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By Lord of the Dish Pit
I found this to be one of the more challenging figures I've painted. A lot of skin, a lot of hair, and a lot of thin strands of hair next to skin.
I went with the Evening Sky triad for his cloak, since it goes nicely with the Red Hair triad I used on his friend. With both of those I only highlighted to mid range, as I didn't think bright highlights would match the whole midnight tryst thing they've got going on.
It's barely visible in the picture, but at the bottom of her right eye is a very thin line of black to denote her eyelid. As much as I'd like to claim skill in getting it there, it was pure luck more than anything.The strands of her hair covering his head don't quite match my original mix, as I had no idea they were there until I went to finish his skin.
Hi all, I thought you might like to see the Mordheim gang I just finished, particularly because it features a bunch of Reaper figures. It's hard to believe I started this over ten years ago. They sat around for years with a good portion done, and lately I've had my old projects in my sites and am finishing them off.
Mordheim Undead Gang
I wrote about them and shared more pics in a blog post here: https://belchedfromthedepths.blogspot.com/2018/06/mordheim-undead-gang.html
More pics of the reaper ones:
Reaper Matthias the Twisted, Vampire
I shared the vampire already here, so you may have seen him already. New backdrop with this pic for consistency.
Reaper humans are too tall, IMO, to mix in generally with Mordheim figures, but the vampire and gravedigger are conscious exceptions as they fit right in towering over their fellows.
There was no way I wasn't going to have this Reaper monkey in the crew. He's from a familiars pack.
Reaper Ghouls and Ghast
Last up are these Reaper hellhounds, or dire wolves, in Mordheim game terms. I was and am thinking of them as black dogs of yore like the barghest rather than wolves.
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