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I created a little Graveyard.
The Crypt and the Raven are resin models from Minimonsters, the Skeleton rising from the grave is 02043 from Reaper.
The Tombstones and Fence are from the Reaper Bones III Graveyard Set.
The pathway was made with Milliput and I used the Greenstuffworld Cobblestone Rollerpin on it.
Likes, comments and job offerings to lead Undead Hordes welcome!
for a 5E game. That's about all I can do for my WIP's theme after only one session. Mostly it will be monsters. Maybe I can convince the DM to tell me what's coming so I can paint it. These are just for tabletop, but my philosophy is you should still try something new on every piece, or at least work on getting better at something you can already do. Which is why I started a WIP I wasn't even originally going to bother with - for an experiment.
I was looking at the marsh troll and thinking "this would be a good candidate for glaze painting." Now if you aren't familiar with glaze painting, it is where you prime white and then add washes/glazes of progressively darker colors. It creates your midtone and shadows, then you go back in and add back the highlights. You can do it for anything but it is ideal for textures. Now Bones are white, but you can't just go over them with diluted paints. Liner works well to prime, but then the mini is no longer white. But wait, I have a large bottle of white craft paint that I used for some terrain. What if I prime with liner, give it a heavy drybrush so the highlights are white again, and then glaze paint?
Step 1: Brown liner + a heavy drybrush of white craft paint.
Step 2: Green skin starts with yellow paint. Here is a potential issue - the liner shifts the shadows to green. As I want green skin this isn't an issue but it would be if I wanted my final color to be yellow. I am also trying not to be messy as I would need to make any messes white again later.
Step 3: Sap green diluted to a wash. Now the skin is greenish.
Step 4: A second wash of sap green in the shadows to add more depth.
Step 5: His highlights are still pretty yellow in hand so I made a wash of anthraquinone blue. It will make the yellow more green and further darken the shadows.
Oh, I hit his front too. It was really blue so I started the color shift with some phthalocyanine green ink.
Interlude: Lem. Needed for a PC. Must be finished by Friday. The troll is optional.
Step 6: All leather was hit with a couple of layers of burnt umber ink.
Step 7: The wood was coated with a mix of burnt umber ink and titanium white. Some of the liner still shows through so the initial color is a little wonky in places. Maybe it'll add texture to the wood....
Step 7: Shade the wood. Initially I used a burnt umber ink wash, but it wasn't intense enough and would end up looking like the leather after a few more washes. So I used the obvious wood shadow color, dioxazine purple ink watered down to a wash.
From the front. His belly got a wash of the burnt umber ink while it was out. A couple more and it would turn olive, but maybe I'll leave it bluish. While multiple washes have smoothed it out you can still see texture from the drybrush showing through. It's an interesting effect here but won't always be desirable.
Step 8: Call it a night and go to bed. I have to work and make money after all. We can't paint all the time. Next update - unknown. I really do need to finish the halfling bard before I play around anymore.
I don't get to be a player as much as a DM.
So, when I do get to play, I want to spend a little extra effort on my figure for my own PC.
This is the situation for this Goldar.
He is a half-orc fire specialized sorcerer, so he get's to use a Greataxe and plays a little like a one-trick pony with his fire spells.
I envisioned him as very gray skinned.
I tried to accomplish a green shadow blending up to gray highlights. I mixed MSP Stone Gray and Highland Moss, then highlighting with Weathered Stone.
I think it just ended up as a pale green, but it is still interesting. There were glazes of GW green and red washes in the shadows. I think it would make a good zombie or ghoul flesh recipe. I tried to give a little life to his face with a few layers of thinned flesh glaze on the nose and cheeks, but it doesn't really show in the photos. His face was a tad miscast, with a flat nose and odd right cheek.
The backstory of the character describes ritual branding and tattoos all over his body. I thought that would end up taking the figure toward a Goliath, so I avoided it. Instead, I put a little flame on his shoulder pad. I wanted to read as raised embossed metal, but I think it just looks like a decal.
As I thought of ways to add detail, I decided to put runes on his skirt. My go-to for runes are the variant of FUTHARK used in the Ultima games.
In this case, Vas Flam, which was the recipe for the fireball spell! I liked it enough, I put it on the axe. I can imagine a smart sorcerer would figure out a way to turn his skirt into a scroll. I'll see if my DM will let me do it ;)
I had to re-do the armored legs and axe nmm a few times. The first time I tried the Twilight Blue triad, and didn't like it. Then I tried the Stone Gray triad, and worried it was too close to his skin. So I ended up mixing White and Black into Cloudy Gray. It ended up a little rushed. The scratches are all just painted on, a decision I made at the last minute (I tend to hate risking botching up a paint job that I'm happy with, and getting the metals to that point were almost enough deterrent to do it).
Without further ado, here is my take on Goldar.
This figure is a great load off my Shelf of Shame.
I wanted to complete it for my friend's 40th birthday, as he was supposed to come back to town for a surprise party. I never finished it, since he changed his plans and there was no party. He and I go back to 7th grade, and have gamed together on-and-off for the better part of 25 years. I've gone back to complete this figure after about a 3 year hiatus. He is my first real attempt at an NMM weapon and armor. The challenge with the sword was the spine of the sword is soft not crisp, so getting a straight line was tough.
I asked my friend what his favorite type of character was to play. His answer: Sword and Board fighter.
I wanted the figure to resemble my friend: Very pale Caucasian, very light blond short hair. Also, I wanted our high school colors to figure into the paint scheme: Green and White.
I also like to find old gems from the Reaper store that need some love and new life breathed into them! Ashlan definitely fits the bill.
So, I present Ashlan Fellthrush, Heroic Paladin.
I had dreams at one point of making the suitable looking parts of the sword and tabard-trim into green gems, but gave up on that to get him DONE!.
Part of the reason I gave up on this figure for so long was my failure to realize my ambitious goal to paint a freehand gold NMM device on the back to match the one sculpted on the front. The back felt like it needed something. I tried a white dragon for a while, like the shield, but didn't like it. So I repainted the back and tried this gold device. It came out "good enough" after about the third try, so I moved on.
Overall, I'm very pleased with Ashlan. In know my friend will enjoy it. He's triple-sealed for gaming goodness.
Now, I just have to pack him up for a safe trip to Seattle.
Thanks for reading.
I've been wanting to paint these rat swarms since I got my Bones I shipment.
However, the base was cut into this jagged shape, so I always delayed painting them as I waited on basing them.
Finally, I decided to base some with a good heapin' helpin' of sand. The other two got green stuff treatment to try to blend the base that way.
One was wood planks, and the other was flagstones.
I tried to emphasize fur/hair in the painting.
I totally "phoned it in" on the tails, noses and claws.
I really didn't want to over-spend time on these guys.
Sorry, I realize I didn't give you a good shot of the skull they are swarming over.
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