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Rise of the Runelords

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The warchanter moves 4 squares diagonally NW, so she is 20 feet directly east of Tical.  She maintains her goblin song (free action) then casts a spell on Reegol.  Will save please.

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Goblin 1 moves 6 squares to M9, between Drake and Tical, and tries to set Drake on fire. (Attacks with torch, improvised weapon, 1 fire damage on hit).


Natural 3.  It set fire to the hair on a shrunken head on its belt.  It quickly goes out.

Goblin 2 moves 6 squares to M10,  diagonal SE from Tical.  It attacks Tical with its Dogslicer.


Natural 2.

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Goblin 3 double moves, ending with a little climb onto the thing that looks like a fishmonger counter.


Daton is up.

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Reegol will save: (roll 9+2) = 11 (12 if it's a fear effect due to Bless spell)



Edited by Cranky Dog

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Sorry, I missed this.


Reegol FAILS that save, and laughs uncontrollably for now.  He cannot take actions until the effect ends.


Daton is up.

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Ok so Daton is going to stow his shield (AC16 for now) and draw the shortbow, move four squares (20 feet) southeast and take aim at the warchanter.




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That's too many actions, sorry.

Action economy is a little stricter in 3.5/Pathfinder than 5e.


Ready or Unstrap+Drop a shield is a move action.  You can combine it with normal movement.


Putting away your sword is a move action, dropping it is a free action.  Picking it back up is a move action.


Readying the bow is a move action you can also combine with movement, but not at the same time as the shield.


Moving diagonally the whole 20 feet will only get you 3 squares, as  every 2nd diagonal moved in the same round counts as 10 feet.


Finally, the firing of the bow is a standard action, which requires both hands.


We can safely assume you sheathed your sword when you went to help the dog with your Trait ability.  


That leaves either unstrapping and dropping the shield (move) staying in the same spot and drawing the bow (move), without attacking, or doing the shield drop in combination with 20 feet (3 squares) of southeast diagonal movement then drawing your bow, without attacking.

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Ok since I can't do jack squat either way I'm just going to use all my available actions to move as much as possible to get the closest I can to whatever little gremlin that's nearest then.

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Ok, Daton can double move to end up at the adjacent diagonal square northeast from Nicholai.

He can draw his sword during that action.

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Reegol is up.

There is a line at the end of Hideous Laughter that a creature of a different "type" gets a +4 bonus to the save, since the humor doesn't translate well. 


With that, Reegol, since his type is outsider, actually makes his save, since he didn't find the Goblin's magical joke all that funny.


So, Reegol can act normally.

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For an instant, Reegol thought the goblin said something about beardless dwarves licking wet... trees? It didn't make sense to him.


As he pondered more on the strange words, he saw one of the goblins getting dangerously close to Tical and attacking him.


The goblins *were* bad people and they tried to hurt his friend. This enraged him. "You no hurt Tickle!" He stepped forward to Tical's defense.


5ft step diagonally SE just below Tical's position and next to the goblin. And since it's a 5ft step, I can get full attack.


Claw attack #1: d20+6 = 14. Damage (?): 1d4+4: 8

Claw attack #2: d20+6 = 9 (miss)

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