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In the Storm King's Thunder campaign I'm playing in we've had 2 encounters with an ancient blue dragon named Iymrith. I don't have a painted blue dragon... And my very pregnant DM isn't going to get one bought and painted before we need her, so...
Digging through my minis, I figured Narthrax was as close as I've got. It was going to be blue anyway (or dessert sands brown) so that was my top choice. I also thought about the wizkids dragons, but the FLGS only had the green, and I wasn't all that impressed with the sculpt. I'd rather drop $30 on another Narthrax if I'm gonna paint a brown one in the future.
Tonight I pulled her out, scrubbed her down, and started working on her base.
She could probably for on a smaller base, but with her wingspan, and the fact that she's an ancient dragon, I figure she deserves it.
and the cork will give her some extra height.
It helps her look even bigger as compared to Blightfang!
More to come!
Here's Niles Nimbletoe, the Rogue in our D&D group. 02769, Woody the Halfling Ranger is Dark Heaven Legends model sculpted by Werner Klocke.
It's a model I had already painted a long time ago. I refreshed the colors and I added mud on his coat. This little guy is so tiny I monted it on a 20mm base.
Forests in fantasy roleplaying games are dark places, full of secrets. With this project, we bring the Old Margreve to the 5th Edition of the world's most popular RPG. The Margreve is an ancient, enchanted forest that defends itself from those who come to cut its timber, poach its creatures, or steal its magic. Within its borders the Old Ways are strong, the word of the druids carries great weight, and griffons, dragons, and stranger creatures nest and hunt, undisturbed by humans, dwarves, or other lordlings.
Until your adventuring party shows up. Then things get really interesting.
The Margreve Kickstarter offers three main elements:
1) the Tales of the Old Margreve adventure campaign hardcover for the GM, with adventures from levels 1 to 10
2) a Margreve Player's Guide softcover book of new player options, including new races, druid and ranger subclasses and tools, backgrounds, and forest-themed spells.
3) (if unlocked) a set of thick cardboard standups, the Margreve Pawns, which are similar to those created for Tome of Beastsand the Creature Codex. Here is a small sample of what that would look like; we anticipate producing 150 to 200 pawns (depending on stretch goals).
Together with some book-expanding stretch goals, this project provides new deep-forest character options and a full sequence of adventures to draw adventurers into the wilderness and keep them on their toes.
WHY KICKSTART THIS?
Initially we debated this as a softcover adventure collection, but we soon realized that it was large enough and compelling enough to make into a hardcover volume playable in 5th Edition fantasy campaigns, together with a player supplement. Why not go big?
Kobold Press is doing something a little different with its digital offerings this time. We're putting our effort into the two print books, and possibly a custom set of pawns—and digitally, full sets of virtual tabletop (VTT) files. That means that we'll have the Old Margreve adventures and source material available on Roll20 and on Fantasy Grounds shortly after the hardcover and softcover volumes ship.
With terrific map management, full suites of digital tokens, pre-set monster stats, and more, virtual tabletops make it easier than ever to just sit down and play. The VTT packages for the Old Margreve will be extensive and include everything provided in the print edition—plus the flexibility and speed of online play. We're partnering directly with Roll20 and Fantasy Gournds, two of the leading VTT companies, to make these digital versions complete and powerful.
The designers on this project include lead designer Matt Corley plus contributing designers Dan Dillon, Jon Sawatsky, James Introcaso, and Wolfgang Baur.
They build on earlier Margreve work by Richard Pett, Ben McFarland, Tim & Eileen Connors, Dan Voyce, Michael Furlanetto, Wolfgang Baur, and others.
Shipping costs from the US to anywhere outside North America have risen sharply in recent years, so we are once again partnering with groups in Canada, in the EU, and likely in Australia (depending on the volume of backers there), and if so then Kobold Press will pay customs and import duties for those packages.
Our best guess for those Canada-friendly and EU-friendly costs right now are roughly $22 shipping for Canada and roughly $30-and-a-bit for shipping to the EU. We do not have an Australia estimate yet.
To calculate shipping to your location from the US, you can use the US Postal Service calculator and assume a Medium size flat rate box: https://postcalc.usps.com/
This weekend I painted up half the bones Familiars 1 set—the wolf, bat, and cat—as part of my plan to make it through some of my backlog. It’s been a really rewarding and fun set to paint, none of the minis take long, and despite the most of the figures being tiny the easy access to reference material made them pretty straight forward.
I'm slowly working through all my minis up on corks. This one is a hero character fig from the third Star Hat Miniatures kickstarter. I guess I’m happy enough at how its come out at least as far as I just do simple paint jobs to tabletop. The fig is metal and had an intrinsic base that I extended out with some poorly applied greenstuff, and made the skull at the same time.
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