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Boaz

What was your favorite D&D game hack ?

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 Way back in 2nd edition I ran an "immortals" campaign where the players rolled up normal AD&D players then added Vilians and Vigilantes powers ... ended up with a CN Barbarian with strength / telekinesis / flight ... a LN paladin with electro magnetic powers and a NG thief then mage vibratory enpowered player ... the players had a blast being super powered players and it added a nice range to 2nd edition ... even when they finally killed the recurring vilian , a immortal red wizard of thay with the power to teleport self or others , who , once finally killed by the PCs had wished to come back to drink the blood of his enimmies ... showing up several episodes later as a vampire ... for a spectacular second big kill that S.O.B. bash ... couple of years of fun that was.

 

 What was your most memorable game hack ?

Edited by Boaz

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By hack, you mean fight? Most epic villain throwdown? I once ran a 2nd ed game based on the story of Rikki-Tikki-Tavi from the Jungle Book. With giant intelligent cobras for Nag and Naigina, one additional giant snake for the krait and Kercpa and Raven-kin (and I think a were rat, I'm not sure it's been a while )for the various other denizens of this former giant castle. For the family it was and out cast family of elves occupying the main part. The party ambushing Nag and then hunting down Naigina in her den ended up being pretty epic, with the ranger leaping to one of the snakes back and trying to stab and hold on and the big Minotaur nearly dying from a nasty venomous bite. It's been one of the most memorable sessions I have ever run. I even did Nag's big speech when I introduced him.

Edited by EvilJames

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I think he means customization. I know my Hubby (DM) alters the game to suit his purposes. He's incorporated stuff from other games, other editions, and just made some stuff up on his own. But he's been playing for 20+ years, so he knows the game pretty well. 

 

My favorite thing he did for me was create a new mage class for me, Doll Mage, who makes living dolls. Not like golems, but dolls that have their own life force. It was insanely fun for me to have a teddy bear run around with me. :wub:

Edited by redambrosia
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Ah. I modified the Tinker Gnome tinker class into something vaguely playable for my Spelljammer game so one of my friends could play one. He had a steam and radiation powered laser cannon that he modded up every level or so. In a game I wasn't running we had a DM that liked using the I.C.E Crit charts in D&D. Otherwise I never really did any major modding of the rules just the standard simple house rules that you then forget are house rules. I would on the fly monsters in 2nd ed a lot I suppose.

Edited by EvilJames
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6 hours ago, redambrosia said:

I think he means customization. I know my Hubby (DM) alters the game to suit his purposes. He's incorporated stuff from other games, other editions, and just made some stuff up on his own. But he's been playing for 20+ years, so he knows the game pretty well. 

 

My favorite thing he did for me was create a new mage class for me, Doll Mage, who makes living dolls. Not like golems, but dolls that have their own life force. It was insanely fun for me to have a teddy bear run around with me. :wub:

 

Oh gawds, I could just imagine some of the enemies... Aww, isn't it adorable, and cu.... Ow.  OWWWWWW that hurt you darn thing...! ... Followed by a teddy bear going berserk... ^_^

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 Ether or, hacked the system or the most erstwhile ... or even the players ...

 

Played l around a lot with I.C.E. combat charts ... H.P.s ×2 to survive ...

 

 Had a player join a group around level 7-8 ... asked him what he wanted to play and he said whatever ... enter the pixi ... who was really a youngish gold dragon being punished by a high druid for recklessness in the forest ... he had to earn his dragoness back ... a few levels later he let out his first fire breath in game and a fee jaws dropped ... never underestimate a pixi with an attitude.

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 In 4E, the druid's Wild Shape was basically just cosmetic - you kept all your regular stats and had to take utility powers to get things like flying shapes, etc.

Now the fact that you kept all your own stats often led to silly things like talking animals, fish riding on horses, horses riding on horses, etc...

 

It also meant that, since you turned into an animal of your own size, and kept all your abilities... A pixie druid could become a flying bird at level 1, and pixies could pull off some mild shenanigans with aerial charging that were only enhanced by being a Predator Druid. Thus the "Pixie Preda-Charger" build was born, which with the right magic items allowed you to be a passable striker.

Yes, ladies and gentlemen, by RAW in 4E you could play  a talking crow as a D&D character.  :bday:

 

And that character build with a bit of refluffing led to Jack Daw. :B): 

 

Jack was a member of a race of shapechanging crow spirits from the Feywild, whose druid powers were all natural abilities possessed by his race, and in his humanoid form, instead of pixie wings Jack had four crow feathers.

Jack had been lazily flying around in the Feywild on a warm summer day when the Raven Queen had flown by in her raven form. Jack immediately fell in lust, and began chasing her. She led him on such a merry chase that he had followed her right into the material plane and gotten stuck here. Lacking anything more interesting to do, Jack became an adventurer. While adventuring, Jack would spent most of his time in the shape of a talking crow that usually sat on the party wizard's shoulder pretending to be a familiar.

 

I played Jack with as many crow-like traits as possible. He was loud, raucous, sarcastic, loved shiny objects...  And occasionally liked to snack on dead things.  ::D:::D:::D:

 

Edited by Mad Jack
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We ran a short campaign of a cuthlhu/Dresden RPG hack.  Is that fair game?  Gave the investigators a fighting chance of staying sane and succeeding.  Eventually the party subcummed to the darkness but the whole game was lighter and less melancholy.

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I turned 3e D&D into a mash-up of Mobile Suit Gundam and Armored Core once. The players not only built their characters, but then they also got to build a mobile suit using parts from the UC Gundam timeline. You could have stuff like an RX-78 torso on top of Dom legs with one Zaku II arm, one GM arm, and the head from a GM Sniper II Custom. Characters could use their feats or spells or whatever while in their mobile suits, and actual mobile suit combat was handled through various skill checks.

 

It was weird. It didn't really work, but it was also pretty cool at the time because my friends and I were super into Gundam at the time.

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 I never finished it (or got anywhere close to a usable ruleset), but at one point I was attempting to mash together a Transformers RPG out of 2nd Ed. D&D, CAR WARS, and GURPS...

 

 

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I designed a 600 ton Armed Trader for Traveller.  Drew the whole design in AutoCAD and tried my best to emulate the style and drawing format used in Traders and Gunboats.

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A friend ran a campaign where the players were the salesforce for Avon Cosmetics. Beat down the door, kill the monsters, collect their "pin money".

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4 hours ago, etherial said:

A friend ran a campaign where the players were the salesforce for Avon Cosmetics. Beat down the door, kill the monsters, collect their "pin money".

 

That's actually pretty funny. A few years back, when 5e was brand new, I ran a Dragonborn Pact of the Tome Warlock with the Great Old Ones patron and he ran around proselytizing for Cthulhu. Except he never spoke out loud, he just used the Great Old One's Awakened Mind ability because it meant that he didn't need to know the target's language. All that was needed was for the target to speak any language at all and they could understand his telepathic missives.

 

So he'd go to the town square or whatever and start a 30ft radius telepathic broadcast to everyone, espousing the glory of Cthulhu. Except since it wall all telepathic, he'd just be silently smiling awkwardly the whole time that he was blasting thoughts into other people's heads.

 

I made that character as a response to the DM not allowing me to make a drunken bar brawler dwarf, because I wanted to use the Open Hand monk and he said he didn't allow Asian themed stuff in his game. He told me I should make a fighter instead, because "it's all the same and it doesn't have that stupid wuxia stuff" despite the fact that Open Hand doesn't really get much in the way of the wuxia stuff and is basically just a martial artist that knows pressure points and meditation. So instead I made the most off the wall, non-serious character I could just to drive him crazy in hopes that he'd relent and say "fine, make your monk!" It almost worked, after I proved to him that in the book there's nothing that says the target of my telepathy can tell where the messages are coming from, and since my character never spoke no one would have any reason to suspect it was him because they knew his voice or whatever. It's also not a magical effect, so they couldn't detect where it was coming from that way. Really put the kibosh on his "the guards arrest you for harassing people" attempt.

 

But that game only lasted a couple sessions and devolved into comedy almost instantly anyways. Such is the nature of a D&D game starring Mt character, a narcoleptic and elderly Paladin, and a barbarian with an Int and Wis that were both in the low single digits(he was basically Lenny). And that's also the nature of D&D games that get started at Pennsic and have no hope of ever continuing after the event is over.

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21 hours ago, Unruly said:

 

That's actually pretty funny...And that's also the nature of D&D games that get started at Pennsic and have no hope of ever continuing after the event is over.

I forgot to mention, their battlecry was "Avon Calling!"

 

My last tabletop campaign almost had a session at Pennsic since half the players would be there anyway and one player's brother and SIL would be available to NPC.

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6 minutes ago, etherial said:

I forgot to mention, their battlecry was "Avon Calling!"

 

My last tabletop campaign almost had a session at Pennsic since half the players would be there anyway and one player's brother and SIL would be available to NPC.

At Total Con this year, a guy was tellimg me about his Bard, Jake from State Farm.  Went around trying to sell all of the villains insurance.  Quite humorous.

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