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By Knight of the Dinner Table
Their last Kickstarter (Dwarves) was full of great, characterful sculpts and delivered very much on time. This here seems a worthy successor (look, Beagle, no Dwarves):
Balalaika Maiden: The Gardariki Trade Caravans always include entertainers, poets and the like as well as the more pecuniary-inclined. When the day’s work is done, they string up a tune to entertain at the banquet table.
Set 01 – Market Women: Although the actual Fair focuses on the trade of commodities and precious goods from near and far, supplies for daily life in the bustling town is provided by the peasants and small craftsmen from the city’s bailiwick. In many cases, it is the women who man the stalls and wander the market square proffering their goods.
Set 02 – No time to chat!: As the market opens, there is always a jostle for the best spots. No time for a friendly chat then, although once the hunting grounds have been staked out, call and chatter fills the various market areas.
Set 03 – Georg von Würstenberg, Master of the Butchers’ Guild: Formerly a mere butcher, Georg von Würstenberg made his way to the top of the prestigious Butchers’ Guild, his paunch equalling his influence and power. Some say that, along the way, various rivals ended up in his product, but not to his face! Wherever he goes, he is announced by his herald, Peter Pfefferbeis.
Set 04 – Guardsmen of the Butchers’ Guild: The Guilds of Bruegelburg always vie for the prime spot in the City Council, and many are not above using nefarious means to advance their own position. Hence, prominent Guild members are escorted by armed guards, who also make up militias policing various areas of the town where the Town Guards cannot or will not go.
Set 05 – Patricians: The richest and most powerful merchants of Bruegelburg are commonly called “Patricians”, and it is they who head the various factions in the City Council. As the Fair opens, they can be seen ambulating across the Grand Hall, sampling wares and making deals.
Set 06 – Country Nobles: The City of Bruegelburg is surrounded by various small villages and fiefs, some loyal to regional potentates, some allied with the city. The heads of these fiefs invariably visit the city for the great Fair to see and be seen.
Set 07 – Paupers of Bruegelburg: At the bottom of the social ladder, a teeming mass of paupers and beggars, pickpockets and thugs makes a living in the meaner parts of town. As the market opens, they venture forth to profit from charity and carelessness, respectively.
Set 08 – A Word in Jest: Entertainment is a key aspect of the Market Day, and Jesters from near and far are happy to provide. Just don’t forget to guard your purse as you watch their antics on the stage!
Set 09 – A jesting Tjost: An increasingly popular pageant in recent years is the “Jesters’ Tjost”, a parody of the grand tournaments that hail back to the great days of knights long past, with the entertainers striving for the most amusing way to “unhorse” each other and poke fun at their betters.
Set 10 – Days of Childhood: Market Day is a welcome diversion from the often dull and dreary life of kids in Bruegelburg, and gaggles of children can be seen everywhere.
KD:M Kickstarter 2
On November 25th, Black Friday. We will be launching our 2nd Kingdom Death: Monster campaign. The focus of the campaign will start on a reprint of the sold out Kingdom Death: Monster core set with an 1.4 ruleset. (Current version of the game is 1.31). An upgrade pack with the rulebook and updated cards will be available for existing fans.
Beyond that my lips are sealed. Except for this tiny teaser of course.
About this project
Their glamorous mission? Delivering precious tons of household refuse across the barren earth of outworld.
Form up your posse for adventure as you head across the desolate wastelands. Face down rival gangs trying to steal your cargo, barbaric tribes defending ancestral hunting grounds, anarchic revolutionaries raging against the machine and crazed enforcers wielding deadly judgement.
This is the world of Factious Waste, a cinematic tabletop skirmish game which blends strategy with narrative roleplay. Factious Waste is set in a near-future dystopia, drawing on the traditions of classic comics and action movies from the 80s and giving them a twist for the 21st century.
Natural resources have run dry, industry has collapsed, global borders have been shaken by forced migration. The world is divided between the tiny but affluent inworld, comfortable home of the tech-elite, and the brutal wastelands of outworld. Outworld is controlled by two powerful entities- GenPower, the corporation holding the monopoly on electrical production, and the ReFrat, mobsters who handle the dirty but essential task of waste management and recycling. Caught in the midst of their struggle for superiority are the NeoPrimitives, tribes fighting to protect a natural world which has long since given up the ghost. Revolutionary Luddites are former slaves from the treadmills of GenPower, now attempting to bring down the corporation and liberate their fellow workers. Artisan Collectives scour the desert wastes for rare materials to make bespoke goods for the inworld market and exiled former cyber-cops vent their deranged notions of law on the hapless wastelanders. Through the chaos ride the Trash Runners, vying amongst one another for the most lucrative contracts, hauling the refuse of inworld back for reprocessing and hunting for undiscovered treasures buried deep in the wastes.
Following previous successful Kickstarters with The Woods and Legends of British Steampunk, Oakbound are returning to bring you Factious Waste, the second of Oakbound's settings to run off the SystemMech game system. Factious Waste is the world the rules were designed for back in 2014. Since then we have been playtesting and refining and are finally ready to launch this cinematic sandbox skirmish. Players build their own posses of up to 12 figures which grow, gain skills, equipment, injuries and character traits, control territories and fulfil contracts over a series of games.
A scrap convoy heads out across the desolate red deserts of outworld.
SystemMech is Oakbound Studio’s narrative miniatures roleplay system. The rules for SystemMech are the same whether your games take place in the depths of space, a realm of high fantasy or across a gritty, post-apocalyptic landscape. The MOST IMPORTANT RULE: Tell a good story! As a skirmish-scale tabletop miniatures game, SystemMech is unique in two respects. Firstly it uses no dice rolls or decks of cards. The element of uncertainty in the game lies in the way players’ models interact together. Secondly and more importantly, SystemMech is designed for playing out encounters on the tabletop which are not a simple matter of ‘smash and grab’ or ‘fight to the death’. Combat is certainly an element, but subterfuge, coercion and exploration of the game environment are just as (if not more) important than killing off the opposition.
Simple concepts: The principles of the game fit on a couple of pages. Characters have six core statistics which combine to affect the outcome of their actions. Characters with high Decisiveness activate before those with a lower value and models can perform a number of actions during their activation equal to their Stamina rating. Models can target actions at elements they can perceive- dictated by their Perception range and a Field of Vision template aligned with their base.
Flexible action: The majority of the rules section is made up of six action tables: Movement, Relational (interaction with environment and other models), Shooting, Grappling, Driving and Reacting to the actions of other models. This allows characters to do anything from jumping between buildings to programming machinery, interrogating enemy models to high speed car chases. All in a concise and easy-to-reference format. We've even produced a super-slim reference booklet so you don't need to carry the large book around with you.
Strategy and Narrative: With twenty five scenarios included in the rulebook, a strong emphasis on objectives and a comprehensive campaign system Factious Waste instinctively plays out as an engrossing narrative. Because there are no dice rolls involved players have to work their posses to their characters' strengths and plan their strategy carefully. With combat only one element of the game the stealth, leadership and charisma of your characters all play a crucial role in achieving your objectives.
Fast-paced gaming: A Factious Waste scenario typically takes between 1 and 1.5 hours, allowing a short 3-scenario narrative to be played in an evening. Games usually take place on a 3' square board so can be played where space is at a premium. Posse creation is simple 3-step process and the War for 1984 and Faction Packs come with pre-generated posses allowing you to get started right away.
A mid-game car crash results in a spectacular pile-up. Converted toy vehicles and Games Workshop miniatures joined official Factious Waste figures for this skirmish.
Oakbound's miniatures are hand-sculpted and cast in metal from vulcanised rubber moulds in the finest traditions of the hobby. The Factious Waste miniatures are cast in hard, lead-free white metal which allows the finest details of the figures to come out clean and crisp.
The average size of these models is 30mm from the sole of the foot to the top of the head, allowing them to fit with both old school '28mm heroic' and more modern 30-35mm miniatures. We appreciate that there are an enormous array of games available (we play a lot ourselves) and want these models to be as compatible as possible with other ranges so whether you're playing Rogue Trader or Infinity, original or new Necromunda you will be able to fit these models into your games.
Each of the Faction Packs have been put together to give you a particular 'flavour'- boiler suited workers, native wastelanders, pulp mobsters and armoured enforcers.
A small, mixed-faction posse heads off on a mission.
Looks like Twisted is coming out with a kickstarter!
AND IT'S LIVE!
We've seen quite a few of them painted up on the forum, very cool steampunk figures. The company is owned/operated by Sebastian Archer who also owns/sculpts for his other brand (Guild of Harmony). I've ordered a few GoH figures in the past and Sebastian always gets the figures out from Australia to the US very quickly.
Some of the figures from Twisted -
EXCITING NEWS! The countdown is now on: we have set a date for the launch of the Twisted Kickstarter campaign - February 16th!
Note it down in your diaries and stay tuned for more information about what will be included in the campaign. As well as launching the Twisted rules and adding lots and lots of new miniatures, we have some very exciting surprises in store for you. All will be revealed soon - we can't wait!
About this project
The Third Android Collective.
Welcome to the launch of The Third Android Collective.
This campaign, if successful, will see the expansion of the Androids and Robots range of miniatures produced by Blind Beggar Miniatures,
This Third Collective of Androids will see the extension of the 'Andy' Series, with a new selection of models which fulfil even more roles in society.
The 'Andy' Series
The 'Andy' Series are based on an original design first conceived and created by Andym Industries (the MK1).
This original design was later acquired by the BB Corporation where further research and development saw this pattern evolve into a range of models with differing specifications.
There are currently thirteen different models in production in the 'Andy' Series, This campaign will, hopefully, see the introduction of several more.
The New Models
The new models that the BB Corporation would like to put into production are shown here:
Please note that the MK 14 is a two-part miniature.
The First and Second Collective miniatures..
Here are the miniatures from the First and Second Collective campaigns.
The Original Android Collective, featuring Mk's 1-7,
The Second Android Collective, featuring Mk's 8-13 (and also includes 'Barker', the Android dog, not pictured).
The Pledge Levels.
Take a look at the Pledge Levels on the right to see the options available for acquiring some 'Andy's of your own. You will also find the option of getting hold of some of the earlier models from the previous campaigns.
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