginning of our project. The Kickstarter edits new miniatures.
Le jeu est bien sûr disponible en anglais, en français et en allemand. Les joueurs francophones peuvent visualiser la présentation sur le lien suivant : Cliquez ici pour la version française de la page
The game is available in English, in French and German. German-speaking players can view the presentation on the following link: Click here for the German version of the page
Here are the steps of financing to realize the packaging of the starter box, starters blitz and lists blitz
WALOSI CLAN: Tha'pioca the Pot-Bellied - Toad Medicine Shaman - 3 Toad Thunder-Warrior - 2 Toad Hive-Throwers
WAGA CLAN: Woa Wa'yake - 2 Auroch Totem-Warrior - Auroch Rain-Dancer with Horn - 2 Waga Thunder-Warrior
WOLF CLAN: Wolitse Night-Breeze - 3 Wolf Thunder-Warrior - 2 Wolf Spirit-Guard
CROW CLAN: Tamel’Seh Far Eye - 2 Crow Thunder-Warrior - 3 Crow Wind-Warrior (new miniatures)
TEMPLARS: Constable Lotharius of the Temple of Vespers - Templar Collector-Monk - 3 Templar Novice - 1 Avalonian Templar - 1 Templar Auxiliary
COBRA GUARD: Chen Sze - Disciple of the school of Black Wind, 2 shadows - 2 whispers
KHALIMAN REPUBLIC: Dahlia Ibn Malikh - Sorhna Summoner - 2 Malikh Jaraya - 1 Suleman Ghulam - 1 Malikh Meharist
ESCAPEES: Hakan Ibn Suleman, The One-eyed (new miniature) - 2 Convicts of the Tooth - 1 Khalid Skinner - 2 Suleman Choker
About this project
...are you ready for this? Ladies and Gentlemen welcome to the first of The Warpod Databanks. WARPOD: The Battle of Junker Forge. Flytrap Factorys latest kickstarter campaign set in its whimsically robotic universe.
Warpod is a narrative tabletop skirmish game for 2+ players involving two or more robotic armies clashing in a bitter struggle for dominion over the moon of Destron. The rulesystem accompanying our developing range of miniatures has been designed with enough depth and elegance to satisfy the most discerning tastes, yet young-person friendly enough to appeal to budding apprentice commanders.
(Please note that miniatures in this campaign are made of white metal and resin, some items will require assembly and glue (not included), these are gaming pieces not toys and not recommended for persons under 13 years of age.)
A BRIEF OVERVIEW
The Warpod story is set on the backwater moon of Destron, far flung deep in the forgotten reaches of known space. Discovered by denizens of the local galactic populace only recently (as in the last thousand years) Destron was identified as a fertile moon, rich with resources ripe for the plunder. Consent for claiming rights were quickly rubber stamped by systemic authorities and a transportable automated colonial habitat was dispatched via freighter mere months later. Despite an interstellar war which had been raging in this sector for decades the freighter arrived intact and the hab unit was dropped from high orbit where it successfully made planetfall.
Within days the first programmable operating devices or PODs had emerged from the hab and set about the task of surveying and establishing a beach head of sorts for gradual development and satellite expansion. The PODs provided a small, inexpensive but highly functioning and reliable robotic workforce and were used throughout the galaxy by leading corporations bent on charting the stars and milking the unexplored depths of space for lucrative mining prospects
RIGGER Commanders MkACER and PATRON (Josh Qualtieri/Alex Nelson) Each of these patented automated habitats housed a workforce of one hundred PODS, each designated into one of 4 distinct programmed classes or functions. The RG-3 unit was a construction POD whose function was to build infrastructure and setup the factories, machine shops and mining installations in key location across the moon.
The TR-7 unit was a science bot of sorts with a dual affinity towards technical design and construction, the TR units would design the various machines and equipment needed to traverse the moons environs and the equipment necessary to harvest it.
A small selection of 2nd Generation miniatures (Rigger Combat Brick with 'Clunk' Main Battle Crate) The WK-9 unit was designated the laborer POD of the robotic populace, with programming substantially less specialised or advanced than its sibling PODs. The job of the WK-9 was to provide the muscle required to mine the moon itself and to operate the heavy machinery needed to do so, indirectly the WK unit was built to be stronger, more durable and better able to weather the extremes of Destron than its counterparts.
The Spires of Junker Forge reach to the heavens (Josh Qualtieri/ Alex Nelson) The last designation was programmed in the CN-6 units, their function... security. Given the warring state of many of the galactic systems it was deemed necessary by the bean counters to house within an automated colony an insurance on their investment, a force capable of providing a defensive measure against hostile encounters be they native to the environment they inhabit, or foreign like many of the roving pirate bands that plagued the space-faring trade routes.
The colonisation of Destron was a text book operation. The RG units were quick to setup the first mechanical manufacturing construct, and in short order the techshops had begun churning out the thousands of replicant PODs required to facilitate expansive colonisation.
Pledge today and support the war effort (message authorised by Rigger High Command) Within three years the city sized mechanical and technical manufacturing construct along with an adjoining seaport for offshore drilling operations, a starport for docking interstellar resource freighters and a fully functioning logistical mining hub was complete. This land spanning iron behemoth was named Junker Forge and it would become the moons capital habitat and the central point of conflict in this early stage of the long war to come.
About this project
What is The Monster Dice?
This time we made the coolest dice on Earth. Do you love playing board games? Then, our Monster Dice will make your time more enjoyable! Also, for both board game players and other people, it will be a marvelous decoration. The weight and visual pleasure will satisfy your appetite much more! Monster Dice will definitely stimulate your imagination while playing games or even watching the game.
Why we chose Monsters for the design?
When we were spending time playing board games, we instantly came up with one idea. There are a lot of cool board game figures, but, why can't the dice be cool? Since we love bizarre things, we wanted to make the monsters permeate well on the dice. We were inspired by monsters that are well known to us in various myths. Each monster was redesigned by our own feelings. However, since we could not destroy the balance of the dice, forming monster dice had a lot of limitations.
About this project
Welcome to the Second Printing of Fireteam Zero!
2017 has been a great year for us. We completed our first print run and delivery, were translated into five languages, and even received an award in the tabletop miniatures category from the nice folks at RPC 2017 in Germany. We couldn't have been happier!
That is, until we ran out of games...
If you missed us the first time, are just hearing about FTZ, or want to complete your collection of monsters or mission packs, here's your chance!
For our fans who've already backed FTZ, we've created a new pack of events for your Recon decks, as well as an all new mission pack!
Recon Event Pack - $15
Add 30 all new event cards to your games! Keep your squad guessing with these dangerous and delightful arcane happenings. Compatible with all sets and add-ons!
Operation Harbinger - $15
Play an all new multi-mission Operation!
Forward observer base Gecko near Tobruk is reporting sightings of watchers just outside their perimeter. Army intelligence is discounting the reports due to the insistence of the men that the watchers are "devils" and chalking the reports up to battle stress.
Despite being unable to match the descriptions to known entities, Division Zero HQ is convinced that something is very wrong at Gecko. Survive 3 new Acts in Operation Harbinger and discover the fate of Forward Base Gecko.
This pack is designed to be used with the add-on monster packs, but you can easily substitute core set monsters if needed.
NOTE: The Recon Event Pack and Operation:Harbinger *are* included in the Battle Pack pledge. Their omission in the pledge text is an error :)
Fireteam Zero is a cooperative game for up to four players who must cut a path through an endless swarm of deadly monsters in order to discover and defeat the ultimate evil behind them.
Each player possesses a set of brutal combat skills that are represented by a deck of cards unique to that character. Play cards to devastate the creatures in your way, help your teammates survive the onslaught, or even reshape the tactical landscape with the proper application of explosive ordinance.
The battle is fought across three maps of increasing difficulty, each one bringing more and tougher enemies than the last. Players must search for and complete mission objectives in order to progress and bring them one step closer to the final showdown.
Aiding them are two NPC Specialists, one with an uncanny ability to sense the location and nature of the supernatural energy in the area and another with an encyclopedic knowledge of the arcane. Use the Specialists wisely or risk failure no matter how many monsters you defeat.
Race against time as the creatures on the board become stronger and more cunning. The longer you take to complete your objectives, the more Monster Twist cards are revealed, each granting a new and terrible aspect to your enemy.
In each set of missions you will face a different family of horrifying creatures, each with their own special abilities and twist cards. Players must not only fight for their lives, but at the same time they must make smart tactical choices with their teammates in order to make the best use of a limited resource, the cards in their hands.
Each card not only represents an action that they can take, but also their health. Spending too many cards can leave you vulnerable, while spending too few can result in being overwhelmed.
Clever players will rely on each other to succeed.
Each mission can be played in 60-90 minutes.
What's in the Box?
The core set box weighs a whopping ten pounds and contains:
46 highly-detailed figures 264 Cards 9 Custom Dice and 1 D12 8 double-sided 12 inch x 12 inch sector tiles Metal Lucky Coin Threat Track Token sheets Did we mention that the game comes with a soundtrack? And that each mission briefing is fully voiced?
Meet your squad!
And just a few of the horrors you'll face!
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