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I don't get to be a player as much as a DM.
So, when I do get to play, I want to spend a little extra effort on my figure for my own PC.
This is the situation for this Goldar.
He is a half-orc fire specialized sorcerer, so he get's to use a Greataxe and plays a little like a one-trick pony with his fire spells.
I envisioned him as very gray skinned.
I tried to accomplish a green shadow blending up to gray highlights. I mixed MSP Stone Gray and Highland Moss, then highlighting with Weathered Stone.
I think it just ended up as a pale green, but it is still interesting. There were glazes of GW green and red washes in the shadows. I think it would make a good zombie or ghoul flesh recipe. I tried to give a little life to his face with a few layers of thinned flesh glaze on the nose and cheeks, but it doesn't really show in the photos. His face was a tad miscast, with a flat nose and odd right cheek.
The backstory of the character describes ritual branding and tattoos all over his body. I thought that would end up taking the figure toward a Goliath, so I avoided it. Instead, I put a little flame on his shoulder pad. I wanted to read as raised embossed metal, but I think it just looks like a decal.
As I thought of ways to add detail, I decided to put runes on his skirt. My go-to for runes are the variant of FUTHARK used in the Ultima games.
In this case, Vas Flam, which was the recipe for the fireball spell! I liked it enough, I put it on the axe. I can imagine a smart sorcerer would figure out a way to turn his skirt into a scroll. I'll see if my DM will let me do it ;)
I had to re-do the armored legs and axe nmm a few times. The first time I tried the Twilight Blue triad, and didn't like it. Then I tried the Stone Gray triad, and worried it was too close to his skin. So I ended up mixing White and Black into Cloudy Gray. It ended up a little rushed. The scratches are all just painted on, a decision I made at the last minute (I tend to hate risking botching up a paint job that I'm happy with, and getting the metals to that point were almost enough deterrent to do it).
Without further ado, here is my take on Goldar.
This figure is a great load off my Shelf of Shame.
I wanted to complete it for my friend's 40th birthday, as he was supposed to come back to town for a surprise party. I never finished it, since he changed his plans and there was no party. He and I go back to 7th grade, and have gamed together on-and-off for the better part of 25 years. I've gone back to complete this figure after about a 3 year hiatus. He is my first real attempt at an NMM weapon and armor. The challenge with the sword was the spine of the sword is soft not crisp, so getting a straight line was tough.
I asked my friend what his favorite type of character was to play. His answer: Sword and Board fighter.
I wanted the figure to resemble my friend: Very pale Caucasian, very light blond short hair. Also, I wanted our high school colors to figure into the paint scheme: Green and White.
I also like to find old gems from the Reaper store that need some love and new life breathed into them! Ashlan definitely fits the bill.
So, I present Ashlan Fellthrush, Heroic Paladin.
I had dreams at one point of making the suitable looking parts of the sword and tabard-trim into green gems, but gave up on that to get him DONE!.
Part of the reason I gave up on this figure for so long was my failure to realize my ambitious goal to paint a freehand gold NMM device on the back to match the one sculpted on the front. The back felt like it needed something. I tried a white dragon for a while, like the shield, but didn't like it. So I repainted the back and tried this gold device. It came out "good enough" after about the third try, so I moved on.
Overall, I'm very pleased with Ashlan. In know my friend will enjoy it. He's triple-sealed for gaming goodness.
Now, I just have to pack him up for a safe trip to Seattle.
Thanks for reading.
I just finished painting another Pathfinder figure, Octavio Sabinus (#60206).
He appears in the Pathfinder "Hell's Rebels" Adventure Path, issue #98: link to cover image of #98. (Wayne Reynolds painted the cover art.)
Octavio is a Hellknight, and although all Hellknights hold a deep enmity for chaos, they aren't necessarily evil. Octavio and his fellow members of the Order of the Torrent are some of the goodguys (relatively).
The Order of the Torrent wears Hellknight plate armor with an aquatic/sea-life theme. Octavio even has barnacles growing on his armor and weapon!
(To paint this "black" armor, I used Blue Liner, and a gradation from Deep Amethyst to Misty Grey.)
I sculpted this figure last summer (2017) and he was available at ReaperCon.
I rarely sculpt figures wearing heavy armor, so this was a good challenge.
Another figure of mine with similarly intricate armor -- and a polearm with a critter on it -- is the villain Staunton Vhane (link to Staunton's Forum post).
The front and rear shots above are the main viewing angles that I intended, but here is a shot at a different angle, to show other details on the helmet and shoulder:
Here is my painted rendition of Staunton Vhane, a dwarf with some fancy armor, a fancy weapon, and a very bad outlook. He serves Deskari, the demon-lord of locusts.
I sculpted the figure based on the painting by Wayne Reynolds from the cover of Pathfinder Adventure Path #84 [edit: #74], "Sword of Valor":
After I took the first photos of the "finished" figure, I decided that I didn't like the more muted salmon-pink/brown of the base, so I punched up the color with some glazes of purple, red, and orange. Now it is more consistent with the saturation of the green armor.
The stock miniature is released with only one horn/antenna to match the interior art in the Pathfinder adventure, but I added the second horn (carved from the sword of another figure and then attached to his helmet), because I figured that the second one was present in the cover art, but foreshortened and hard to see.
I enjoyed the challenge of sculpting his intricate insectile armor and the locust on his glaive ... but at some point I also started imagining that the blade was shaped like the head of a rhinoceros. Do you also see the horn on its nose, the eye-hole and nostril, and the locust-wing ear?
You may notice that the photograph of the unpainted stock figure has the one horn in a raised position:
This position allows the figure to be cast in one piece, but I intended the horn to be bent backward. That's easy to do with pewter, if you bend slowly.
(I did the same with the hair on Shalelu: http://www.reapermini.com/Miniatures/Pathfinder/oldest/60042#detail/60042_w_1.)
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