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Boaz

What was your favorite D&D game hack ?

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We created our own character classes, weapons, spells and what not. We also grafted bits and pieces of other game systems if we found something we liked or that worked better for whatever we were playing at the time.

We were very slow to warm to the idea of modules (what we referred to as "canned adventures") and more often than not would just use them as a quick floorplan that we would fill with our own stuff and random generated encounters. There were a few exceptions such as "The Dark Tower" and "City State of the Invincible Overlord".

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Back in AD&D 2e days,  I once started a campaign about a world essentially going to war over an elf having become a paladin. Group scattered into the four winds before I could take that to its planned conclusion, which was to be a rather cosmos-shattering even that would make 'forbidden' race/class combinations the norm.

 

Unlike the actual transition to D&D 3rd ed., mine would've also seen gnomes become master reanimators obsessed with the Necrognomicon.

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