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About this project
In this campaign i offer you modular dungeon pieces and accessories for game masters and diorama builders.
NO walls to hinder the view on the action, NO weeks of 3D printing necessary, NO connectors to puzzle around with, lots of possible add ons...
With the campaign money i will buy the materials and make additional silicon molds for the parts i don't actually cast at the moment. The production can then start.
As a registered Hirst Arts licensee i offer a wide variety of the great hirst arts stones cast out of ceramic, some molds and many (resin) terrain pieces.
I also offer gaming aids and add ons usable for many games. Just have a look in my shop
The basics for this campaign:
Each floor tile is based on a one by one inch field. All pieces are made of resin and come UNPAINTED. All pieces must be washed to get rid of the mold release spray. All pieces can have sharp edges that must be sanded (wear a dusk mask while doing this) or can be small and are not suitable for children below 14 years! This is not a toy and meant for older gamers. "Dungeon Poins" (DP)
You can add all other pieces with "Dungeon Points". Every Dungeon Point costs you 0.25 EUR. Just add up all the "Dungeon Points" for all pieces you want and divide the sum by 4 and you get what to pledge in EUR.
You can download an Excel calculation sheet here:
The "Hawksworld Dungeon Set".
The "Dungeon Master" pledge starts with the pictured set that is not available in the store at the moment. All the pieces you see in the following picture come UNPAINTED and cast out of resin.
First time making an opening post for one of these, so if I do it wrong I'm sorry.
Legendary Dragons: A 5e Supplement
Red dragons, black dragons, green dragons, gold dragons. They are great, but we’ve seen them before. What makes a dragon unique among all others of its kin? What is its history, what are its motivations, and most importantly, what makes it legendary? Legendary Dragons answers all this and much, much more!
Jetpack7 aims to bring back the mystery to Dragons and to make an "ordinary" Dragon encounter... extraordinary!
12 New Unique Legendary Dragons with Stretch Goals of up to 20 Dragons! We’re cooking up content for your 5th Edition game! You’ll not only have brand new Legendary Dragons and their lore to throw at your players, but some new monsters, too!
New Dragons New Wyverns New Drakes New Hydras Not only will GMs and Players get 12+ Legendary Dragons (with the option for up to 20), we have some other dragon-related goodies that we are planning:
New Kobolds New Dragon Races New Lairs Dragon Cults Dragon Riders Dragon Hunters Dragon Hunting Factions Dragon Hunting & Monster Hunting Economies New spell components you can only get by hunting Dragons Enhance existing spells with your new Dragon spell components Dragon hoard Items Dragon Tactics and how to use Dragons effectively in your game! Aerial Combat Options And much, much more… Legendary Dragons is estimated to be at least 100+ pages.
We also teamed up with some of the best 5E writers in the biz!
• James J. Haeck: Lead Writer, at D&D Beyond. Co-author Waterdeep: Dragon Heist and the Critical Role Tal'Dorei Campaign Setting. DM of @WorldsApartShow
• Dan Dillon: Writer, Tome of Beasts and Creature Codex from Kobold Press, Dungeons & Dragons Adventurer’s League, Rogue Genius Games, Legendary Games, Rite Publishing.
• Cody Lewis:YouTube creator. D&D Twitch Streamer. Dungeon Master. http://youtube.com/taking20. Mad mind behind Save or Dice.
• Jim Pinto: Writer: Legend of the Five Rings, Warlord, Protocol, Praxis, The Carcass, George’s Children, World’s Largest Dungeon,Gods and Goddesses, and Masters and Minions.
In our earlier supplements, we didn’t skimp on art. In fact, when Jetpack7 was created, we set out with a goal of having the best art in the industry!
In Legendary Dragons, you can bet on seeing many full-color, full-page, high-quality art pieces produced with the same care and attention as our other supplements.
Check out some of the Dragon related art we have done for other companies!
Insight Check? Wyvern with and without saddle concept Legendary Dragons has some of the most experienced and talented industry vets working on it. Some familiar names and projects are listed here!
James J. Haeck, Lead Writer, @DnDBeyond. Co-author Waterdeep: Dragon Heist & Critical Role Tal'Dorei Campaign Setting. DM of @WorldsApartShow Dan Dillon, Writer, Tome of Beasts and Creature Codex from Kobold Press, Dungeons & Dragons Adventurer’s League, Rogue Genius Games, Legendary Games, Rite Publishing. Cody Lewis, YouTube creator. D&D Twitch Streamer. Dungeon Master. http://youtube.com/taking20. Mad mind behind Save or Dice Jim Pinto, Writer: Legend of the Five Rings, Warlord, Protocol, Praxis, The Carcass, George’s Children and World’s Largest Dungeon. David Gene Adams, RPG author that has been making content for D&D since 4th edition. Catch his stuff on the DMsGuild and Jetpack7's blog.
Daniel Colby, Dungeon Master by day, mad illusionist by night! Blogger and contributor to Jetpack7.
Aaron Hübrich, Writer/Artist/Designer. Publisher at Jetpack7. Creative director at Conceptopolis, a company that contributed hundreds of art pieces for the Dungeons & Dragons 5th Edition core books. Aaron has been playing Dungeons & Dragons since there were yellow character sheets that didn't take to erasers very well... and has fond memories of THAC0.
Conceptopolis, LLC, Artwork: Major art contributions to Hasbro, Mattel, Marvel, DC, Wizards of the Coast, Lego, Sony, Square Enix, among others.
Published by Jetpack7: Gods and Goddesses and also Masters and Minions—both successfully funded on Kickstarter. Published and delivered to backers in 2017 and 2018.
WE ARE LIVE... https://www.kickstarter.com/projects/272456130/talon-games-cav-strike-ops-iii
If anybody here loves cavern terrain and missed DF's first cavern KS KS2, this spring/summer around June DF will have KS6. The theme of KS6 will be Return to the Caverns and should be great fun for those who took part in KS2 or those who are new to DF.
DF had this to say and showed the below teaser pics
We're doing for Caverns what Dungeon of Doom did for Dungeons. A whole new batch of fun pieces to enhance your existing collection, but also completely stand-alone.
Some of the key features:
New Core Shapes (diagonal wall, convex curves, 1" pieces, etc)
Elevation (with stuff that's impossible on graph paper...)
Negative Space pieces (and new Terrain Trays)
Flashy Pieces (Magnets & LEDs)
Large pieces (4x4 and larger)
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