SGHawkins09

"Stop Thief!" Mousling Diorama

57 posts in this topic

11 hours ago, LarsM said:

That is great! Fun and great story, and Lots going on.

And I Can see it would not work with a cat.

that painting is a piece of art!

 

Thanks, I am still surprised the painting turned out so well as I am really 2d challenged. I sort of cheated by printing out the black and white image from the store and painted over that. 

 

10 hours ago, pcktlnt said:

omg, I love it! Poor wizard.

 

I don't know about that. The one thief is hightailing it out of there with what loot he can carry, leaving his partner behind to deal with the wizard. So who would win the fight, the assassin or the wizard?

1 person likes this

Share this post


Link to post
Share on other sites

So I have been thinking about the blank wall and even though it is supposed to be mostly empty due to the portrait being removed, it still feels like it needs something else. Or it doesn't need anything else and I am overthinking it. I am thinking something like sconces on the side if I can find something small enough or something above where it would have hung. It would need to be small and quick to paint as I am really running out of time with a million things to do.

 

What do you guys think, do I add something or leave it alone? Any suggestions if you think I should add something? 

1 person likes this

Share this post


Link to post
Share on other sites
55 minutes ago, SGHawkins09 said:

So I have been thinking about the blank wall and even though it is supposed to be mostly empty due to the portrait being removed, it still feels like it needs something else. Or it doesn't need anything else and I am overthinking it. I am thinking something like sconces on the side if I can find something small enough or something above where it would have hung. It would need to be small and quick to paint as I am really running out of time with a million things to do.

 

What do you guys think, do I add something or leave it alone? Any suggestions if you think I should add something? 

Hmm, my first thought is something over the window (if anything). What *I* would put there is a head of a cat as a trophy. But I could see it not fitting in with this cute scene. So you could put something else over it or leave it alone and it looks great. 

1 person likes this

Share this post


Link to post
Share on other sites

I know what your feeling.  I think the wall is fine and you just need some debris on the floor to take up some of that empty space.

 

Maybe a potion bottle or two or some scrolls dropped by the mousling as the wizard caught him/her in the act?

3 people like this

Share this post


Link to post
Share on other sites
32 minutes ago, ub3r_n3rd said:

Hmm, my first thought is something over the window (if anything). What *I* would put there is a head of a cat as a trophy. But I could see it not fitting in with this cute scene. So you could put something else over it or leave it alone and it looks great. 

 

 

Uhm, I had not thought about something over the window. I think a cat head would be too much, especially if I did it to scale it would be pretty big. But maybe a candle or too might work. I will have to check the candles I have to see if any will fit on the ledge, I think I used the smallest on the shelf.

 

 

22 minutes ago, robinh said:

I know what your feeling.  I think the wall is fine and you just need some debris on the floor to take up some of that empty space.

 

Maybe a potion bottle or two or some scrolls dropped by the mousling as the wizard caught him/her in the act?

 

The floor was another thing bugging me. I had thought about a carpet but I do not trust my skills to sculpt and paint one in time. I also do not want anything big to draw your attention away from the Mouselings so that is why I did not do bags or something like that. I did just have a great idea though, influenced by the scroll idea. Scattered whole and torn up papers with a bottle or two would cover some space with out dominating it and add to the idea of them looting the place. It is also quick and easy for me to do. What do you think?

 

Thanks for the input!

3 people like this

Share this post


Link to post
Share on other sites
41 minutes ago, SGHawkins09 said:

 

 

Uhm, I had not thought about something over the window. I think a cat head would be too much, especially if I did it to scale it would be pretty big. But maybe a candle or too might work. I will have to check the candles I have to see if any will fit on the ledge, I think I used the smallest on the shelf.

 

 

 

The floor was another thing bugging me. I had thought about a carpet but I do not trust my skills to sculpt and paint one in time. I also do not want anything big to draw your attention away from the Mouselings so that is why I did not do bags or something like that. I did just have a great idea though, influenced by the scroll idea. Scattered whole and torn up papers with a bottle or two would cover some space with out dominating it and add to the idea of them looting the place. It is also quick and easy for me to do. What do you think?

 

Thanks for the input!

Yeah the scale would be a bit off. Maybe not candles up there, maybe a weapon or staff?

 

I love the scattered/torn up papers idea with a potion or two for good measure. 

Share this post


Link to post
Share on other sites

yup... scattered torn up papers and a potion bottle would fill up the empty floor space and sell the "we ransacked the place" theme.

2 people like this

Share this post


Link to post
Share on other sites

Papers sound like a great idea!  Also, how about a small trail of gold coils leading towards the window that the thieves dropped in their haste?

5 people like this

Share this post


Link to post
Share on other sites
1 hour ago, ub3r_n3rd said:

Yeah the scale would be a bit off. Maybe not candles up there, maybe a weapon or staff?

 

I love the scattered/torn up papers idea with a potion or two for good measure. 

 

I will check my weapons stash and see if anything will work. Mouslings are tricky when finding stuff that will work with them scale wise.

 

1 hour ago, robinh said:

yup... scattered torn up papers and a potion bottle would fill up the empty floor space and sell the "we ransacked the place" theme.

 

It will be done! 

 

Just now, Kuro Cleanbrush said:

Papers sound like a great idea!  Also, how about a small trail of gold coils leading towards the window that the thieves dropped in their haste?

 

I was thinking the same thing! GMTA

5 people like this

Share this post


Link to post
Share on other sites

Just popping in to say that the papers and coins are down and it does make a difference. They fill in the scene nicely and really complete it. Now to paint the potion bottles and add them, then paint the papers and coins. I also found something for the blank wall, it is not on it but leaning up against it. It is a small, simple addition that was perfect, at least for me. And @ub3r_n3rd I found something perfect for above the window, I think it will meet your approval.

Edited by SGHawkins09
7 people like this

Share this post


Link to post
Share on other sites

And done! Papers, coins, crossed daggers above window, staff against blank wall, and potion bottles are all on and painted. Also added some spilled potions to one off the over turned ones and the broken one behind the wizard.

 

501CF3C6-419B-479B-AB6F-AFB0BF36C81E.thumb.jpeg.ff12430e5b6bf06a6e5c203dc25be36c.jpeg

17 people like this

Share this post


Link to post
Share on other sites

Wow! That really enhanced the scene well.  Kicked it up several notches.

2 people like this

Share this post


Link to post
Share on other sites

I love the piece! I agree that the floor looked vast before, it needed " stuff" on it. Now I think it went to far the other way and the floor seems busy and cluttered. This is still way better than I could do. Can't wait to see all your work at the Con. It has improved so much over the years.

2 people like this

Share this post


Link to post
Share on other sites
18 minutes ago, chaosscorpion said:

I love the piece! I agree that the floor looked vast before, it needed " stuff" on it. Now I think it went to far the other way and the floor seems busy and cluttered. This is still way better than I could do. Can't wait to see all your work at the Con. It has improved so much over the years.

 

Thank you for the feedback! It is a little cluttered, unfortunately removing some papers is almost impossible now without having to repaint the floor. I will keep in mind for next time.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Corporea
      Whew.  I finished him.  I have to say, this was a fun project.  The idea came to me sometime last year, but it took awhile for me to get around to working on him.  I've decided that monochrome relaxes me.  It's just easier somehow to take color out of the picture and just work on shadows and highlights.  I think I need to vary my levels a bit, but overall, I wanted it to read as a night scene, so I'm happy.  I like the idea of an accent color.  I've been wanting to try that for awhile now.  Though looking at him, I could probably pop the osl on his face. the pumpkin in the back worked out better- most likely because it has larger opening for the eyes.   I tried to find his sku number in the catalog and failed, but this was The Headless Mousling from 2014, sculpted by Gene Van Horne.I used a bones rat, a pillar from the graveyard set, and 2 pumpkins.   Anyway, enjoy and Happy Halloween!  I'm using my new Iphone and seem to have issues editing, so pics may be a bit funky...  




    • By Ash Adler
      Intellect devourers were always one of my favorite D&D monsters, so I'd been planning on painting this mini eventually, but I never got around to buying it since it was kind of plain compared to most other minis.  As fortune had it, though, I got it as a bonus with my last order from Reaper, so I decided to just do it.  Color scheme was based on a mixture of the AD&D 2nd Edition Monstrous Manual intellect devourer, the more "realistic" 3rd edition version, and a smattering of actual crabs.
       

       
      As usual, the process of working on it is on my blog: link
       
      Unfortunately, I wasn't sure how to handle holding a mini without a base that I could stick on top of a shot glass.  I held it by unpainted parts for as long as I could, but in the end, I held it by the brain to finish off the talons.  Sadly, that led to some of the paint getting rubbed off (probably could've avoided at least some of that if I hadn't been squeezing it so hard, but it's easy to forget my strength at times).  Aside from that, though, I'm rather pleased with how it turned out .  It was a simple mini, but I enjoyed it.  C&C welcome (especially any tips for how to avoid damaging finished paint on baseless minis, short of varnishing a completed area to hold it by for the final parts).
    • By Ash Adler
      I'm glad I got talked into checking out these kits.  Having someone walk me through what exactly to do really helped me to focus on what was happening with the mini without getting distracted by thinking about the next color choice or whatever.
       

      Honestly, the skeleton was probably my favorite of the 3 minis.  Sure, it doesn't have as much going on with it as the other two, but the simplicity makes it good for learning, it's the one that seems best suited to "drybrush EVERYTHING" approach to highlighting, and besides, the dopey look of it is rather cute
       

      This one, on the other hand, was kind of a nightmare.  It's not so much that there was anything particularly difficult about the model itself (it's actually posed to make things pretty easy to access all around), but it was just horrible trying to drybrush it with any real sort of cleanliness (not talking so much about how I clearly overdid it in some areas as stuff like the random brown smudges on his skin, metal sparkles on his leather parts, etc.).  Well, that, and I had a hell of a time getting the brush to survive banging into the spikey bits no matter how careful/gentle I tried to be with it when doing the leather bits.
       
      Getting more eye practice is never a bad thing, at least.  I even managed to keep the black outline all around the whites this time!
       

      This one annoyed me to start out because I just couldn't get the sword to set straight no matter how much I overbent it in the other direction while doing the whole hot/cold water thing.  Once I decided to just give up and go with it, though, it was pretty smooth.  Probably the best looking of the three in the end.
       
      All in all, it was a very valuable learning experience.  Hoping that the learning keep going on through the next kit as well!
    • By Kuche
      Sup guys, i have just finisthis miniature, well i think i finish, it may need more little more definition in some areas.  hope you guys enjoy and like it 
       

    • By Ash Adler
      Well, this isn't the prettiest miniature I've painted, but I'd intended it more for practice in getting better at blending and highlighting than to be a fantastic final product, since I think my previous minis tended to have very stark transitions.
       

       
      Thought process and more photos at: link
       
      On the whole, while it has room for improvement, I kind of like how it turned out.  The blending on the scythe blade could've been better, but I think it's a big step forward from what I was ending up with on previous minis.  The white and yellow still jump out more than I'd like, but the greens at least seem to have a nice transition from about end of the notch to the tip.  The skin could've used a little more highlighting, especially around the right knee, but at least I was able to get the sort of corpsy/sickly/necrotic look that I was aiming for.  I tried to go for a kind of "cast in shadows" look on the face to go along with the hood, and I'm fairly pleased with what it ended up being, though I think the eyes look more like empty sockets than sunken shadows.  The ribs are kind of janky, and I'll just have to live with that.  I do really like how the cloth turned out, though, looking like a dank and rotten shroud that's been smeared with all kinds of dirt and crap.  On the other hand, the base really didn't work out how I'd wanted.  I tried to go for a sort of slate look with a dark blue-grey under some lighter bits, but I really needed to either highlight further or to darken/sharpen the recessed edges, if not both.
       
      Oh well, as I said, this was basically a practice/experiment piece, and if nothing else, I do feel like I managed to learn a little as I worked on it.  C&C welcome.  I'd especially love to hear any tips on how I could've gotten more of a "flowing magical construct" look with the scythe blade, as opposed to the current "colored piece of plastic" look.
  • Who's Online   15 Members, 1 Anonymous, 0 Guests (See full list)