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Last week, I posted pictures of one of the two D&D adventuring parties I am DMing (http://forum.reapermini.com/index.php?/topic/81365-my-dnd-adventure-group/). These were minis I painted about a year ago. As there is a second party, I wanted to post some pictures of it as well.
I painted the second batch of minis quite recently, I hope you like them. Here they are :
"60071: Eccardian Drovenge" is Alrune, a Tiefling druid who was raised by Ents. Taking a step back from it, I think tha the blue wasn't the best choice, I should probably have gone for brown on those blue parts. I love the mini but with all those little details it was quite a challenge to paint :
"03828: Crusader Champion (Sword and Shield)" is Guy Saint-Hubert, a human butter maker who decided to become a paladin of the goddess of death, justice and night to avenge his family :
"03476: Kasham, Reptus Wizard" is Kigozaloph Jeanpatrine, a Silver Dragonborn necromancer. I was worried about the metallic paint to make his skin, but i'm happy with the result :
"14567: BSG Hok Sergeant" is Miroslav Bulldosex (sigh), a Halfling fishmonger who decided to quit the civilisation and chose a barbarian life. All the pink marks on his skin are supposed to be scars but I didn't manage to make it obvious :
"14553: Arthrand Nightblade, Wood Elf Sergeant" is Polodriell, an Elf ex-soldier. He lived in a jungle, that's why his arrows are made with parrot feathers. I couldn't manage to make his eyes look good because of the cloak :
Before I moved I was working on a RPG campaign concept that I have not been able to get off the ground since I moved so thought I'd kick the idea around here in the off chance it might start a fire with someone else ...
So the game starts in an alternate reality with the gaming group stating them selves out as starting players, not 100% accurate but an alternate reality version of himself that fits into a starting player profile for whatever game system you like to use ...
Once stated out the players will get together for game night, in the alternate reality version of where your group gets to get her to play ... you get the idea, your playing a alternate reality version of you, but this alternate reality gets interrupted by an mini zombie apocalypse, a freak storm and weird lightning bolts that turn people into zombies ...
Being game nerds your group react accordingly and start putting down the zombies and figuring out what's going on ... a great opportunity to have some fun with the local peeps ... the players lern that the trouble is ruminating from a mysterious tower that appeared out of nowhere at a local golf course / sports field / etc large open spot ... the players gear up and do what players do, poke their nose in to fine a much queen rounding up zombie slaves to take back home with her ...
Only once the players take the evil much queen out do they discover her life sustained the tower in this plain, at the moment she died the tower and all inside return to her plane of origin ... the fantasy world of ...
The players and whatever firepower they have ammased now find themselves in a new world full of new challenges ... filled with your favorite minis of course ... they will have to find and ally with some locals to eat/learn to survive in their strange new world ...
As the year rolls round one customer seems to stand out more and more, the clan / tribe / town your players allied with are obsessed with collecting the skulls of their enimie race works/ lizard folk / whatever you have handy ... they must collect s quota for their gods before they return and time is running out ... the players must prove their worth and bag some skulls soon.
On the appointed time they come ... your allies see their gods descending in a chariot of fire ... your group see a drop ship with a party of powered armored warriors here to collect a pile of skulls and thank the locals for keeping the hostile race numbers down with a few thank you trinkets.
The warriors from space are sure to see you are different and take you with them to the stars ... and so begins the 3rd phasebofbthe game, space, the next frontier...
Start with zombie apocalypse, take you time ...
Shift to fantasy (magic = psychics) take more time ...
Shift to science fiction with alien vertions of the fantasy world ... all agreed to a wager over the planet, most skulls wins or something like that but limited to primitive tech only ... on the planet ... some argue the players are cgeaterd but thay have seen things wail on the planet that exsposes others as cheats ... thing go from bad to worse ... in just the way a GM can get some mileage out of ...
This is really sweet and a great introduction to Dungeons and Dragons. I’m kind of astonished — and delighted — that the news site Vox put it up.
A DCC RPG boxed setting for Lankhmar, officially licensed by the estate of Fritz Leiber. Adventure with Fafhrd and the Gray Mouser!
There are three basic pledge levels:
The PDF pledge level includes an electronic edition of the final boxed set. (Obviously there will be no box!) This level does not include any physical rewards, add-ons or stretch goals. The boxed set includes the core boxed set as described above. All electronic stretch goals (PDFs) will apply to this level. Some of the physical stretch goals will apply to this level, generally those that fit in the box. The final level includes the boxed set as well as the "print pack." All electronic stretch goals (PDFs) will apply to this level. All of the physical stretch goals will apply, as well. Those that do not fit in the box will be shipped in a separate "print pack." See below for more information on these stretch goals.
DCC Lankhmar continues a long tradition in RPG gaming, and we want to do right by the estate of Fritz Leiber. The stretch goals associated with this Kickstarter will help create an even more amazing tribute to the world of Fafhrd and the Gray Mouser.
Stretch goals fall into three categories:
PDF stretch goals that all backers receive Print stretch goals that can fit into the boxed set, which will be included with any pledge that has the physical boxed set The "Print Pack," which is a printed collection of the stretch goals which don't fit in the boxed set Here is a rough outline of possible stretch goals, which may evolve as the Kickstarter continues.
At $40,000: Cleared! We will add a new Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $60,000: We will print the poster map larger (included in boxed set)
At $80,000: We will add a second Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $100,000: We will add a supplement called "A Dozen Lankhmar Locations," which will provide information, maps, and floorplans on setting adventures in a dozen famous Lankhmar locales (including the Silver Eel!) (PDF for all backers; print copy in the boxed set)
At $120,000: We will add a third Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $140,000: We will add a supplement called "Random NPCs in Lankhmar," which will provide tables and information for generating random NPCs that your PCs can encounter in Lankhmar (PDF for all backers; print copy in the Print Pack)
At $160,000: We will add a fourth Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $180,000: We will add a Lankhmar-themed three-panel Judges Screen (PDF for all backers; print copy in the boxed set)
At $200,000: We will add a fifth Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $220,000: We will add a cloth map in the boxed set (print copy in the boxed set)
At $240,000: We will add a sixth Lankhmar adventure module (PDF for all backers; print copy in the Print Pack)
At $250,000: We will add send Michael Curtis to Houston for a week to research the Fritz Leiber archives in the University of Houston. We anticipate this may result in a new product of some kind to be delivered to backers of this Kickstarter, but exactly what we'll discover in the archives - and what product may result from it - can't be determined until Michael sets foot in the archives!
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