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My thinking when painting this guy was that his scales would all be gemstones. When D&D dragons were conceived, I think it was a big mistake to have the good dragon be metals and the evil ones colors. The evil ones should have been named after gemstones: ruby, sapphire, emerald, onyx, and opal. So here is the ruby dragon, in his volcanic home. I hope you like it.
Thanks a ton to everyone in the WIP forum for advice and encouragement!
here are some more Shadowrun figures that I've been working on. Two excellent figures, probably sculpted back in the nineties by Dave Summers, two Shadowrun Dwarven Mercenaries. As usual, so hard to decide upon colors, but I think they worked out reasonably well.
The first one is a delicate dwarven lady:
and her stalwart male companion:
First time I've ever painted modern weaponry, so hoping they turned out okay. With choosing colors, in an effort to make my life a little bit easier, I gave them the same color overcoat, just painted different color detailing on them.
I find that a nice change of genre is pretty fun, I'm enjoying painting something a little less fantasy and more sci-fi for a while. I'll hope to have more of these coming soon!
EDIT: Added photo with a finished base
Pretty much done, in actual sun light you can see some of the highlights on the skin, so I'm happy with that being it was my first time trying that, just going to have to practice some more, still considering she's missing half her face to the cast error she came out looking a lot better once paint was added. Also really like how the red hair triad worked out.
What I learned
1. Skin is tricky but not as intimidating as I thought it was.
2. With work miscasts can end up looking good.
3. Always outline the eyes, though I think I'm going to try a walnut brown next time for fair skin.
4. Practice practice practice
C&C always welcome.
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