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@TaleSpinner

DSCN9413.JPG

 

 

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I have these, from Greenstuffworld.

 

Thank you for your instructions.

I will try, I don't expect anything spectacular like you're able to do.

 

But I will be happy if it looks like a bit like feathers.

 

 

Edited by Glitterwolf
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Sculpting Wing Feathers

 

I'm not going to lie to you, this is getting to some advanced stuff.  I hate doing birds simply because the wings are so finicky.

 

1. Get a good reference of the wing you want to reproduce.

 

2. As with the last step, create a 1 mm sheet of procreate and apply it over one of the armatures you created in the first procedure.  Smooth it down with no marks.

 

3. With the tool angled away from the group that overlaps on top, cut in the areas of group division.  I.e., define the areas of the primaries, secondaries, coverts, marginal coverts, scapulars, etc..

 

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4. Using a sharp, well lubed scalpel held at about a 10 to 15 degree angle, slice in and define the shape of each primary and secondary, pulling down toward the bottom of the wing to pull out the tip a bit.

 

5. Repeat step 4 for the coverts, and then the alula and marginal coverts.

 

6.  Add a shaft to each feather.  This is a very delicate task requiring almost no pressure.

 

7. Using a sharp scalpel, lightly inscribe the lines for the vanes in each feather.

 

Note, for the marginal coverts, you can skip 6 and 7 and just hint at their shapes.

 

8. Let it cure before doing other wings on the same model.  

 

It the wing is extended, you'll need to repeat this procedure on the underside of the wing, but opposite angle direction on the feather overlay.

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22 minutes ago, Glitterwolf said:

@TaleSpinner

DSCN9413.JPG

 

 

DSCN9414.JPG

 

I have these, from Greenstuffworld.

 

Thank you for your instructions.

I will try, I don't expect anything spectacular like you're able to do.

 

But I will be happy if it looks like a bit like feathers.

 

 

 

That top one and third from the top are pretty good, but I would grind it so that it is much flatter and thinner. 

 

I make my detail tools by sharpening a piece of 1.5 to 2 mm piano wire or brass wire into a point.  Then I cold forge it into a spear point on my jeweler's anvil or other hard strike surface.  Then I grind the edges so they are almost sharp.  Then I sand the tool and polish it.

 

Here are pictures of my detail tool next to one similar to the third in your pictures to give you an idea of the scale I'm talking about.  Mine is the one with the wood handle.

 

IMG_E3246.JPG.9014780b543f8eea23f5a54a94d0f621.JPGIMG_E3247.JPG.cd881cf3e492789932288d625460f62c.JPG

 

As with any tool though, each sculptor typically finds a set  of tools that work for his/her style.  One truth though is that we all typically need to make or modify our own tools, as no one really makes the right tools for this level of detail (the closest I have found commercially available are Wolf wax carving tools, but those are very expensive for something I can make in 20 minutes).

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Thank you!

 

Let's see how far I can go and if it will look a bit reasonable.

 

 

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4 minutes ago, Glitterwolf said:

Thank you!

 

Let's see how far I can go and if it will look a bit reasonable.

 

 

 

You can do it.  In my experience, the biggest obstacles most people face to getting good sculpting is trying to do too much at once and "Good Enough".  Break the sculpt into samll parts and don't try to do too much.  For a beginner, each wing surface should take about 45 min to an hour. I could probably do one in about 15-25 minutes, but it took years of practice to get to that speed level.

 

As for good enough, be critical of yourself.  You can always peel or cut away a part that isn't quite right and do it again. Don't Fear the Scalpel! That is becoming my catch phrase I think.

 

Oh, and here is my second attempt at wings for a reference for you (I don't willingly show people my first attempt <cringe>). This is the vulture I did for Reaper:

 

IMG_E3248.JPG.19757c8f59185779682e3bbceedc11bd.JPG

 

 

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If I can make it look like that I would be happy already.

 

I used the dremel to sand the stuff down a bit more.

Have to alternate between painting and sculpting and resting, my shoulder acts up.

 

Anyway, I think I see what you mean.

I'm grateful for your advice.

Hope you won't be disappointed too much when I'm done.:ph34r:

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I was just thinking on this a bit more.  You actually won't have primaries, only secondaries.  The primaries on raptors are their claws.

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2 minutes ago, TaleSpinner said:

I was just thinking on this a bit more.  You actually won't have primaries, only secondaries.  The primaries on raptors are their claws.

 

That's probably correct.

 

Keep in mind these are tiny.

I just need to give the impression of feathers and paint them that way.

If I can get a believable structure I will be happy.

 

Here is a shot after sanding and a scale comparison with a Bones Centipede to show off their size,

 

 

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Applied Vallejo Heavy Grey for the river

 

 

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Some Vallejo Deep Forest Skin for the unfortunate Triceratops.

 

 

DSCN9421.JPG

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15 minutes ago, TaleSpinner said:

Very nice!

 

Thx!

 

I have to stop for the day.

My shoulder hurts.

 

Anyway, it is a fun project.

Needs a lot of work and I have more stuff to add.

 

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you are already achieving the impression of winged arms so any more detail added will just enforce that impression.

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11 minutes ago, robinh said:

you are already achieving the impression of winged arms so any more detail added will just enforce that impression.

 

Thx!

 

I hope they will look cool in the end.

Glad you talked me into it.

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Here we go!

I have a role model!

And the instructions from Talespinner.

 

Let's see if I can create some kind of believable feathers.

 

DSCN9422.JPG

DSCN9423.JPG

dog-meme-3.jpg

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Mixed Procreate, used baking paper and vaseline.

Flattened it with the plain pin roller from GreenstuffWorld.

 

 

DSCN9424.JPG

This is what I would love them to look like.

 

I'll settle for anything remotely like that.

 

 

Velociraptor_u4hjbq.jpg

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