Jump to content


Recommended Posts

That's coming along nicely. I like the naturalistic creases and folds in the fabric; it always works out so much better from a life model than from the imagination.

  • Like 2

Share this post


Link to post
Share on other sites
21 hours ago, MojoBob said:

That's coming along nicely. I like the naturalistic creases and folds in the fabric; it always works out so much better from a life model than from the imagination.

So true! haha Much to the chagrin of my family members who are never excited to model for me!

  • Like 3

Share this post


Link to post
Share on other sites
21 hours ago, Rainbow Sculptor said:

So true! haha Much to the chagrin of my family members who are never excited to model for me!

 

Bribe them with Ice Cream.

  • Like 2
  • Haha 1

Share this post


Link to post
Share on other sites
4 hours ago, TaleSpinner said:

 

Bribe them with Ice Cream.

Or cookies.  Cookies can work as a pretty good bribe too. 

Share this post


Link to post
Share on other sites
5 hours ago, TaleSpinner said:

 

Bribe them with Ice Cream.

 

41 minutes ago, WhiteWulfe said:

Or cookies.  Cookies can work as a pretty good bribe too. 

I shall heed these words and lure my victims with confectioneries in the future

  • Like 2

Share this post


Link to post
Share on other sites
41 minutes ago, Rainbow Sculptor said:

 

I shall heed these words and lure my victims with confectioneries in the future

Of course, that only works until the grow up to the age of "No thanks, I'm watching my carbs" 

  • Haha 1

Share this post


Link to post
Share on other sites

So today's update is less than awesome. The last few days here has been a humid thunderstorming nightmare which made most of my work yesterday just trying to get clay to stick to the figure. I sat down in the studio today and decided that it wasn't worth trying to save so I ripped off the arms I had been working on and decided to put the base layer for the tail instead.

 

This will be baked and then I'll layer the actual fur of the tail on top. If I tried to sculpt the fur straight away with this thickness it would move all over the place, I'd inevitably create air bubbles which would crack the figure when baked, or at the very least force me to spend much more time than necessary. So I bake the basic shape which gives me a firm base to build on making it much easier to layer the textures I want and much less chance of creating air bubbles in the clay.

 

Tune in next episode for fur!

 

IMG_20180622_161617.jpg

  • Like 8

Share this post


Link to post
Share on other sites

As promised, fur. I was really struggling with air bubbles and was almost sure i didn't get them all out before baking. My plan was to let the clay crack, use an exacto to cut off the damaged parts and simply repair that section as opposed to spending more hours trying to work out the air bubbles beneath the texture. It may still surface in later bakes but for now, all is well. 

IMG_20180623_141415.jpg

Personally, I really like the more Disney-esque look of the smooth face on my figures. However, I got some very good critique from Michael Proctor during the last ReaperCon when he told me that without texture on the face it makes it harder for painters to paint and in general gives the figure a helmet type look. I definitely could see what he meant and have tried to improve my sculpting accordingly. With the last figure i simply covered the face with the same hair texture I had given the rest of the body. This time around I want to try something different and possibly reach a happy medium? I saw this photo and I really loved the movement and the implication of fur without it needing to be everywhere. So I'm using this as inspiration for this sculpt and we'll see how it goes.

285b3467da58d7ba7ce73a25b299d81c.jpg

  • Like 9

Share this post


Link to post
Share on other sites

Well, I got the basic structure for the front arm sculpted. It needs to be thicker and i'll adjust that in the upcoming fur layer. I attempted the implied fur on various parts of the face but this seemed to be the best solution. The back of the head still needs refinement before i'm ready to bake but solid progress was made for the day so I'll pick it back up tomorrow.

 

IMG_20180625_141547.jpg

  • Like 6

Share this post


Link to post
Share on other sites

It's difficult to work while traveling and visiting family but I managed to sit down for a couple hours to refine the fur on the head. I might call this part done and move on. I may touch stuff up for another hour, idk haha 

IMG_20180628_093946.jpg

  • Like 8

Share this post


Link to post
Share on other sites

Hit quite a few problems. I needed more space at the bottom for boots because I made him too short.

So, I pulled the wire out of the cork a bit more and put some tough boot shapes in. I added a wire for the scarf, covered that in GS, and I'm starting on the cloth texture for that. I also made the front arm too long so I had to compensate for that by moving the beginning of the hand up a bit and chopping off some wire.

I took off the hair from the back of the head cuz I wasn't happy with it. Then I finished sculpting the arms and base hands shapes. Tomorrow will be another long work day so we'll see how much I can get done.

IMG_20180702_123048.jpg

  • Like 12

Share this post


Link to post
Share on other sites

Great work and thanks for the explanations

 

Loth

  • Like 1

Share this post


Link to post
Share on other sites

Ok, one step back and two ahead again today. The wire I used yesterday for the scarf was just too big to work around so I ripped it off and tried again. I didn't have a small enough wire so I twisted together a few strands of itty bitty wire I usually use for fingers. 

So, new shapes for the scarf but I'm much happier with how it's coming out this go around. As @tailspinner always says "become friends with the scalpel". 

I also did the fingers for the front hand which should be ready to add the glove on top of tomorrow.

 

IMG_20180703_155349.jpg

Edited by Rainbow Sculptor
  • Like 11

Share this post


Link to post
Share on other sites

Still making back and forth progress. I took the temporary boots off and added some more GS to fill out the calves which will make a better structure to build on top of. Finished the scarf, front shoulder pad, and glove on the front hand. I also made a wireframe for the dagger that he'll be holding and coated that in an Apoxie/GS mix. 

IMG_20180706_115746.jpg

15308964199762404188723154243922.jpg

  • Like 9

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Al Capwn
      Howdy y'all!
       
      I know I am rather new to the forums but I thought I would introduce a bit of what I have been working on pre and post ReaperCon 2018. No doubt I have met with some of the forum denizens here, most notably @Green Eyed Monster for sure. Hopefully my presence here will be a welcome and fruitful one, and I look forward to talking and learning from all of you! 
       
      A few months back I decided to pick up Zombicide: Black Plague, and before I knew it I was neck-deep in medieval zombies. I told myself I would save  the heroes for after ReaperCon to employ some of the techniques and improvements I would have learned. I... uhh... sorta did that. Let's just say I quickly became tired of the derth of zombies and wanted to focus on more...noble...aspirations.
       
      The Goal: Get 'er done. Preferably by the end of October. Because what better way to say 'Thriller' like a box o'zombies. I am shooting for tabletop standard for the standard fodder zombies, with tabletop+ for the heroes. Not quite display level, but certainly a cut-above your bog 40k Guardsman (ifyaknowwhatimean hashtag don't_tell_the_commissar). I am loosely following the box artwork along with Sorastro's YouTube series, but I certainly am not married to everything. I will try to make a note of any techniques I employ that I have learned either from class, trial and error, or from online tutorials.
       
      Since this is my first original content post here, please let me know if I am doing anything incorrectly or against forum etiquette, as this is not my normal venue for sharing!
       
      So grab a cup and buckle up, cuz we are fixin' to see a whole lot of pictures of the scenic countryside of Zombicide: Black Plague.
    • By Dragoneye
      Playing with Secret Weapon Miniatures weathering pigments (finally...) Making a rusty wrought iron fence is really fun! I think I need to add a few more shadows to make the bits pop. I'm pretty happy with this, but C&C welcome and appreciated!



    • By Kharsin
      Okay! I'm starting this post to keep track of the miniatures I've painted in one place. Just ignore if you've seen them already! 
       
      1. Barrow Rat (LTPK1) Finished (11.14.2013)
       
      2. (Actually don't have this one on this board! LOL!)  06023: Anhurian Swordsmen ???
       
      3. 02924: Bertok, Barbarian (LTPK4) Finished (11.18.2013)
       
      4. P02741A: Nymph (LTPK4) Finished (11.21.2013)
       
      5 & 6. 02811: Dain Deepaxe & 02823: Rasia, w/Spiked Chain Finished (1.29.2014)
       
      7. 14536: Varaug, Orc Warlord (Alternate Sculpt) WIP & Finished (2.16.2014)
       
      8. 14645: Bladesinger Sister "Phoebe" WIP & Finished (3.4.2014)
       
      9. Jazzy's Garden of Eden WIP
         -  Liriel Finished (3.27.2014)
       
      10.  The Picnic or Something Victorianish... WIP & Finished! (finally!) (4.12.2014)
       
      11. Winter Miniature Exchange: Stonehaven Dwarf Rogue Partial WIP & Finished! (4.19.2014) 
       
      12. 14321: Bow Sister "Nubian Princess" WIP & Finished! (5.1.2014)
            - Special WIP! Building A Better Bowl - Basing tutorial
       
      13. 03473: Khesh Blackscale, Dragonman (Sorry! I got WIP lazy  ) & Finished! (5.17.14)
           - Redemption! (sorta): Lazy Basing WIP
       
      14.  Stonehaven Miniatures Gnome Hoplite (a.k.a.: Pocket Achilles) Finished! (5.26.14)
       
      15.  02689 Kurff the Swift (a.k.a.: The Hero of Speiburg) FAIL! WIP & Finally Finished (11.09.14)   
       
      16.  02981 Lonnia, Female Duelist or "The Fair Spansh Lady" WIP and Finished! (6.23.2014)
       
      17.  50180: Mega-Mutant or "The Fly" Finished! (7.14.2014)
       
      18.  Bombshell Miniatures HS38 Rocket Bike & GhNT Security Bot or "The Race" Finished! (9.7.2014)
       
      19. 14600: Kaya the Reaper or "Year of the Giants: Part I" WIP and Finished! (10.4.2014)
         - Year of the Giants: Part Deaux! WIP
         - Year of the Giants Diorama: Mothers Finished! (12.31.2014)
         - ReaperCon 2015 Silver!!! Yay!
       
      20. 02902: Slithe Queen or "Low Tide" [Fall Exchange Mini] Partial WIP & Finished! 
       
      21. Hasslefighter 2014 WIP PAUSED (11.8.14)
            - HFGGL4 Fist of Golgo (i.e.: Billy)
            - HFGGL8A Bobby Van Li (i.e.: Williams)
            - HFC008 Kado 
       
      22. 01325 Bailey Silverbell Finished! (11.8.2014)
            - Official 1st Anniversary of Painting Mini! Yay!     
            - ReaperCon 2015 Silver!!! 
       
      23. Target Acquired: Hasslefree's HFSF 109 "Smudgester" WIP & Finished! (11.21.2014)
            - ReaperCon 2015 Bronze!
       
      24. The Freaking Dungeon!!! (a.k.a.: Super Dungeon Explorer) WIP
       
      25.  Dr. Who Diorama (Present for Haden) WIP & Finished! (12.24.2014)
       
      26. Bones Beauty Pageant: "Little Friend" (Cassie, Gnome Wizard) WIP & Finished! (2.7.2015)
       
      27. "Never Toss A Dwarf" or 60004: Harsk, Iconic Male Dwarf Ranger WIP & Finished! (3.2.2015)
       
      28. "She Be Queen!" Spring 2015 Exchange Finished! (4.16.2015)
       
      29. "Speedy the Gobbo" Exercise in "speed" painting Finished! (4.20.2015)
       
      30. Will's Dino Guy or Maj. Johan Emigholtz WIP & Finished! (6.8.2015)
       
      31. Cowboys!: Roland Deschain or 59007: Gunslinger Finished! (4.5.2016)
       
      32.  Spaaacccceeeeee Woooollllvvvvsssssszzzz!!!!!! WIP
       
      33.  Dragons of Fall Latecoming or Marsya's Really Late I'm So Sorry It Took So Long And I Should Be Ashamed Project Finished! (4.2016) 
       
      34. Icewind Gail or Winter Witch 60149 WIP & Finished! (4.9.2016)
       
      35. (ish) Some hood from Hasslefree.... (um, Joe!) Practically Finished (9.11.2018) 
       
      Running Total: 40ish Miniatures Completed! (+ a TARDIS!)
       
        ( #10 required 2 minis; #18 required 2 minis; #24 required 2 minis + a custom TARDIS #29 required 3 minis )
        (Please note that the Running Total tabulates actual painted miniatures. The numbers indicate individual
         projects, some of which may have not been completed.)
       
       
      Also, a list of my continuing struggle of photographing these guys can be found here and here.
    • By Orlando_the_Technicoloured
      https://www.kickstarter.com/projects/cmon/starcadia-quest/description
       
      Main Game ($80)

       
      Expansion Box ($40, so $120 total)

       
      We will ship your rewards at our cost to our international hubs. Depending on where in the world you are, we will either ship to you from our hub in the UK (EU backers), China (Asia Pacific backers), Singapore (Singaporean backers), Canada (Canadian backers), Australia (Australia and New Zealand backers) or Atlanta (USA and the rest of the world). Following is a list of rough estimates for shipping a standard game package (4kg volumetric weight). Keep in mind these are just estimates, and costs may rise based on weight increases from unlocked stretch goals and any optional buys you choose.
      USA: $10-$20 to most states. $50 to Alaska, Hawaii, and Puerto Rico.  CANADA: $15-$30 to most cities.  LATIN AMERICA: $70-$80 to most countries.  ASIA: $10 to China, Hong Kong, and Singapore. $35 to most other countries (we can’t predict an estimate cost to Malaysia). OCEANIA: $20-$45 to Australia. $40 to New Zealand.  AFRICA: $95 to most countries.  EUROPE: $20-$30 to most countries.   • $35 to Norway, Switzerland, Finland, Estonia, and Latvia.   • $50 to Bosnia/Herzegowina, Croatia, and Iceland.   • $70-$80 to Israel, Liechtenstein, and Serbia.  • $90 to Belarus. Unfortunately, different import laws and customs have made it impossible for CMON to ship games to certain specific countries.
      *WE DO NOT SHIP TO:* Russia, Ukraine, Kazakhstan and Afghanistan.
      Basically a Tweaked version of Arcadia Quest designed to run faster and be easier to set up, with Sci-Fi-ification
       
      Dicetower preview video
       
      https://youtu.be/OIBNBe3HPXc
       
      Rulebook work in progress
       
      https://youtu.be/OIBNBe3HPXc
    • By HolkDiggity
      Hey there!
       
      This is my first post-ReaperCon mini, and I'm using her to practice the various techniques that I learned in various classes. I'll be posting stages along the way, and feedback is very much appreciated!
       
      For starters, I've gotten most of the base coats down, and the first thing I practiced was two brush blending on her orange cloak.
       
      My plan is to do a bit of freehand along the trim in the light orange of the front skirt, and then use the same trim along the skirt in the dark orange of the cloak. It makes sense in my head, anyway!
       
      The chest armor is done with the new Dungeon Dwellers color "Kobold Scale", and I love it. It's got a deep maroon/brown thing going on.
       
      Thanks for looking!


  • Who's Online   39 Members, 3 Anonymous, 0 Guests (See full list)

×