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Got a second wing of skimmers to get together and a few more conversions to hack up but the Kulathi Horde is starting to take shape ... 3 strike units to the left, 3 fire units to the right, 2 hound assault up front, 2 heavy weapon teams and 3 command elements in center with skimmer fire support wing around back (skimmer assault wing and ace special in the works) ...
Some paint and basing to go ...
Thank you again Bob Ridolfi for the Kulathi and Kevin Williams for the Hounds of Tindalos ... im sooo glad you can sculpt better than I (try to) paint.
With a certain sale going on at a certain large toy store I took a look at what I might stumble across ... and at less than one dollar each ... Skylanders jet stream ...
Yeah it will need a new paint job ... and a flight stand ... but a few attack wings could round out my Kulathi army ...
With the arrival of a load of bases my growing Kulathi force have started to take shape and I thought I'd share the frce development ... starting with the command section...
To the right the yet to be painted artillery observer and spotter ... to the left medic and orderly ... center is the force commander and aid ...
Next up inter basic grunts, the Strike teams ... with more waiting fore base coat ...
Then we have the Fire teams, supporting the strike teams advice. ..
Sweeping around the flanks or charging up through cover is the Hound teams ... with specially bread and trained Kulathi to keep up with the hounds greater speed on the battle field ...
A most resent development are Kulathi heavy gunners ... packing heavy fire power for structure breaching or armored vehicle hunting ... a preview below ...
Striking with ruthless determination and single minded ferocity thr Kulathi have quickly established a reputation as deadly and efficient combatants on almost any battlefield.
Started building a Kulathi battle force and colony outpost for their Kuden-3 outpost, in the Beehive star cluster, in the crab nebula ...
Having 3 fingers a hand and 6 limbs the number system fore the Kulathi is based on 6 ... with 2,3 and 4 also prominent, so I based there units on 6 ...
An officer (2 pistols = smg) 3 left hand smg and 2 right hand automatic rifles make a strike team ... no other unit types teams can exceed the number of strike teams.
The fire team has 1 officer 1 smg and 4 auto rifles ... a longer ranged bite.
I'm also adding a few hound of Tindalos units (4 with 1 smg and 1 officer kulathi) with bigger things in the works ...
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