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GW to re-release Necromunda!

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Because of an amusing typo, our Necromunda games will be held on Monday nights. (The typo was 'Necromunday'....)

 

I wish more gangs were coming out for the initial release - I am looking at Van Saar, Dennis (the Younger) is planning on Redemptionists, and Que is looking at Dulaque.

 

They are fleshing out the relations of the gangs and their backgrounds a bit - Escher, for example, sells Rad-Away to Van Saar (who have a (mal)functional STC) and growth hormones and steroids to the Goliath gangs.

 

The Auld Grump

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8 hours ago, TheAuldGrump said:

Because of an amusing typo, our Necromunda games will be held on Monday nights. (The typo was 'Necromunday'....)

 

I wish more gangs were coming out for the initial release - I am looking at Van Saar, Dennis (the Younger) is planning on Redemptionists, and Que is looking at Dulaque.

 

They are fleshing out the relations of the gangs and their backgrounds a bit - Escher, for example, sells Rad-Away to Van Saar (who have a (mal)functional STC) and growth hormones and steroids to the Goliath gangs.

 

The Auld Grump

 

Word is that there will be downloadable legacy rules for the old gangs (or at least the house gangs).

I'm quite looking forward to seeing them flesh out the world some more, particularly with Hive Secondus and potentially the Ash Wastes.

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8 hours ago, Dai-Mongar said:

 

Word is that there will be downloadable legacy rules for the old gangs (or at least the house gangs).

I'm quite looking forward to seeing them flesh out the world some more, particularly with Hive Secondus and potentially the Ash Wastes.

I thought they already announced another 2 gangs getting remade minis in 2018

 

And I ordered the box from a local game store, because eschers are the ones I wanted anyway!

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They have a placeholder for the Legacy Gangs on the Necromunda.Com website - so, a bit more than rumor.

 

But last I heard, it is only the gangs from the old Necromunda game, not the expansion - so no Ratskins, Scavies, or Redemptionists yet.

 

Megan wants to do Nazi Escher....

 

The Auld Grump

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Forge World have shown the first of their releases for Necromunda, a bit of a Rogue Trader throwback with a beastman bounty hunter. See, rather than being children of Chaos as they are in WFB, beastmen in 40K are a recognised race of abhumans in the Imperium just like the ogryns, ratlings or squats (notice the Aquila on his chest armour).

 

FWPreview-Nov13-BountyHunter1te.jpg

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Don't know if that is really an Aquilia. Also Tzaangors are a thing that Thousand Sons can take, so not sure how beastmen fit into the current 40K canon. IIRC they hadn't been a part of the game since 1e, and just about everything from 1e was retconned at some point or another (mostly in 2e IIRC).

 

Damon.

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13 minutes ago, Lars Porsenna said:

Don't know if that is really an Aquilia. Also Tzaangors are a thing that Thousand Sons can take, so not sure how beastmen fit into the current 40K canon. IIRC they hadn't been a part of the game since 1e, and just about everything from 1e was retconned at some point or another (mostly in 2e IIRC).

 

Damon.

they have gotten some mentions in books since then, they just haven't had specific rules (along with the abhuman cat people of the world carlos mcconnel)

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15 minutes ago, Lars Porsenna said:

Don't know if that is really an Aquilia. Also Tzaangors are a thing that Thousand Sons can take, so not sure how beastmen fit into the current 40K canon. IIRC they hadn't been a part of the game since 1e, and just about everything from 1e was retconned at some point or another (mostly in 2e IIRC).

 

Damon.

 

No, it's specifically mentioned as an Aquila in the Warhammer Community article. Maybe Imperial beastmen and other abhumans will be something we'll see more of. I seem to recall that the old Epic Imperial Guard sprue used to come with beastmen.

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46 minutes ago, Dai-Mongar said:

 

No, it's specifically mentioned as an Aquila in the Warhammer Community article. Maybe Imperial beastmen and other abhumans will be something we'll see more of. I seem to recall that the old Epic Imperial Guard sprue used to come with beastmen.

 

 

image.jpeg.152583cb25e76008c79a147f2881b378.jpeg

 

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Megan does not understand why Jon, Que, and I are so excited that Squats have been mentioned in the Necromunda fluff.... (I think that Squats fell under the disapproving gaze of Merret: the Destroyer. But, he is gone now, so Squats may yet rise from their hidden mines.)

 

The Auld Grump

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5 hours ago, TheAuldGrump said:

Megan does not understand why Jon, Que, and I are so excited that Squats have been mentioned in the Necromunda fluff.... (I think that Squats fell under the disapproving gaze of Merret: the Destroyer. But, he is gone now, so Squats may yet rise from their hidden mines.)

 

The Auld Grump

 

From what I'm seein', they'd bring back Zoats if they thought it could bolster their bottom line about now.

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20 hours ago, Dr.Bedlam said:

 

From what I'm seein', they'd bring back Zoats if they thought it could bolster their bottom line about now.

But probably not the Fimr....

 

The Auld Grump

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...ah.

So the main boxed game retails at about $120... and the book that allows for 3D terrain use is another $30.

Eeeeeyeah, that's the GW I remember.

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On 11/17/2017 at 4:08 PM, TheAuldGrump said:

Megan does not understand why Jon, Que, and I are so excited that Squats have been mentioned in the Necromunda fluff.... (I think that Squats fell under the disapproving gaze of Merret: the Destroyer. But, he is gone now, so Squats may yet rise from their hidden mines.)

 

The Auld Grump

 

If they did bring them back it might actual make me buy some new GW minis. At one time I had almost every squat model produced. I still have a lot of them. My last plan was to use them as an armoured company but I never did really do much with them. I still love the original Rogue Trader squats but not so much the 2nd ed biker clans.

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