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Before I moved I was working on a RPG campaign concept that I have not been able to get off the ground since I moved so thought I'd kick the idea around here in the off chance it might start a fire with someone else ...
So the game starts in an alternate reality with the gaming group stating them selves out as starting players, not 100% accurate but an alternate reality version of himself that fits into a starting player profile for whatever game system you like to use ...
Once stated out the players will get together for game night, in the alternate reality version of where your group gets to get her to play ... you get the idea, your playing a alternate reality version of you, but this alternate reality gets interrupted by an mini zombie apocalypse, a freak storm and weird lightning bolts that turn people into zombies ...
Being game nerds your group react accordingly and start putting down the zombies and figuring out what's going on ... a great opportunity to have some fun with the local peeps ... the players lern that the trouble is ruminating from a mysterious tower that appeared out of nowhere at a local golf course / sports field / etc large open spot ... the players gear up and do what players do, poke their nose in to fine a much queen rounding up zombie slaves to take back home with her ...
Only once the players take the evil much queen out do they discover her life sustained the tower in this plain, at the moment she died the tower and all inside return to her plane of origin ... the fantasy world of ...
The players and whatever firepower they have ammased now find themselves in a new world full of new challenges ... filled with your favorite minis of course ... they will have to find and ally with some locals to eat/learn to survive in their strange new world ...
As the year rolls round one customer seems to stand out more and more, the clan / tribe / town your players allied with are obsessed with collecting the skulls of their enimie race works/ lizard folk / whatever you have handy ... they must collect s quota for their gods before they return and time is running out ... the players must prove their worth and bag some skulls soon.
On the appointed time they come ... your allies see their gods descending in a chariot of fire ... your group see a drop ship with a party of powered armored warriors here to collect a pile of skulls and thank the locals for keeping the hostile race numbers down with a few thank you trinkets.
The warriors from space are sure to see you are different and take you with them to the stars ... and so begins the 3rd phasebofbthe game, space, the next frontier...
Start with zombie apocalypse, take you time ...
Shift to fantasy (magic = psychics) take more time ...
Shift to science fiction with alien vertions of the fantasy world ... all agreed to a wager over the planet, most skulls wins or something like that but limited to primitive tech only ... on the planet ... some argue the players are cgeaterd but thay have seen things wail on the planet that exsposes others as cheats ... thing go from bad to worse ... in just the way a GM can get some mileage out of ...
Dear Friends, I wanted to invite you to join me for a new musical adventure, "Dawnstar: Eternity"! The music features cinematic and fantasy stylistics, and this album is the third in the Dawnstar series, which I have been conjuring inspired by astronomy and The Elder Scrolls during the past year. I hope that you may join me on this quest for musical exploration as this new album is inspired also by several art and science disciplines. I am currently running a Kickstarter campaign in hopes to make the production possible, and I hope that you may consider joining this new project and enjoy being a part of it. Thank you very much for supporting and inspiring me! Julia <3
After ~6 months of not being able to work on projects, I present my first finished project of 2018- an ancient skeleton horde!
The goals of the project were to:
(1) Start out with a bang in my goal to paint 52 minis this year
(2) Add a good deal more skeletons for horde encounters in an upcoming tabletop RPG I am running
(3) Get more practice with OSL in a setting that allowed me to try multiple techniques on similar models quickly (eyes)
(4) Try my hand at verdigris, again trying multiple techniques to see what I like best
(5) Try out doing weapons/armor chipping and weathering.
Happy to say all 5 goals were met (just took a long time)! This was a tabletop-level project, so while they aren't perfect, they are "good enough".
Please let me know what you think- I relish C&C as it is a critical step in making me a better painter.
I also have a question: I need to seal these guys. I want to use a matte sealer for the skeletons themselves (you can see the gloss from where I used quickshade), but I don't want to dull the metals on the arms and armor. What matte brush on sealers does everyone prefer?
Thanks for looking!
I remember that the first Imbrian Arts KS had a lot of issues and delays, but I don't know whether it was eventually sorted out or not so if any previous backers have any info it would be worth speaking up.
The minis look good though
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