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ladystorm

Reaper Bones 4: Enthusiasm and Commentary Thread

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I am very on the fence about the scenics. I love REaper terrain, but I only really love two of the pieces

 

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The scenics look like they could be cool for basing/dioramas, but so did the crypt set from the last KS and that’s still in the box lol.

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I've come to conclusion that terrain pieces are usually just gonna sit around gathering dust in my house. Not that that's gonna stop me from getting them :lol: 

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The only scenery I like in that set is the temple ruins, the rest doesn't appeal to me.

So I won't pledge for those.

 

Maybe I will be able to buy those ruins later at retail.

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22 hours ago, Ratmaster2000 said:

 Is the female demon's sword detached? Could we make her a lefty?

While the piece that came of the printer had the sword as a seperate piece, it is unknown until we receive the test pieces from China exactly how they translated it into their mold.  They have often changed our jointing and attachment points.

22 hours ago, NecroMancer said:

 

So can I ask if the weird little circles on the back of the demon are not part of the actual final sculpt?

 

 image.png.389ff365605ac71bc9b600e88ca1e457.png

 

I'm not trying to start a big commotion or anything, just curious.

The last version I saw did not have the armor around his wing attachment points, however, I did not send the actual model to China for the mold making, so there is an uncertainty about my answer for the final version.

 

The female's wings do attach in her hair, but green work for hair is pretty easy to cover the holes.

 

And please accept my disclaimer that changes often occur with the masters we send to make them work in the molds so current probable answers may be different once we receive the actual test runs.

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2 hours ago, ladystorm said:

While the piece that came of the printer had the sword as a seperate piece, it is unknown until we receive the test pieces from China exactly how they translated it into their mold.  They have often changed our jointing and attachment points.

The last version I saw did not have the armor around his wing attachment points, however, I did not send the actual model to China for the mold making, so there is an uncertainty about my answer for the final version.

 

The female's wings do attach in her hair, but green work for hair is pretty easy to cover the holes.

 

And please accept my disclaimer that changes often occur with the masters we send to make them work in the molds so current probable answers may be different once we receive the actual test runs.

 

Ahhh so you are going to be testing my sculpting skills of which I have none.  Guess I better practice for the next few months ::D:

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Another problem with converting the Rulers of Hell to more woodland-like creatures is going to be de-skulling them.   Looking at the concept art and the photo of the Queen master from the update, there are a lot of skulls on them/her that will need cutting off; some of which look like they're integrally designed into the shape of the armor...

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Skulls can work with woodland creatures, make them more aged and yellowed. They are protectors for the forest and things age and die and decompose in the woods and fertilize the soil. 

All the skulls!!!!!

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33 minutes ago, Chris Palmer said:

Another problem with converting the Rulers of Hell to more woodland-like creatures is going to be de-skulling them.   Looking at the concept art and the photo of the Queen master from the update, there are a lot of skulls on them/her that will need cutting off; some of which look like they're integrally designed into the shape of the armor...

 

This is why I suggested a necrodruid ^_^

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2 hours ago, Cyradis said:

 

This is why I suggested a necrodruid ^_^

Hmm, necrodruid, this would be a great class in everquest 2:rolleyes: two ways to kite (fear kiting or regular kiting), I like it!

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6 hours ago, Chris Palmer said:

Another problem with converting the Rulers of Hell to more woodland-like creatures is going to be de-skulling them.   Looking at the concept art and the photo of the Queen master from the update, there are a lot of skulls on them/her that will need cutting off; some of which look like they're integrally designed into the shape of the armor...

 

6 hours ago, Bathory said:

Skulls can work with woodland creatures, make them more aged and yellowed. They are protectors for the forest and things age and die and decompose in the woods and fertilize the soil. 

All the skulls!!!!!

 

6 hours ago, Cyradis said:

 

This is why I suggested a necrodruid ^_^

 

YES
YES

YES

YES

 

I love all of you posting about necrodruids!!!

 

I just got around to the update, flipped out about that babe with those stinkin' adorable hooves, and my brain went, "I am death, protector of the forests" immediately.

 

We also finally scrabbled some funds about and we've got the rulers of hell, dance of death, and a certain art book on our list, along with a couple other things. :wub:

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What an I going to do with the fantasy scenic pieces? Uh... Paint them? Hopefully use them for Frostgrave?

 

Thinking though about what the first mini I'll paint from the core set will be... Fair chance it'll be the pumpkin cart.

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First to paint hmm. 

Core set: Wyvern or townsfolk

Dreadmere: Magikarp

Darkreach: Fungoids

Lost Valley: Giant snek

Fan Favorites: Giant rhinoceros beetle

 

 

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When in the campaign/pledge manager stage did the invisible dragon get offered last time? Any chance of getting clear versions of things this time?

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So I don't see a lot of people getting The Roc.  Why is that?

 

I am still on the fence about it and am curious about other people's opinions.

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