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Carnevale is a tactical narrative miniatures game set in 1790's Venice. Safe from the effects of the Rent in the Sky that tore Italy in half, Venice is now a hot-spot of magical activity. Strange creatures rise from the canals, the ruling class play violent games with lesser men, and the population of Venice try to survive. All vie for power in the street fights that take place in the dark of the night.
Carnevale is a game that focuses on movement and brutal combat. You're as likely to see two people battling in the streets as you are to see warriors jumping from rooftop to rooftop and drowning their opponents in the canals. Using the tight streets and watery dangers to your advantage will ensure victory, and if it doesn't, some well-timed magic spells might!
Carnevale is a narrative game that sees gamers play through various scenarios with their gangs of fighters. The games skirmishes allow for in depth storytelling, and we have made an effort to streamline rules in order to let the action take place on the tabletop, rather than spending too much time keeping track in the pages of a rulebook. The tactical flexibility opens up when building your gangs how you want, using many varied members to different effect.
WarStages is THE scenery system you've been waiting for:
Modular as LEGO,
Epic as a Movie Set,
So Flexible that you can go from Super Massive Battles to
Skirmishes, even RPG, and everything in between!
Coming on Kickstarter in July 2017, with great Early Bird pledges, so don't miss the launch! Watch this space for more images daily, info, and the upcoming countdown clock...
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go on then I'll manage the thread for this which actually looks quite impressive (although as I generally don't do scenery or terrain I won't be pledging unless something special comes up),
although July looks pretty crowded already with a fair number of big projects (CMON's Game of Thrones, Petersen Games Cthulhu Wars: Onslaught 3)
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