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First time making an opening post for one of these, so if I do it wrong I'm sorry.
Legendary Dragons: A 5e Supplement
Red dragons, black dragons, green dragons, gold dragons. They are great, but we’ve seen them before. What makes a dragon unique among all others of its kin? What is its history, what are its motivations, and most importantly, what makes it legendary? Legendary Dragons answers all this and much, much more!
Jetpack7 aims to bring back the mystery to Dragons and to make an "ordinary" Dragon encounter... extraordinary!
12 New Unique Legendary Dragons with Stretch Goals of up to 20 Dragons! We’re cooking up content for your 5th Edition game! You’ll not only have brand new Legendary Dragons and their lore to throw at your players, but some new monsters, too!
New Dragons New Wyverns New Drakes New Hydras Not only will GMs and Players get 12+ Legendary Dragons (with the option for up to 20), we have some other dragon-related goodies that we are planning:
New Kobolds New Dragon Races New Lairs Dragon Cults Dragon Riders Dragon Hunters Dragon Hunting Factions Dragon Hunting & Monster Hunting Economies New spell components you can only get by hunting Dragons Enhance existing spells with your new Dragon spell components Dragon hoard Items Dragon Tactics and how to use Dragons effectively in your game! Aerial Combat Options And much, much more… Legendary Dragons is estimated to be at least 100+ pages.
We also teamed up with some of the best 5E writers in the biz!
• James J. Haeck: Lead Writer, at D&D Beyond. Co-author Waterdeep: Dragon Heist and the Critical Role Tal'Dorei Campaign Setting. DM of @WorldsApartShow
• Dan Dillon: Writer, Tome of Beasts and Creature Codex from Kobold Press, Dungeons & Dragons Adventurer’s League, Rogue Genius Games, Legendary Games, Rite Publishing.
• Cody Lewis:YouTube creator. D&D Twitch Streamer. Dungeon Master. http://youtube.com/taking20. Mad mind behind Save or Dice.
• Jim Pinto: Writer: Legend of the Five Rings, Warlord, Protocol, Praxis, The Carcass, George’s Children, World’s Largest Dungeon,Gods and Goddesses, and Masters and Minions.
In our earlier supplements, we didn’t skimp on art. In fact, when Jetpack7 was created, we set out with a goal of having the best art in the industry!
In Legendary Dragons, you can bet on seeing many full-color, full-page, high-quality art pieces produced with the same care and attention as our other supplements.
Check out some of the Dragon related art we have done for other companies!
Insight Check? Wyvern with and without saddle concept Legendary Dragons has some of the most experienced and talented industry vets working on it. Some familiar names and projects are listed here!
James J. Haeck, Lead Writer, @DnDBeyond. Co-author Waterdeep: Dragon Heist & Critical Role Tal'Dorei Campaign Setting. DM of @WorldsApartShow Dan Dillon, Writer, Tome of Beasts and Creature Codex from Kobold Press, Dungeons & Dragons Adventurer’s League, Rogue Genius Games, Legendary Games, Rite Publishing. Cody Lewis, YouTube creator. D&D Twitch Streamer. Dungeon Master. http://youtube.com/taking20. Mad mind behind Save or Dice Jim Pinto, Writer: Legend of the Five Rings, Warlord, Protocol, Praxis, The Carcass, George’s Children and World’s Largest Dungeon. David Gene Adams, RPG author that has been making content for D&D since 4th edition. Catch his stuff on the DMsGuild and Jetpack7's blog.
Daniel Colby, Dungeon Master by day, mad illusionist by night! Blogger and contributor to Jetpack7.
Aaron Hübrich, Writer/Artist/Designer. Publisher at Jetpack7. Creative director at Conceptopolis, a company that contributed hundreds of art pieces for the Dungeons & Dragons 5th Edition core books. Aaron has been playing Dungeons & Dragons since there were yellow character sheets that didn't take to erasers very well... and has fond memories of THAC0.
Conceptopolis, LLC, Artwork: Major art contributions to Hasbro, Mattel, Marvel, DC, Wizards of the Coast, Lego, Sony, Square Enix, among others.
Published by Jetpack7: Gods and Goddesses and also Masters and Minions—both successfully funded on Kickstarter. Published and delivered to backers in 2017 and 2018.
WE ARE LIVE... https://www.kickstarter.com/projects/272456130/talon-games-cav-strike-ops-iii
If anybody here loves cavern terrain and missed DF's first cavern KS KS2, this spring/summer around June DF will have KS6. The theme of KS6 will be Return to the Caverns and should be great fun for those who took part in KS2 or those who are new to DF.
DF had this to say and showed the below teaser pics
We're doing for Caverns what Dungeon of Doom did for Dungeons. A whole new batch of fun pieces to enhance your existing collection, but also completely stand-alone.
Some of the key features:
New Core Shapes (diagonal wall, convex curves, 1" pieces, etc)
Elevation (with stuff that's impossible on graph paper...)
Negative Space pieces (and new Terrain Trays)
Flashy Pieces (Magnets & LEDs)
Large pieces (4x4 and larger)
I know what you are saying...another WIP by Jasper? It will never get finished, just like all his other WIPs!
This is likely true (the first step is admitting you have a problem) but the difference here is I'm not painting these guys currently. I will eventually....in theory, but that's not why I'm starting the WIP.
So, if you are unfamiliar, or just don't know the name of the book series, A Song of Ice and Fire is the name of the fairly obscure book series they made into that niche little TV series they have to stick on Sunday nights, A Game of Thrones.
CMoN worked with Dark Sword Miniatures (I expect there were some licensing reasons as DSM has made some spectacular Martin approved figures from the series in the past) to produce a full blown tabletop game based on the books (not the show, so don't expect Tyrion to look like Peter Dinklage). This is a full traditional type tabletop game, with units, movement trays, etc. Not what I'm used to with CMoN, but they seem to have done a pretty good job with it, and are backing it up with new armies and units coming out any time now.
Of course, being CMoN AND Game of Throne, the kickstarter did pretty well, and the number of figs that came were....
So, as mentioned, units and movement trays. Movement trays are great. They keep your unit organized and make it much easier to move them around. They also make facing and alignment for engagements easy.
But the problem with them is that people are clumsy. So far in every game I've played me, or my opponent (but usually me) has dropped a tray. Usually only an inch or two to the tabletop, but still...
As I'm on an ASOIAF (awesome acronym...) facebook group, this seems to be a common issue. And everyone uses the common solution that movement tray based minis games have been using for decades. Magnets.
Back when I played Clan War (and Gencon was still in Milwaukee) we used flat metal sheets for the trays, and stick on squares of magnet on the bases. But now we live in the future! where itty bitty super powerfully magnets are easily available.
So today I'm trying out magnetizing this unit of Stark Sworn Swords.
Following a post I read a while ago in the Facebook group, I ordered a bunch of 5mm x 1mm magnets.
The first thing I do is grab a scratchy something (in this case a triangle file) and scratch an X into one face of a bunch of the magnets (I'll do them all eventually).
Then I picked a test subject and glued one as centered as I could get it. I'm putting the scratched side into the glue as the scratches might help it adhere better and so I don't have scratches showing on all the bottoms. It doesn't matter as long as you're consistent.
Once it dried a bit I needed to see if this would actually work. As these are pretty thin magnets and imported from a company I'd never dealt with before (but who sell really inexpensive magnets) I wasn't sure how strong they would be.
So I picked what should be the worst spot on the movement tray, where CMoN put their logo, put the fig in the spot and just held a magnet to see what it would do.
Seemed to lock on pretty good so time to test!
Even with a few good shakes our test Stark seems to have held. Excellent!
Time to glue the rest on.
Glue should be dry now after all this typing, but its lunch so I'll see if I can get the movement try magnets glued on after a bit.
I was in on the Chibi project they did earlier this year and it was delivered on-time and the quality was good. This looks like an interesting assortment of figures, including good deals on bunch of Heartbreaker stuff!
Not All Minis go to Heaven
Impact! believes that lost and forgotten or unmade miniatures shouldn't stay lost to the hard drive abyss they've been relegated to.
Whether they were from discontinued lines, failed or undelivered projects we think they deserve to be resurected, brought into the light, and that's why this project is dedicated that end.
Today we give you a chance to get minis that are either no longer available, or never made it the light of day.
Over the past year Impact! has reached out to different Kickstarter Creators whose lines of miniatures failed to fund, were never got delivered or finished, or simply were discontinued after an initial printing run.
We've licensed or outright purchased everything shown in this project and now all that is left raise the capital for molds and materials and bring these amazing miniatures to backers to you, your friends, and your families and for gamers on tables everywhere!
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