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By Knight of the Dinner Table
This Kickstarter campaign is a collaboration between legendary game designer Jennell Jaquays and sculptor Darcy Perry, following the appearance of ducks in the previous Star Hat Miniatures Kickstarter: Delvers Lost in the Dungeons of Doom III.
This is also an opportunity for YOU to contribute! With the Legendary Hero pledge, YOU can collaborate with us to bring new characters to the Quack Keep module and gaming table.
This Kickstarter will provide funds for Quack Keep - inspired by classic game adventure modules of the past but written to be more approachable for a new generation of role-players and workable with a wide range of game rules thanks to the 5th Wall Generic Rank System. It even comes with a fold-out GM screen as a cover!
The title is a nod to Quag Keep, the first novel based on a roleplaying game, published by Andre Norton in 1978 - around the same time that Jennell Jaquays began producing Advanced Dungeons & Dragons and Runequest modules for Judges Guild. The Caverns of Thracia and Dark Tower are both best-selling examples of her early work, both still in print after almost 40 years.
The later inspired Legendary Duck Tower and other Tales, which included a ducky-pastiche of her original Dark Tower cover. It was due to this and her work for Chaosium that Jennell Jaquays "was pretty much labeled as that designer and artist who did the ducks."
The Grey Moulter. Join us for an adventure with Ducks Lost in the Dungeons of Doom IV: Quack Keep!
Legendary Duck! YOU be the HERO! Stretch Goals
There is a Stretch Goal unleashed for every 1k funding goal reached and each one is a game changer: a new Duck will appear! Either a new Duck Hero or Legendary Duck will be made available for you to choose as part of your pledge.
1k Stretch Goal Unleashed: Oduck!
2k Stretch Goal Unleashed: The Quack Knight!
Glen Fidduck is almost a must-have for me ;)
By Darsc Zacal
The kickstarter is now Live.
Over a year ago we started looking at beginning a High-Seas Adventure D&D campaign. However, we wanted to kick it up a notch (or five).
So, we began looking for a great set of 3d Dungeon tiles to help bring the adventures to life for our players. We wanted something that was customizable, beautiful to look at, and was playable terrain. We also didn't want to spend $100 per ship. We realized that customizable didn’t really exist- we had to *choose* if we wanted beauty, or a slim amount of customization. Not to mention that the costs were extreme per ship.. We couldn’t put together a fleet of different ships if we wanted to without breaking the bank.
Being an Indy designer- Chris decided to start working on something better, and finally- after seeing friends and family reactions to the initial prototype- ShipWorks began becoming a reality.
Shipworks is modular. What this means is that from the hull to the masts and everywhere in between- you have the freedom to design and print the sailing ship that you want. Not just another generic template, but your minds eye brought to life.
The ships seen table time ;-)
Details and customization is also inside.. ShipWorks is also fully usable terrain- to scale with miniatures common to some of the oldest and greatest table top roleplaying games. Your miniatures can traverse the rigging shrouds and masts, climb ladders and stairs, and explore above or even below decks.
Captain checking the rigging as a swab runs up to the wheel
Even our yard-arms are functional terrain- 25mm miniatures bases slide in with ease, and stay there- even when turned upside down!
Upside down can be right side up- depending on perspective.
With ShipWorks you get to choose:
The length of your ship.
Adjust the width of the ship.
Your prows appearance, and even the figurehead that adorns it!
Add more (or less) masts and their length! No messy shaping of wood dowels (unless you’re into that). Add a crows nest or viewing platform.
A host of customizations to change your hull. From the number of weapons ports to fight off enemies, to creature comforts like windows for passenger cabins. Even sleek flat hull panels for showing off your more merchant elite!
How you want your sails, from classic square to sharp looking lateen triangles. If you change your mind- change them on the fly!
Your stern-castle and fore-castle (or have neither Captain!)
Project: Captain Redbeard's Pirate Dwarves
About this project
Avast me hearties! Splice the mainbrace and beat to quarters, that galleon is bilged on her anchor and ripe for the picking! Bring us alongside Gibbs. Boomer, get ready on the gun! Pete my boy, are you loaded? Hefty, Sharktooth, Deadeye, follow me! Gyaaarh!
This project is to fund production of a pirate dwarf crew, a set of unique miniatures forming a warband of adventuring buccaneers for skirmish gaming or a unit of mercenary fighters in a larger dwarf army.
They are 28mm metal miniatures, sculpted by Mark Evans, who produced all the dwarf sculpts in our previous kickstarter.
This time we have decided to offer only one pledge level, with all stretch goals being free additions to the set. If you want multiple sets just increase your pledge amount accordingly.
Pledge price includes FREE SHIPPING in the UK and discounted shipping of just £2 for anywhere else worldwide.
If successfully funded each backer will receive one each of Captain Redbeard's crew plus any applicable stretch goals-
1. Cap'n Redbeard 2. Bo'sun Gibbs 3. Deadeye Dan
4. Hefty Hawkins 5. Slick Willie 6. Sharktooth Jack
7. Pigwash 8. Little Pete 9. Boomer Svensson and Swivel Gun
The Captain himself. As gnarly a swashbucking, treasure-hungry dwarf as you could ever hope to meet. He'll fight anyone and anything if there's a promise of doubloons which makes his crew a useful mercenary force to bolster any dwarf army (just don't pay him in advance).
The captain's trusted Bo'sun, often found leading boarding parties or manning the ship when the captain takes a raiding party ashore.
His aim is as good with his axe as with his pistol, as many an enemy has found out
Avast behind! The crew will often mutter about hefty, but not within earshot of him. If you have a door to kick down, a bear to wrestle or a sandwich to eat, he's your man.
The general opinion among the crew is the Willie fancies himself, with his goatee, ponytail and feather in his hat, he cares a bit too much about his appearance.
Sharktooth is just a thorough git, a complete thug with a pair of wicked short knives that earned him his nickname.
Rumour has it that Pigwash was once captain of his own ship, nobody knows for sure and nobody likes to ask because of that big axe he carries around.
The smallest of the crew, some say he's overcompensating but with his blunderbuss he can clear a deck or blow a dwarf sized hole in a city gate.
He's got you covered, the swivel gun is small enough that the crew will often take it ashore for some extra firepower.
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