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I could use an advice or more some thoughts on something I am working on.
I've once again dived headlong right into a new project for someone else.
The topic is a pulp style game that is set in an alternate time of the 40s and incorporates some kind of superold cults and stuff.
Anyway - I've been task to create a faction consisting of an android species that was originally created by one of the fractions as some kind of statues and then came to life by being merged with a soul. But as metal is a obviously a really unfitting material to merge with souls, those machine lifeforms became something like lost souls.
Not they are out for revenge and fight the other factions.
I am currently thinking about the colour scheme. As for the bodies, I thought about using sisters of silence from the warhammer universe and equip them with swords, MG 42 and FG 42 light machine guns to make them fit into the whole scenario.
As for the faces I wanted to use a more light colour and white hair. I mean - why should androids have got different hair colours?
I'd like to have them have red glowing eyes. Like this:
And I then I thought of using the YoRHa heavy armor of the NieR Automata franchise as color reference.
This is a guild wars 2 mod that gets as close as possible.
more picture here:
GW Nier Automata Style Armor
But now I thought ... maybe thats a bit too dark. I mean - rather dark weapons, dark clothes, dark armor, only a bit of light color on the head and the hair. I am not sure if I'd consider that fitting.
I'd like to hear your opinions on that topic.
Hey I'm attempting something crazy for Gen con this year, and I need a little help. I am doing a diorama for the MHE painting competition, and the title for the piece is kind of an important part of it. Is it common or acceptable to have the title engraved to put on the base? If not, what is a good way to make the title known? This is something I've never done before so any advice (including general diorama advice would be appreciated. I wasn't planning on doing a WIP, just puting the picture up in Show off after Gen con assuming I get it done in time.
So hear is a loaded cannon for every one; How do you paint fabric to make it look realistic. I personally tend to build up many layers of highlights and shadows and that how I do fabric, I may free hand a designee on but that really about it. I've notice wile going threw some of last years winners for reaper con that some of the fabric was painted in a almost stippled effect and it look more like a hand stitched/hand made dress or tabard. I have been trying to replicate this with no avail what so ever and going back threw old work I seem to have gotten something close back when I was learning to paint and I have no idea what I did to get that textured look. Any advice out there on how to get this look?
After watching many painting tutorials I have noticed that it seems like many more professional artists use somewhat larger sized sable/kolinsky brushes than what I expected. I am currently using a size 0 and a size 000, but it looks to me like people are using sizes 1 or 2 and they are able to maintain much finer points when painting. I am struggling to maintain a fine point while painting with both brushes and I was wondering if the larger brushes were better for that? Maybe I am just actually painting wrong? I am still learning a lot about paint consistency too so can that be a factor? Learning to paint with real hair brushes is much different than learning with synthetic ones. I may be the only one who thinks that, but to me, the brush just behaves differently. Thanks for your input!
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