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Some NSFW minis on the KS page, images not included here
KHÂRN-ÂGES is a medieval fantastic skirmish game in which you direct a Spearhead (name given to your miniatures team). These Spearheads are composed of anthropomorphic animals of 54mm (this is an indicative value, many species are larger).
The figures are sold unassembled and unpainted.
It's an ambitious project where you can choose from four different factions from the start. A rules book will detail all phases of the game, as well as equipment, spells and scenarios. A double-sided battle mat completes the game material.
You can discover the universe and follow most heroes in a novel already available in French (it's a good way to start learning!): Khârn-Ages T1: The Embrasement.
In KHÂRN-ÂGES, you can modulate your compositions without changing miniatures! Indeed a same figurine can correspond to several LEVELS of profiles, and you can equip it as you wish, you have the possibility to play it with different characteristics while changing its weapons and its equipment, or to have access to many different spells for magicians. KHÂRN-ÂGES is a scenario game, it is not about exterminating your opponent (even if it's feasible sometimes!), but fulfilling your goals to win.
KHÂRN-ÂGES is a game that only requires a few miniatures to play, so you will not have a huge budget to plan to get started and buy your 500 Krowns of heroes to build your first Spearhead: the cost of recruitment of each mini proposed in this campaign is indicated below each model, it can be modulated by the equipment that will be available in the rulebook.
This campaign offers you to acquire the figurines, the rules, the play mat to fully enjoy your fun experience from the start. The rules are easy to understand and very permissive, but the level of strategy is very high and will seduce the most demanding players. You can discover the fighting engine on our YOUTUBE channel (with English subtitles).
Last but not least, KHÂRN-ÂGES is a 100% French game, the entire project is developed in the north of France, 40 km separate the workshop of creation and production of our paper printer.
To date, after nearly 3 years of development, we are proud to present most of the miniatures that will be available during this campaign, the others are being modeled.
Rules and profile cards have been tested (by our team and a number of seasoned Briskars players). They are currently finalized and in the process of being formatted.
If we decide to go through a crowdfunding campaign, it's because this project can not succeed without you!
TGCM is a modest company but has always kept its commitments and has created a substantial community around its first game, Briskars. However, the costs of such an adventure are much higher than those that allowed us to launch our first game.
In addition to the design phase, the production and molding of figurines, there are many items related to the creation of a game.
Your contributions will allow the printing of books and profiles and equipment cards, the modeling, the production and packaging of minitures, the control of the production line in our workshop to guarantee you the best quality and the development (we hope you will reach these levels) of many game accessories.
The goal we are hoping to reach may seem important, but it reflects the reality of the costs and charges we face.
Achieving this goal will allow the birth of KHÂRN-ÂGES, not to end our days in the sun!
We are counting on you all to reach it and bring the world of Safar to life...
Proud and bellicose, they are the archetype of the warrior people, but they are far from having the same character. Their king gone crazy and paranoid after having tortured his people for too long is on the verge of being overthrown, the nobles are slipping into profit and debauchery at King-Khârns, the capital, and some, like Prince Baudry and his brave Paladins remain upright to the point of wanting to overthrow the established order.
However, all swear by blood and steel, the secular worship of this people. They have a brutal and organized fighting style, but are distinguished mainly by their diversity of profiles: from the heavy armors worn by paladins to the rapid attacks of the advanced vanguards, they have no real weaknesses except the valor of their fighters. They are the stability that a player preferring to fight back will particularly like. Size 75mm / Base 50mm Size 70mm / Base 40mm Size 65mm / Base 50mm Size 54mm / Base 50mm
Mel Bose – The Terrain Tutor – has been building terrain for almost as long as he can remember. When he was five, Mel built playsets for his little green army men in the corner of the craft store his mother ran. He was often assisted by model railroaders who were regulars at the store and, by the time he saw his first White Dwarf magazine at age 15, Mel was primed for a life of building terrain.
Mel has traveled the world, as a medic in the army, a physiotherapist, and even a salesman. He has worked with people from all walks of life, and looked at things from many different perspectives. It is this approach that he brings to his successful YouTube channel (The Terrain Tutor, click the image below to check it out). For the last fiveyears, Mel has been able to make a living from sharinghis passion – teaching people everything he knows about building terrain for tabletopwargaming, for hobbyists, clubs, displays, and for dioramas – and it’s that passion and knowledge that he is bringing to this book, TERRAIN ESSENTIALS.
This Kickstarter campaign is to fund a printed version of the book – TERRAIN ESSENTIALS – a 96+ page book perfect to add to the collection of anyone with an interest in creating excellent tabletop terrain, regardless of purpose or the builder's ability.
The Content of TERRAIN ESSENTIALS
Mel has spent many years researching all manner of tools, materials and techniques, as well as experimenting and documenting his process. He’ll be putting it down on paper for the first time, and TERRAIN ESSENTIALS will include:
• Theory – From inspiration and research to planning and set design, from colour theory and build types to workflow and longterm project management, this section will help you plan the best terrain for you before you even start building.
• Materials & Tools – Covering all the most commonly used materials, from basic craft and DIY to specialist modeling materials – including how and where to use them in terrain making – along with an in-depth guide to the essential simple, professional, and custom tools specific to making terrain, this section is all about making sure you have the right tool and right material for the job!
• Core Techniques – From cutting bases to sealing your finished terrain and a whole host of techniques in-between, this section will ensure you have a solid understanding of the core skills and techniques used across the spectrum of terrain building. Covering the essentials, from basics like cutting and gluing, to advanced washes, sealing techniques and combating warping, this section will not only give you the information and confidence to use these techniques but also troubleshoot them.
• Base, Texture, and Paint – Good terrain starts with a good foundation and this section provides in-depth coverage of basing, laying down the ground, realistic texturing techniques, and a range of earth tone painting guides. From cheap and easy basing materials to perfect pigments, you will have the information you need to make sure all of your projects start with a solid, realistic foundation.
• Grasses and Trees – This section is all about the greenery, from laying down beautiful and durable grasslands and pastures, to tufts, flowers, shrubs, bushes and hedgerows. As well as tackling the small stuff, this section will go into creating a range of trees; everything from armatures, to bark textures, painting and finally creating awesome looking foliage for your trees.
• Hills and Rocks – As the most common feature on gaming tables, this section covers those rocks, slopes, hills, and cliffs. We look at everything from a number of different construction techniques to maximising playability without sacrificing realism, realistic painting guides, and more advanced techniques for modular and large feature hills and cliffs.
• Buildings and Ruins – Buildings and ruins can be mini-projects in their own right, so this section breaks it all down and takes you step-by-step through building, painting and fine detailing for buildings from our history, or a dystopian, gothic, far-flung future. Covering multiple techniques for everything from the foundations to the roofs, this section will have you making the best buildings for your urban combat.
• Water and Snow – Often seen as the more challenging aspects of terrain making, this section will demystify water and snow pieces, giving you a range of techniques, core colour theory, and guides to the most common pieces like ponds, modular rivers, and snowy terrain.
• Terrain Kits – As kits, prints, and casts become more prevalent in tabletop gaming, this section not only equips you with the key knowledge to make putting your kit together problem free. But it’s not only about building kits; we will also take you through customising and tying your kits to your existing terrain collection, giving you what you need to turn each kit into a unique terrain piece.
• Mel’s Top Tips – Throughout the previous sections, Mel will be giving his top tips, tricks and fixes, making sure you learn from his mistakes so your builds go as smoothly as possible.
We are planning to cover each of these chapters in as much detail as possible, to give you as much information as we can. We have a number of stretch goals planned that will help us provide more in-depth knowledge on each of the techniques used and sample builds shown in the book.
Why create a book?
It has been quite a while since there was a great “Introduction to Terrain Building” type of book on the market, so after five years of helping the community build their terrain on Youtube, it seemed right for Mel to be the one to do it. On The Terrain Tutor YouTube channel, Mel presents a lot of great ideas, techniques, materials, and tools in a handy, episodic fashion, but we know that not everyone learns in the same way. The written word (particularly when accompanied by great photographs) can help many terrain builders connect with the material covered in Mel’s videos. Helping others enjoy their hobby is one of the key drivers behind The Terrain Tutor, and Mel finds there’s certainly a lot of job satisfaction when helping others be happy is your living.
Mel is partnering with Dave Taylor, of Dave Taylor Miniatures, to bring this book to life. Dave has been involved in tabletop miniatures wargaming for almost 30 years, has worked in "the business" for 25 years, and has known Mel for a decade. Dave recently delivered his own book aimed at helping wargamers complete more of their wargaming projects more often – Armies & Legions & Hordes – which he successfully funded here on Kickstarter last year. Dave is running this campaign, and will be coordinating the layout, editing, publishing, and distribution of TERRAIN ESSENTIALS.
Of course, this campaign is also a bit of an experiment. If things go well, we may look into a series of more detailed books for a future campaigns.
Game Stamps are a map-making tool for role-playing games, which can be used right at the table as you play.
The Trailblazer stamps depict iconic terrain such as mountains, forests, or seas.
Whether you're preparing for a campaign or mapping the adventure as it unfolds, the stamps let you create attractive paper and ink maps in a fraction of the time it would take to draw them.
All of the artwork is compatible with 1" hexes and grids, making the stamps ideal for open-world games.
Stamp each hex as the players explore it, or pass the stamps around the table and create a shared world. No matter how many people contribute to it or how many sessions it takes to explore it, the map will be detailed and consistent.
Game Stamps are made of natural gum rubber, deeply etched to produce a high quality image. The rubber is precisely trimmed to avoid artifacts, and cushioned with thick foam to distribute pressure evenly, improving the quality of the impression. The hardwood mounts have an hourglass profile, making them easy to grip.
Each set comes in a cushioned chipboard box and includes an archival-quality ink pad.
A wonderful addition to the toolkit of any game group with a penchant for exploration. Whether you're creating a world ahead of time or improvising a hexcrawl on the spot, Brendan Day's Game Stamps will help you create a handcrafted map with speed and clarity. ~ Jason Lutes, author of The Perilous Wilds and Berlin.
Game Stamps are a great idea executed well. They're a welcome addition to my gaming library. I can't wait to see more! ~ Tony Dowler, author of How to Host a Dungeon.
Whether we use high quality pens and papers, or just scribble on the nearest scrap of paper, map making is one of the many hobbies within a hobby, that are part of being a gamer. When it comes to maps for fantasy games, there is an artistic quality to homemade one of a kind maps, that cannot be equaled. Game Stamps really do have that handmade look and feel. ~ Griffith Morgan, Co-Director of Secrets of Blackmoor: The True History of Dungeons and Dragons.
The Trailblazer stamps depict the following terrain:
Mountains Hills Grassland Swamp Forest (Deciduous) Forest (Conifer) Sea Desert Tower Village Castle or Walled City Megalith or Dungeon Entrance If you back at the Wanderer or Explorer level, you will receive a starter set containing 6 or 9 stamps.
The Wanderer level lets you choose either the Deciduous or Conifer forest, whereas the Explorer level includes both of the forest designs.
If you back at the Adventurer, Wayfinder, or Cartographer level, you will receive all of the designs.
The Wayfinder and Cartographer levels include 3 additional stamps, which depict individual trees.
1/2" Tree (Deciduous) 1/2" Tree (Conifer) 1/2" Tree (Leafless) You can use these smaller stamps to create mixed terrain such as forested hills, or to add variety to large sections of woodland.
All sets include a jet black archival-quality ink pad, but if you back at the Cartographer level, you will receive three additional ink pads in colors of your choice. I recommend Cobalt Blue and Vermillion Red, but other colors are available.
aPlace2Play Mega Terrain Tiles combine multiple tiles from our award-winning Terrain Tile system, to allow larger areas of coverage without compromising any of the design features and beauty of the original sets.
Mega Tiles have been designed to give you bigger areas of coverage to reduce the time of set up for your map. Each Mega Tile set consists of a variety of tile combinations, featuring 7-hex, 5-hex, 4-hex, 3-hex and even 2-hex tile groups, with variations of the mix of tiles being used to maximize the versatility in each set.
Our Mega terrain tiles are crafted with the highest quality material and a strong coating to stand up to repeated use. Each set is precision laser cut giving you a secure interlocking connection. And best of all the strong coating is dry erasable giving you the option to write directly on the tile surface. And, when you’re finished, simply wipe off your tiles and they are ready for your next adventure. The possibilities of what you can create are limited only by your imagination and now you can make it Bigger and Faster with the Mega Tile sets.
The Mega tile sets can be used alone or can be combined with our single hex tiles for maximum versatility and creativity.
Our first release in the Mega Terrain Tile series is the Road set which includes roads and a few trees. When you play your game using a traditionally printed map or board, the road is the same each time you play, but, when used with aPlace2Play terrain map system, you can create the direction your road will take; whether you want a straight direct route to get there quickly, or a road with Y turns or crossroads, the choice is yours. Setup is faster than ever with the addition of the Mega Terrain Tile Road Set.
Our Second release in the Mega Terrain Tile series is the Shore Set which includes a variety of water and shoreline options. The beauty of the open ocean with the transition to beach makes this an excellent addition to your high seas adventures. This tile set gives you a stunning beach to set your adventures to life.
Our Third release in the Mega Terrain Tile series is the Stars Set. In this set you will have a variety of stars in different size, shapes, and colors. With this variety of large stars, small stars, dying stars and so much more you can create an awesome imagery for your map. Whether you are looking for a white dwarf or a red giant, this set allows you a wide range of options and can be placed on you map in a single piece, making your set up a breeze. With these tiles and YOUR creativity, your game board will certainly be something to admire.
Our Fourth release in the Mega Terrain Tile series is the Grass Fill. If you are looking for open areas to fill your map with, then this is the set for you. On the front and back sides of this Terrain Set is the Green Grass File from our Land Series. The Grass Fill Tile set is available in our Mega Tile format or in our original 2.5" hex cut. Grab one of each for greater versatility in your map design.
Our Fifth release in the Mega Terrain Tile series is the Sand Fill. The front and back of each terrain tile has the Sand Fill from our Shore set, to give maximum coverage in your map. Would you like to extend the area of your Shore with a larger more expansive beach? If so, then this is the set for you. The Sand Fill set is being made available in both the Mega Terrain Tiles and the original 2.5” tile format. So, whether you are looking to expand the beach on your Shoreline or if you are staging one of the famous beach landing battlefields at Normandy you can make your scenario come to life with this Sand Fill set.
Our Sixth release in the Mega Terrain Tile series is the Trees & Hedges set. With the addition of the Mega Terrain Tile Trees and Hedges set, creating a wooded area is a breeze or how about a hedge row? With the new Mega Terrain tiles, set up is fast and easier than ever. Use Mega Terrain Tiles with the existing Trees & Hedge set to create the perfect cover for your gaming scenario.
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