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Chris Palmer

My Ghost Archipelago Crew

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   With our upcoming Ghost Archipelago campaign less than two months away, I thought I would start introducing the crew I plan to use, as I get the figures painted up.  

   I'll  start with are my Heritor (Reaper 77044 Turanil, Male Elf paladin) and Warden (03415 Lanura Windsong, Elf Wizard).    We decided for our initial GA test game, which we are having after our December Frostgrave campaign game, that we would roll randomly for Heritor abilities.  I got an interesting assortment, and depending on how things go during the test game, I just may keep them.  For the Wardens we choose whatever Branch and Spells we wanted.   

 

I've had in mind wanting to use these two figures, so I decided to go with a crew of Elves.  The figures I'm using for my Heritor and Warden were already painted, so given the color scheme I had used for Warden's figure I deiced to go with a Vine Warden.

 

fullsizeoutput_2383.jpeg

 

Heritor:  Lord Hytieral Fortrywn-   Retired from a lengthy military career to enjoy his wealth and his laurels. Powerful. Landholder. Doesn’t tolerate fools.  Not happy that his younger step-sister has out-maneuvered him into taking her daughter,  his niece, along with him to act as his Warden.  She says it will be good for the girl to have experience in the world; he finds the young magic-user barely tolerable, and the fact she isn’t a true wizard is an embarrassment.  

 

Daze- 3

Evade-5

Stand Firm- 5

Surge- 5

Disarm-5

 

So I think the Daze is going to be interesting as the main ability.  Apparently this guy is so formidable looking as he twirls his sword around acrobatically, that enemies just kind of freeze up when they see him. The other abilities I think fall in nicely with someone who was a professional soldier.

 

 

Warden: Marnilyne Dewdrisane-  Young. Impetuous. Curious. Argumentative. Naïve. In awe of her uncle, and a little scared of him; but also terribly excited to be a part of the adventure ahead.  

 

Brambles

Plant Walk

Warp Weapon

Summon Animal  Changed to: Water of Life after the test game we played.

 

I chose Summon Animal as my out-of-school spell, as I've learned from Frostgrave that having an extra figure to command can make a real difference.  Also, I saw this Warden as being generally loving, and being connected to, all living things, plant or animal.  

   During our test game, I became aware of how beneficial having Water of Life was when I watched as my opponent constantly was able to heal his Heritor during the battle, while mine slowly was worn down to half strength.
 

  

Edited by Chris Palmer
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7 hours ago, Harrocks said:

great stuff. will probably follow your lead in randomising Heritor abilities etc.

look foward to seeing the rest of the crew.

 

 

Thanks!

Well, we're still undecided on how we're going to proceed for the actual campaign as far as Heritor abilities.  Some folks want to be able to pick theirs, and others (like me) like the randomness of the roll of the die.  In the end we will probably do a hybrid of rolling randomly and then allowing folks to change one of two of the random rolls for something they want.

 

 

I'll now start showing the Specialists in my crew.  Each group is allowed up to 4 Specialists which you have to hire for gold.  (As opposed to regular scurvy dog crew which comes along on the trip for free.)

 

First is the Hunter, which is a repurposed figure I originally painted for Frostgrave use, and just repainted the base to be more jungle-friendly.

 

fullsizeoutput_2549.jpeg

 

Hunter: Gwynwater Lighteye-  Elf.  At the peak of her abilities.  Served as a Captain of Archers under Lord Fortrywn for many years; now she manages the game on his main estate.  Competent and Loyal.  Prefers the out of doors and the company of animals to that of others of her kind.  An introvert that is often mistaken for arrogant.   She dreads the thought of weeks at sea, but eagerly awaits the chance to match her skills against beasts she has only heard about in legends.
 

Edited by Chris Palmer
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So looking forward to your Ghost Archipelago campaign!

I'm glad that you're using the iconic half-orc inquisitor that you so wonderfully converted into an elf for this crew.  I actually got that mini specifically so I could steal...I mean...borrow your idea  ;=)

Looking forward to meeting the rest of the crew!

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2 hours ago, Pippin said:

So looking forward to your Ghost Archipelago campaign!

I'm glad that you're using the iconic half-orc inquisitor that you so wonderfully converted into an elf for this crew.  I actually got that mini specifically so I could steal...I mean...borrow your idea  ;=)

Looking forward to meeting the rest of the crew!

 

Thanks, Pippin!  I’m glad to finally have a chance to use her, and I’m always happy to share ideas. ::):

   I’m about halfway through painting my second specialist, so should be able to post a photo sometime later this week.  

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I just finished the next figure this morning!   This is my Pearl Diver.  It is an old Foundry Elf that I got in the BOGW earlier this year; and when I saw him without a shirt, I knew I'd be able to fit him into a tropical adventure somehow. .  He actually came empty handed, so I added a GW Wood Elf sword.  
 

fullsizeoutput_25d6.jpeg

 

Pearl Diver:  Salin-  Elf.   From the Southern Island Kingdoms.  Found by Lord Fortrywn’s ship on their voyage south; half dead after he spent weeks adrift at sea, alone in a small wooden canoe.  Apparently, the simple pearl hunter was the only survivor of a small island village wiped out in a raid.  His wife and children presumed dead or taken, he vows vengance. The Southern Elf agrees to sign on for the journey as payment for saving his life, and with the understanding that he will receive expert training in combat.  Lord Fortrywn can see no weakling could survive the harsh seas here alone for weeks without some skill in the water and an extreme will to live. And someone with swimming skills, who won’t give up easily, might be useful to the Lord’s purpose in the Archipelago.

 

 

Edited by Chris Palmer
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I finished up my next figure, an Archer, this weekend.  Back when my Bones 3 Kickstarter shipment arrived I wanted to play around with some of the weapons from the weapon sprues I got in the Kickstarter, and chose this figure as one of the ones I  swapped weapons on, not knowing he was destined to join my Ghost Archipelago crew.  I don't mind it that much even though he won't be armed with a magic bow, but who knows, maybe I'll find or buy him one during the campaign. :)

 

fullsizeoutput_2637.jpeg

 

Archer: Randilas Windway- Elf.  First on the short list of Archers that Gwynwater Lighteye sent for when Lord Fortrywn requested two to join his quest to the Archipelago. Once a member of Lighteye’s Company, the young archer had always been a disciplinary problem, but Captain Lighteye had always known he was the most skilled among the troop.  Since the company disbanded, he has roamed from one mercenary band to another, never lasting long.  Restless.  Egotistical.  He looks forward to the great adventure ahead and the chance to once again serve with the Captain, for whom he always carried a small flame. 

Edited by Chris Palmer
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     As I rush to get everybody done for this Saturday's kick-off campaign game, I just finished my second archer.  This completes the four specialist figures you are allowed as per the rules.   I now have just one more regular crewman (of the 4 total I have) to paint in order to complete the whole group.
 

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Archer: Quinlere Silvervine- Elf.  Another expert Archer that Gwynwater sent for when Lord Fortwyn instructed her to hire two archers for the expedition.  He is vain and arrogant; often aggravating other because he actually has the talent to back it up.   Knows others have trouble getting along with him, and considers it part of the burden someone of his abilities must bear.  However, he’s a good soldier, level headed, follows orders, and can be counted on when the going gets hard. 

 

 

Edited by Chris Palmer
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On 21/11/2017 at 10:44 PM, Chris Palmer said:

I just finished the next figure this morning!   This is my Pearl Diver.  It is an old Foundry Elf that I got in the BOGW earlier this year; and when I saw him without a shirt, I knew I'd be able to fit him into a tropical adventure somehow. .  He actually came empty handed, so I added a GW Wood Elf sword.  
 

fullsizeoutput_25d6.jpeg

 

Pearl Diver:  Salin-  Elf.   From the Southern Island Kingdoms.  Found by Lord Fortrywn’s ship on their voyage south; half dead after he spent weeks adrift at sea, alone in a small wooden canoe.  Apparently, the simple pearl hunter was the only survivor of a small island village wiped out in a raid.  His wife and children presumed dead or taken, he vows vengance. The Southern Elf agrees to sign on for the journey as payment for saving his life, and with the understanding that he will receive expert training in combat.  Lord Fortrywn can see no weakling could survive the harsh seas here alone for weeks without some skill in the water and an extreme will to live. And someone with swimming skills, who won’t give up easily, might be useful to the Lord’s purpose in the Archipelago.

 

 

I think this is the best out of the lot because it's so perfectly 80's sword and sorcery cheesecake and it makes decent sense as a pearl diver who's been given some starting fighter gear. I also like the subdued pink hair contrasted with the blue pants.

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1 hour ago, Twalrus said:

I think this is the best out of the lot because it's so perfectly 80's sword and sorcery cheesecake and it makes decent sense as a pearl diver who's been given some starting fighter gear. I also like the subdued pink hair contrasted with the blue pants.

 

Thanks!  I have to say this figure is one of my favorites too.

 

 You're comment is a revelation to me, as I didn't realize there was pinkish hue to the hair! I painted it a s blond, but there definitely is a slight reddish tinge from the brown wash, and sure enough it left a pink tone to it that I hadn't even noticed. :lol: 

I like it!

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Finally finished the last missing crewman today!  So, here are the four Standard Crewmen that are part of my crew: Arbyn, Vilkse, Lurlin, and Bry.

fullsizeoutput_2abd.jpeg

 

And here's the whole crew together.  Ready to set sail aboard The Silver Sword to high adventure on Saturday!fullsizeoutput_2ab5.jpeg

Edited by Chris Palmer
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Congrats on finishing your crew in time, they look great together!

I'm happy to see that that foundry elf found a good home, too.

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22 hours ago, Chaoswolf said:

Congrats on finishing your crew in time, they look great together!

I'm happy to see that that foundry elf found a good home, too.

 

Thanks, Chaoswolf!  And thanks too if you were the one who donated the Foundry Elf to the BOGW! I couldn’t have asked for a more perfect figure to represent someone who is a skilled swimmer!

 

And for any of you who would like to follow their adventures, here is the link to their campaign thread:  Ghost Archipelago Campaign

Edited by Chris Palmer
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