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We all knew this day would come eventually. The day where OneBoot tosses the very few marbles she has left into the ocean and throws herself in after them. The blank 4th spot in my lovely Goblin Challenge signature badge has been glaring at me for several months now, and my personal circumstances have now aligned to allow me to attempt this, my final Challenge.
For those of you unfamiliar with Goblin Painting Challenges, started by our very own @buglips*the*goblin, here is a link to his Kaladrax thread that started it all: http://forum.reapermini.com/index.php?/topic/51269-kaladrax-in-seven-days-buglips-is-crazy-wip/&
The short version of the rules is that I will be painting up Dragons Don't Share - 2014 edition in 7 days, using no brushes larger than a size 0.
Here's the long version of the rules:
You are all invited to join me in my descent into further madness! But only if you bring chocolate and gummy worms.
On a personal note, out of all 4 Goblin Challenges, this is actually the one I've been the most nervous about all along (yes, even more so than Ma'al Drakar). Those adventurers are likely to prove to be 5 lovely little time sinks for me, and I'll have to concentrate very hard not to get caught up in all those beautiful details on them! But who knows, maybe it'll end up being the terrain that eats all my time and sanity; we get to find out together!
My general plan is as follows:
The first couple of days will focus on brown linering and basecoating ALL THE THINGS, while also putting on faces and eyes while my hands are still fairly steady. I will work primarily on the adventurers the first few days, but will take 'breaks' to work on the terrain and the dragon in between to let my eyes and hands relax a bit from the tiny work. My aim is to finish the adventurers by the end of Day 4, or at least get them to "good enough" status; fun fiddly detail bits can be added after this point if I have time, but even without those the figures could be declared done. My final day will likely be focused on finishing up the terrain, and possibly the dragon's wings. Not sure about that yet, but that's what I anticipate.
Started: April 3rd 2018, 4:00pm PDT
Finished: April 10th 2018, 8:17am PDT
By Sophie was taken
Opened this one up and got it primed when I noticed a very significant case of mold-slippage. The details on her right side and left arm just didn’t line up, and I don’t have the skill to file/green stuff it away. So, rather than weep and save the mini for a melt table, she became practice! This ended up being a combination of speedpaint, demimetallic experimentation, and basing attempt, 3-4 hours total work including lots of futzing with paint mixes on my palette. The results:
Oh, and I made her a Dark Elf to try more white hair.
The purple metal is Royal Purple and Filigree Silver, mixed in varying degrees. Other metallics tended to un-purple the mix too much (except New Gold, but that’s a different look). I think she’s supposed to have gauntlets, but due to the casting issues these became cloth sleeves.
In the end she turned out far better than expected, so I’m glad I didn’t give up. One less potential resident of the shelf of shame. Comments and critiques welcome, as always.
Yes, Jafar has an evil twin. He decided that "phenomenal cosmic power but itty bitty living space" wasn't his thing so he decided to go a different route to achieve his fame and fortune. His name is Aziz and he has been working on ways to call forth the dead.
I am running an Egyptian based Earthdawn game and realized I paint lots of pretty girls and hardly have any guys (good or bad) even though I do buy males. So, for the past couple weeks I have been working on all male figures - mummies, merchants, a cat...hey, it's a boy cat!, and Aziz. Now I am trying to get everything on bases.
So, I had considered putting Aziz on a desert base or a temple floor base but I didn't have what I was looking for so went searching through a friend's box of goodies. He tossed me this base and said "Here ya go, make it lava." Well, I didn't "see" lava when I looked at him but thought I could do something to match the green of the flame coming from the skull. I then had the idea of a hand reaching out of the....goo?....slime?....stuff? So, we started digging through the rest of his stuff and found some arms and heads (also bodies but I didn't want the whole thing) so I chose what I wanted and went to work on his base. I also used Chaoswolf's tutorial on making stringy blood to make dripping goo off the zombie guy's hand. Pretty pleased with how it turned out!
As for the pictures, the green is bright (Valejo Fluorescent Green) but not quite as bright as the pictures make it look. In the base there is actually some yellow and white swirled in and then I mixed some green ink with realistic water and poured that over everything. You can't really see any of the details in the photos. I might try different photos with lights angled differently or something.
Anyway, here he is! Questions, comments, critiques welcome and encouraged!
This is Dagny by Red Box Games. I love her! She is a huge pain to paint though because she has a lot of tiny bits that are really hard to tell what they are! I use her as my PC. She carries a fetish stick adorned with raven and owl feathers. Her robe is trimmed with a wolf pelt.
The mini has a little demon perched on her shoulder peeking out of her hair. My PC has a bush baby familiar so I just painted it in shades of grey to stand in for her familiar.
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