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As seen at ReaperCon
About this project
This is my first set of TerraScapes. I present to you a natural Caves & Grottos core set. With the full range of double sided modular tiles, you can quickly create ultra-realistic cavern scenarios for any of your spelunking adventures! If you've ever found yourself in a cave, you know how under represented they are in the games that we love to play. There is nothing linear about spelunking and caverns aren't flat! Caves are twisted sections of open air encased by cool moist rocky walls. That's why I've coined this terrain as a Nonlinear Modular Terrain System, and it's a new way of dressing your Tabletop with functional, dynamic terrain for all your Tabletop RPG's!
TerraScapes: Caves and Grottos strives to simulate natural terrain for optimal immersion and strategic playability. To maximize the possibilities every tile is double sided! This means that with every tile you get twice the possible play space! Both tops and bottoms of each tile can be used in your layouts! Each tile is designed to work like a table where instead of legs, you have stalactites and large rocks. It allows you to stack them up however you want! This gives your layout real depth and introduces a whole new dimension for increased strategical encounters. Whether it's for your big boss battle, wargame or random encounter, everything you'll need for an endless tactical cavern layout comes with our set of Caves & Grottos!
This video shows how to build an endless array of immersive caverns for your tabletop!
What's in the Full Set? I have a ton of tiles prototyped and ready for this campaign. If everything is unlocked we will have 9 Core double-sided tiles, 3 exclusive large double-sided KS tiles, 2 Rock Packs which include a total of 8 double-sided rocks and rock/well combinations, 2 sets of Stalactite risers containing a total of 4 risers, 3 double-sided flowstone/pit centerpieces and 4 packs of double-sided wall sections containing 8 wall sections. This is everything you'll need to bring to life any dynamic cavern scenario that you could possibly dream up! You can purchase any of these Packs of tiles or accessories as Add-ons as they are unlocked during this campaign by managing your pledge amount and adding their cost(s). If you are bad with arithmetic, just send me a message and I'll give you hand personally!
I know, I know... I'm getting ahead of myself here! When the campaign launches we'll only have the three tiles from Core Pack:A, and the exclusive KS:1 tiles available. Whenever we unlock another Core Pack, I will also unlock another exclusive KS tile for you to snatch up! I am fairly confident that we are going to smash through almost every stretch goal I have planned.
Core Pack:A Random Layout with KS Tile:1 With the exception of the Stalac-Packs, note that every terrain piece in TerraScapes is double-sided. The following graphics depict both the tops and bottoms of every piece and are not separate pieces offered with the packs. The sizes listed are in terms of tile height. So a Size 2 piece is two tiles high. A Size 3 piece is 3 tiles high.
Please Manage your Pledge if you would like to add-on any pieces. A survey will be sent after the Kickstarter has concluded for you to list which add-ons and options (like paint schemes) you would like. All shipping charges will be handled by a Third Party Pledge Manager after the Kickstarter as well. You will have until December 1st, 2017 to update your Pledge using this Pledge Manager
3 Core Pack:A tiles and the first Exclusive KS Tile:1 As each set of new tiles and accessories are unlocked we will journey deeper into what TerraScapes: Caves and Grottos has to offer any story. During this campaign, your very pledges will move a group of adventurers through the deep, exploring the sets that you unlock. Our heroes fate will depend upon your support! When the campaign ends, our adventurers will either perish or succeed in escaping these deep Caves & Grottos!
Core Pack:A, KS Tile:1 and Rocks & Wells Pack:A
Rock & Wells Pack:A contains four Size 1 Risers
Stalac-Pack:A contains two Size 2 Risers
Core Pack:B Random Layout with KS Tile:2
BASE SYSTEM ROOTS
When I moved from hex map to miniature rules gaming, I struggled to find any decent affordable scenery.
Thus I decided to make some myself. These were sold online under the name of Mechanized Designworks. I found many other people liked them.
This led to my decision to make an entire range accessible to the public through DFA, in the form of the BASE System. With your support DFA intends to create the largest range of affordable, high quality modular 6mm scale scenery and buildings. With your continued support, the range has scope to expand indefinitely.
BASE System sections will be made from 3D printed design originals. Each section will be individually hand-finished before casting in resin, creating a high-quality finish suitable for your choice of model paint.
BASE SYSTEM CORE
BASE Systems are modular.
Example BASE System layout with stand-alone buildings There are many buildings, from stand-alone structures and themed sets, to totally modular sets that allow players to build a base as big or small as they wish. A host of new building designs and base layouts can be created by simply repositioning individual sections; while the same parts can be endlessly reconfigured to provide new vistas for each game.
If you're looking to build a small outpost or firebase or a big planetary command centre for your games, BASE has you covered. Best of all: because BASE System is modular, you can take it apart and redesign it when setting up your next game.
Infinite possibilities and configurations await with BASE.
Example of a large BASE system layout using modular parts BASE SYSTEM VISUAL
BASE offers a uniform look and feel across sets in the range.
While each module in a set is interchangeable, it will still conform to the overall chosen appearance of your tabletop. In addition, you can make sets look entirely different, yet cohesive, with a few additional components in different paint livery.
EVOLVING YOUR BASE SYSTEM
Start small and go large … or start big.
Example of a small BASE System layout The choice is yours. The BASE System is available in box sets and individual components. You can evolve your BASE System at your own speed by adding components or sets as and when it suits you. (To help get you started with this, you will also receive two of some buildings at specific pledge levels.)
Fire Control and HQ buildings
The Repair Bay contains 2 rigs, allowing you to switch between closed and open during your games.
The Geodesic Dome will feature a clear resin casting,allowing you to create features inside the structure.
The Class A Interstellar Communications set is just the first modular BASE system we hope to produce.
This is a scale question. Specifically on the big guys in the back. When I had started roughing out the wireform and slapping a little base putty on them, I had the idea of Trolls in armor. Now that I'm looking at them compared to some reaper conversions, I'm thinking they might end up having to be giants, demons, or something else. What do you think would fit for those figs at the scale they are? Prefer DnD themes if you think Troll wouldnt work. Also, open to weird fantasy creatures as long as they fit the scale and are tall and wirey. These aren't for any game/encounter in particular, I just enjoy making stuff. L to R,
- WIP necromancer and ghouls I'd started scratchbuilding before they got shelved. Looking forward to getting back into those.
- Big guys in back are undecided
- An old barbarian conversion WIP from a reaper bones
- Recent child scratchbuild - My warg rider conversion WIP from a Reaper Bones (which has it's own post here)
- and I believe this was a Warhammer Chaos figure that I had added tentacles to an painted about a decade ago.
Last night in an insomnia fueled start on the painting, I got to laying some basecoats on this conversion. Then a few color layers on the ground and sticks as well as the wolf's fur. Still a lot of work ahead on this one. Wont be picking it up again for a few weeks though. Will update post then.
Original post in "Conversions" board (where you can see what I sculpted onto the Reaper Bones Warg)
One of my players had to be difficult and create a bizarro character. An Oread Cleric who uses a dire flail. I finally got sick of using a prepaint earth elemental for him and converted this guy with bits I picked up in the Boneyard. Zenithal priming plus some glazes took care of most of the cloth. Metals, leathers and stone base got a base coat, wash and highlight. All in all, 2-3 hours.
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