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Sound Off for CAV II KS!

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3 hours ago, Humansquish said:

Tigers!

 

Tigers.jpg.5f24db99893e0e58f4dd4fcb04c0814b.jpg

So I have been meaning to ask what are the unit sizes this would represent?  Regiment?  Battalion?  Need to play this game with you and have your use just these to see how that would go for you.

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The World Wildlife Fund would like to thank you for bringing Tigers off the endangered species list.

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21 hours ago, Looter said:

So I have been meaning to ask what are the unit sizes this would represent?  Regiment?  Battalion?  Need to play this game with you and have your use just these to see how that would go for you.

It's a little difficult to say, since the different factions use different unit breakdowns. For the Ritterlich Republich, though, 4 CAVs make 1 Schutzentroop (an Adonese Troop or an Almirithil Squad) , 4 Schutzentroops (16 CAVs) make 1 Schwadron (an Adonese Company or an Almirithil Platoon), and 4 Schwadrons (64 CAVs) make 1 Abteilung (an Adonese Battalion or an Almirithil Company). With 52 CAVs, it's probably an under-strength abteilung, with 3 schwadrons plus a befehlstroop to command them.

 

For larger sizes, 4 abteilungs (256 CAVs, or roughly 5 times as many CAVs as seen here) is  a (Ritterlich) regiment, and 4 regiments (1024 units, or around 20 times as many CAVs as seen here) is a (Ritterlich) brigade, with example units seen in the core book. For NADO, 4 battalions (256) make a regiment, seen in the core book, and 3 regiments (768) make a division, also seen in the core book. For the Almirithil, 4 companies (256) make a battalion, 3 battalions (768) make a brigade, and 2-3 brigades (1536 - 2304) make a division, against with examples seen in the core book.

 

Edit: and apparently I can't count. That's 4*11=44, not 4*13=54. So a little under 3 schwadrons, then.

Edited by SparksMurphey
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I am about 2/3 done assembling. Bag B is all that’s left. I need to find my airbrush in the basement to basecoat everything.I am looking forward to my table full of CAV photo.  Loving these minis so far!

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I hate you all. Although given that for all four (3 bones, 1 cav) kickstarters I've received my stuff early due to international shipping issues, I suppose it's fair for you guys to get lucky this time.

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2 hours ago, Dilvish the Deliverer said:

I now need to punish past me for not going in on this KS.

 

There is always retail I guess.

Future you should also be informed that there's a third CAV KS coming up later this year!

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On 4/20/2018 at 9:17 PM, Humansquish said:

Tigers!

 

Tigers.jpg.5f24db99893e0e58f4dd4fcb04c0814b.jpg

Nice!

I've only started assembling mine, and I picked up a little bit of each of the old sculpts.  So far I have assembled one each of Chancellor, Wyvern, Bishop, and Ogre; four Manticores; and two Lynx (Lynxes, Lynxi, Lynxseses?).

 

And I'm probably going to need to cut more bases.

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10 minutes ago, Maredudd said:

For those assembling, do you assemble prior to painting?

 

Generally, yes.  Occasionally, depending on the design, I'll leave off the arms or shoulder weapon launchers so i can get to the torsos (Dictator is an example) and attach after painting.

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1 hour ago, Maredudd said:

For those assembling, do you assemble prior to painting?

Depends on the model.  For the smaller ones, yes.  For the larger ones I partially assemble.  I put the legs and bases together and the torsos and arms, then paint separately.  With Bones I'm contemplating leaving the torsos unglued to facilitate dramatic in-game positioning since they do have a tighter fit than the old metal models.

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4 hours ago, Maredudd said:

For those assembling, do you assemble prior to painting?

 

 I assemble first.  I tend to leave the torsos and arms unglued if they are snug enough so I can keep them poseable.

 

I don't think I have fingerprints at the moment from all the gluing!

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5 hours ago, Maredudd said:

For those assembling, do you assemble prior to painting?

 

I assemble as much as I can without making it impossible to reach anywhere (like the underside of a CAV torso); then I usually paint the hard-to-reach spots and finish assembly before painting the rest of the model. With Bones I feel it's more viable to paint unassembled if that's your preference as there's less risk of paint chipping during assembly compared to metal models.

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