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CAV color schemes

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25 minutes ago, Sergeant_Crunch said:

1. Clean the model

2. Prime the model

3. Select paint colors

4. Apply paint with brushes (air or hair)

5. Clear coat the model

Vera funny.  More specifically highlighting and shadowing those big flat areas.  And doing cockpits.

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Just now, Dilvish the Deliverer said:

Vera funny.  More specifically highlighting and shadowing those big flat areas.  And doing cockpits.

 

You may want to check out my WIP.  You may get some stuff out of that will help with those questions.  Someone already mentioned something about doing cockpits in that thread.

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2 minutes ago, Dalth said:

 

You may want to check out my WIP.  You may get some stuff out of that will help with those questions.  Someone already mentioned something about doing cockpits in that thread.

Cool.  I will do so.

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Just describe a CAV in fantasy terms.  At a basic level, painting a CAV is like painting a golem.  Cockpits are like a big eyeball, the same idea as dots of light and reflective lines on an beholder main eye.  Camo is like animal stripes, for example try thinking of it like tiger stripes.

 

 

Edited by Jeneki
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I'm reposting a bit I wrote up about cockpits that might be of some help...

 

Cockpit Canopy
A question that is commonly asked (mainly by those painting CAV minis) is what color should the cockpit/canopy glass on a CAV be colored?


The cockpits of the future are made up of ballistic glass using layers of polycarbonate materials designed to stop the penetration of kinetic weapons and dispersing the focused beam of any energy weapon. Incorporating “smart” glass technology, a layer of polymer dispersed liquid crystals are also placed within this layering t...hat can change its reflective properties by the use of applied voltage to “rearrange” the crystals into the desired result.


Typical configurations include:
Transparent (allowing people to see both ways, inside and out).
“Blackout” producing a matte black finish, blocking anyone from the outside to “see” through the cockpit glass.
Reflective, especially useful for removing unwanted thermal heat on planets with intense solar activity.

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20 hours ago, Dilvish the Deliverer said:

Vera funny.  More specifically highlighting and shadowing those big flat areas.  And doing cockpits.

There's at least one article in The Craft.  But the point I'm making is stop worrying about it and paint the suckers.  You'll learn along the way.

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1 minute ago, Sergeant_Crunch said:

There's at least one article in The Craft.  But the point I'm making is stop worrying about it and paint the suckers.  You'll learn along the way.

Not so much worried.  Just have to get around to it.  Once I get my desk cleared off the rest of the way, my wife may come out and start painting with me, so I'll hopefully be spending more time at it.

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On 10/30/2017 at 3:02 PM, Ludo said:

The science behind it is all CAVs have a nano coating that can be changed at will so they can have camo that matches the environment or parade colors. It's not good enough to be considered cloaking but it does make them harder to see.  

 

So I've thought a lot about this, and it's shaping my ideas of what base colors I want on a battlemat for the table.  I've seen a lot of earth-green layouts, but I've been painting my hills a more neutral slate-grey with brown and red overtones. 

 

What are other people doing for terrain colors besides the standard earth tones?

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19 hours ago, CarlZog said:

What are other people doing for terrain colors besides the standard earth tones?

 

I've tried matching US/coalition tans from the 21st century for my Legion and then added sparse "teal/turquoise" highlights.  After four different tans, I found that Vallejo's Iraqi Sand is the best match at this scale.

 

Mastergunz did Terran unit (3rd Legion, The Home Guard) in a dark blue with brown accent and black/grey details (weapon barrels, missile ports etc.)  Those images are on Facebook. 

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2 hours ago, Savage Coyote said:

 

I've tried matching US/coalition tans from the 21st century for my Legion and then added sparse "teal/turquoise" highlights.  After four different tans, I found that Vallejo's Iraqi Sand is the best match at this scale.

 

Mastergunz did Terran unit (3rd Legion, The Home Guard) in a dark blue with brown accent and black/grey details (weapon barrels, missile ports etc.)  Those images are on Facebook. 

 

@Savage Coyote I think he's asking about what colors to use in his terrain...?

 

@CarlZog I think a table done in rusty browns and reds could look really good. Sand can be many colors and I think you could get some really neat affects with Red/Orange/Yellow as your base colors. Then do something SUPER contrasting with the foliage - Turquoise???

 

You could also make the red/orange/yellow table a winter table and put white snow across it in various places? If you had rocks that poked through the surface that were basalt black with grey highlights that would look great.

 

J--

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On ‎10‎/‎31‎/‎2017 at 1:22 PM, Dilvish the Deliverer said:

I've got to figure out how to paint CAVs.  I paint mostly fantasy figs.

 

I bought some CAVs and tanks at Reapercon, for no particular reason*.  Perhaps we can find out together!

 

*It's a compulsive purchase kinda pack design, what can I say?  I bought like six blisters of... things.  Dingos?  Are there Dingos?  I think I mighta bought some Dingos.

 

They better not eat my baby. 

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1 minute ago, buglips*the*goblin said:

 

I bought some CAVs and tanks at Reapercon, for no particular reason*.  Perhaps we can find out together!

 

*It's a compulsive purchase kinda pack design, what can I say?  I bought like six blisters of... things.  Dingos?  Are there Dingos?  I think I mighta bought some Dingos.

 

They better not eat my baby. 

If you are talking about Guindy's babies, they are more likely to eat the dingos.

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