Jump to content

Sign in to follow this  
Savage Coyote

CAVCon After Action Report!

Recommended Posts

My 2018 CAVCon After Action report is finally here.  After a couple days to decompress and process everything, I thought I’d jot down a few notes, share a few photos, and do a few battle reports as best I can.

 

So I was able to attend Thursday evening, Friday evening, and all day Saturday.  I live over an hour away, so it’s close enough to drive, but with two small kids and being butted up to Labor Day weekend, I wasn’t able to really attend all day on the two weekdays or Sunday.  Had it been a non-holiday weekend, I would have taken off at least Friday, but as a teacher, four day weekends are frowned upon and might have someone checking in on me.

 

So ReaperCon/CAVCon was held at the Denton Convention Center which is also attached to the Embassy Suits. While I didn’t stay there, it would be cool to have a room, be able to shamble down to the Con areas, then shamble back up.  The facilities were really nice and it seemed like everyone was having a good time. There was a lot of staff cleaning up, serving food and drinks, and security, so it seemed to run pretty well. I do feel bad for the wedding reception party that came in on Saturday and was passing our tables at the CAVCon tournament.  They were a bit weirded out and didn’t realize there was going to be a big event going on at the same time!  Opps!

 

CAVBoss was a bit short-handed on Thursday and wasn’t able to get the demo terrain or tournament table terrain set up, so MiniAdict, his son, and myself all sat around and painted. CAVBoss came over after the retail hall shut down and talked with us for awhile and then I had to call it day.  I came back the next evening, and the tables were set up.  When I got there, MiniAdict and his son had a game just set up so I hopped in and took over one of his son’s sections, a fire support section.  The lists looked like this:

 

Malvernis-flavored Mercenaries 

4x Chieftains

Archer

Nomad

 

2x Naginatas

Poltergiest

Nomad

 

(my squad)

3x Spector B’s

Spider

 

Templar (MiniAdict)

Centurion

Crusader

3x Duelists

 

2x Spartans

2x Claymores

 

For this game, there wasn’t a ton to really report on.  My first strike point drifted onto a Duelist so I took off three damage tracks, next turn, I drifted one inch, so stayed on the Crusader and messed it up really good. MiniAdicts son lost almost all of his Chieftains in one turn as two of the Duelists and Centurion made short work of them.  If you want to run Templars, Duelists can take care of your low armor vehicles and CAVs lickity split with it’s SIX light MAC’s!  While this looked to be a nail in our coffin, the Poltergeist finished off the Crusader after another round of indirect rocket loving from myself and the Naginatas put a hurt on the third Duelist who was, well, dueling them.  I hurt one of the Claymores pretty bad and the remaining chieftain killed the other one.  Our Archer helped tip the balance back with it’s Active Phased Array 2 and insured some good solid hits.  One of the Naginatas and the Poltergeist (this guy is scary too!) softened up the Centurion and my fire support section finished it off.  In the end game, we lost the Archer, but he only had a damaged Duelist and Spartan left, so I feel fairly confident my fire support section and the Poltergeist could have finished the game.  We had six or seven people wander over and start asking us questions, so we had an impromptu discussion about the game and did our best to sell! 

IMG_6118.thumb.JPG.da92e2f638f7ecb3ca4599566402496d.JPG

IMG_6121.thumb.JPG.6c6f505a80205cd51d118c0af62f6e80.JPG

IMG_6123.thumb.JPG.5f7888703391876e9e172ae25eaf7717.JPG

 

 

I arrived bright and early to register for the CAVCon 2018 tournament after stopping by and friends donut shop I don’t get to stop by too often.  We got our forces set up, printed out, and verified and got down to business.  Due to real life issues, we only had three of the six participants from last year, so the tournament got me two games with a break in between.  I went first against MiniAdict’s son and his mercenary force:

 

Section 1

Revenant (CO)

3x Starhawks VI

 

Section 2

4x Chieftains

 

Section 3

2x Poltergeist

2x Nomads

 

My force, drawn from the 5th Marienburg Brigade of the Ritterlich Republic, was ready to do battle! 

 

Section 1

3x Rhino’s (one of which was the CO)

Cougar

 

Section 2

4x Lion II’s

 

Section 3

Catamount (proxied by a Jaguar)

3x Puma

 

We started deploying and I waited to deploy my big Rhino section till the end.  I wanted to see were his stuff ended up, mainly the Poltergeists.  I didn’t want them really engaging my little stuff or Lion IIs until I absolutely had to (aka, as close as possible!). This also allowed me to deploy my Rhino’s on the far right side and on turn one, my card came up first and I launched six medium guided missiles at his Revenant and took off a few tracks with some GREAT rolls (maybe two?). Other than that, we shuffled around and moved forward.  I got another set of snipes on the Revenant to push it to four damage while also lighting up a Starhawk VI for a few.  My Lion II’s moved up behind the central mountain while the recon squad spread out providing ECM coverage all over my half of the board.  He got some pot shots on a Puma with the Poltergeists but didn’t kill him.  The Revenant slunk away out of LOS of the Rhino’s while the Starhawks moved in, taking a beating along the way.  They’d wage their own personal war on that side of the board for the rest of the game with the Rhino’s coming out on top and only suffering two damage.  The Chieftains jumped the mountain top to kill a Puma, but in turn, my Lion II’s and one of my Rhino’s killed all four Chieftains, and pop up shots on the Poltergeists kill both of them.  The Revenant topped the left side of the mountain and took the fire of four Lion II’s and a couple of Rhino’s before it expired, while one of the rushing Nomads was cut down. He had a Nomad race off the board for a Breakthrough point, while I claimed the Head Hunter point for killing his CO.

 

All in all, the Rhino’s heavier armor, range, the Catamount’s Active Phased Array, and three rotating ECM fields blocking target locks on my forces helped to squish the Starhawk VI’s on my right side.  The Revenant concerned me because he healed up a few tracks from early attention, but eventually couldn’t stand up to heavy PBG fire and attention from my three Rhinos. The Lion II’s were great midfielders hiding in the mountains.  Their high armor helped the one that ended up getting shot at by one of the Poltergeists (only suffered a single damage) while their insane damage output coupled with an Advanced Targeting Computer 2 and APA 2 sliced through the opposition.

IMG_6133.thumb.JPG.b359c50918e50364ac008050fb10eb11.JPG

IMG_6137.thumb.JPG.21966d9ce5b859e0fc4116ede5476976.JPG

IMG_6139.thumb.JPG.fce301fabc995142b4ae2b60fa6a358e.JPG

IMG_6141.thumb.JPG.21da37c2f6ee96fccfa85689516051b1.JPG

 

So MiniAdict and his son then set about to play their game.  While I had been finishing up against his son, a father/son were watching and asking questions.  I offered to play a demo game using starter forces and so we played for a while.  I wish I could say I “let him win” but my dice decided to land a strike point on both the Terran Talon off a drift, and dead on the Starhawk VI twice.  From my Tiamet.  The Talon disappeared in the drift and the Starhawk survived due to my horrible rolls, at least the first time, then I mauled him the second.  They had to get to their painting class, but I had a fresh Rhino against a half-tracked Thunderbird, fresh Raptor, and track eight Starhawk.  Sorry!!!

 

The dropship was also rolled out to the awe and amusement of everyone while the terrain and prototype miniatures were out the whole con.  I saw, then it was time to rumble.

IMG_6148.thumb.JPG.c2717a06789f11b9bd391003b209d8b4.JPG

IMG_6150.thumb.JPG.e2401bd53d867c235b6e050de6d615fa.JPG

IMG_6153.thumb.JPG.7c453931a6c7415f35b58b2ae2978c76.JPG

IMG_6154.thumb.JPG.8d56592c0d12995f9609670aa2c5ee82.JPG

IMG_6155.thumb.JPG.aef85c865174496e2cca101f587938c8.JPG

 

 

My second game was against MiniAdict’s Templars.  Force looked like this:

 

Section 1

Centurion

3x Duelists

 

Section 2

Centurion

2x Spartans

 

It’s a little wonky because he was trying to get the fully painted bonus points and changed his list a couple times before deciding on this one.  I was still worried about the Centurions.  If they get close enough, they have four medium PBG’s that have been Pierced so they hit at 7’s instead of 6’s in the pristine track along with an ATC2 and Wizzo.  That can really ruin any unit that gets their attention.  As with before, I waited on my Rhino’s, but had to place them before he placed his main force.  One of the Spartans was hanging out at 62 inches or so.  Two of the Rhinos had line of sight and sent some missiles his way, taking him down some while the third ran out twelve inches.  Next turn that Rhino went before the spartan section and snipped the Spartan dead, removing one of the ECM counters.  Honestly the rest of the game just came down to dice, and MiniAdict could never turn off my APA2 as the dice just didn’t work for him. Ever.  Every turn was "and now my Spartan will try to shut down the APA" and we'd roll and, yeah, wouldn't happen.  The Lion II’s were again brutal and did a good job punching massive holes in anything that tried to move around the mountain (while being able to pop up and shoot stuff that was a little farther out.  The Rhinos did their thing, sending long range fire down range and severely maiming anything unfortunate enough to come into line of sight.

 

All in all my dice rolling went well and I was able to stack several bonuses at a time to help push through a lot of damage.  Talking after the event, we both agreed it wasn’t his best list and that hurt him in the end.

IMG_6160.thumb.JPG.4b9bf6d2ce760a6ee1aa0f4766652cc4.JPG

IMG_6161.thumb.JPG.1648e3f2d9daed7e0e85b81feebbbbc0.JPG

IMG_6165.thumb.JPG.3a4e5700c14587fc81b6aacd7a9dece0.JPG

IMG_6169.thumb.JPG.88e2dfe28a4db885c7bd3c85328d7e4c.JPG

IMG_6174.thumb.JPG.f00fc6ef228238093ec9529cb539646e.JPG

 

We all kind of vegged after that sitting around and near the demo area and explaining the game to anyone that came by with questions.  I talked to several locals I know from here in the DFW area and we finally set in for the awards show.  I received a bronze (I guess I got worse from last years silver?) for my Ritter section of a Cheetah, two Silverbacks, and a Panther.  I have plans for next year.  Whether I get to them or not I don’t know!  I managed to win Best Painted CAV group (and a 100 gift certificate) as well as a 50.00 gift certificate for winning the Tournament!  I’ll have some more CAV’s and paints in my near future!

 

At the end of the day I’m hoping that next year we’ll have more people turn out for CAVCon and really get things moving.  I think this year was a great point as there was a lot of talk and activity about CAV (and a lot of people buying large amounts of miniatures) so hopefully we’ll see this next year!

Edited by Savage Coyote
  • Like 4

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By odinsgrandson
      Here is our current adventuring party for Iron Kingdoms.  We started a new campaign shortly after Reapercon, so I was able to make use of several of the convention minis.
      This party is quite an odd mix of races.  Lately, I've been quite fond of having a semi-cohesive color pallet for our adventuring parties.  The last one I did was all in cold blues, so with this one I went for a very warm pallet.
       
      Lil is an investigator who 'secretly' is a Thamar Advocate.  She's just the stock mini of the vampire hunter from Reapercon (by Bob Ridolfi)


      This Pygmie Troll is very fond of hitting things and also alcohol.  He was made by resculpting the head and hands from the Jason Weibe's Dwarf Brewmaster (07015)


      Our resident Bone Grinder was made from Bobby Jackson's River Widow (03913).  I only made superficial changes to her (adding a few extra bone-grindy items to her belt).
      ]
       
      For our Trollkin Axe Flinger, it turns out that we already had the perfect mini.  This is the version from the Undercity Board Game.


      This Outcast Skorne Bushwacker/Warlock was made by simply head swapping a Malifaux rifleman.


      This Lazy Cyclopes (under the command of the Warlock) was a sculpt that I made quite a few years ago.  I showed it off to several sculptors at Gencon, and they all gave me some pointers on things that I could improve on.  Still, I was fond enough of him that I decided to paint him up.


       
    • By Kev!
      Howdy,
       
      International Mini Painting Month - Day 7
       


       
      Kev!
    • By CAVBOSS
      Had some questions come up over on FB so I thought I would post the answers here for everyone to see...
       
      1. So any CAV can use the "target Lock" action not needing LOS.  This would be required to fire Guided missiles.  A target lock only gives a +1 or +2 to hit if they have the Advanced targeting computer 1 or 2 respectively or does the target lock give a +1 and then the target lock computer (1) would be a net total of +2 to hit?  2.  If a CAV has the SA: TAG it can use its target lock action and paint a target.  Is that target painted for ALL CAVS in my force (IE back line fire support), just for that CAVS squad, or just for that CAV?  Does it need the SA: EST to share the TAG target lock?
       
      Los is NOT required to use the Target-Lock Action. The Target-Lock Action or TAG is a requirement to use GMs (which would require LoS to shoot them). An Adv Targeting Computer is NOT required to use the Target-Lock Action (as every non-infantry model has at least a Basic Targeting Computer. The Adv Targeting Computer allows for the addition of a (+) situation modifier equal to it's rating level (the Target-Lock action does NOT add anything) to a direct-fire combat action or an indirect-fire strike point roll.
      TAG can also be used to fire GMs and can be activated by the use of a Special Action or as part of a Combat Action (LoS required). As long as the TAG is valid (the targeted-model does not move out of LoS or the model using TAG is destroyed), ANY friendly model in the Force Group can benefit from its use. EST is NOT required as TAG is a physical element that is used by the ammo of the weapon system being used.
       
      3.  If i take Smoke shells as an upgrade for a CAVS gun can I target open ground with them to make a smoke wall?  If I target open ground do I just place the smoke markers where I want or is there an attack roll I need to make?
       
      Only artillery can use the Smoke Shell upgrade, but yes you are always targeting a point on the ground with an indirect-fire weapon system.  You are still required to make a strike-point roll for the targeted location with a failed roll resulting in scatter.
       
      4.  Do doctrines apply to Tanks and Aircraft?  I thought i read something online that said if you take 4 CAVS and 2 tanks in an attack squad that that one squad could not take a doctrine.
       
      Yes, factions do not mix model types (other than in a Special Squad). So the only way you would have an attack squad with this mix would be a non-faction based force group (such as mercenaries) which cannot use doctrines.
      NOTE: This applies to a "true" faction force only to make it valid for the sake of faction doctrines. You could build an all-Templar force and mix and match model types and still call it a Templar Force Group, it just isn't eligible for faction doctrine bonuses.
    • By Doublesix66
      Greetings all as the summers now over I'm going to be painting again so I'm going to be painting an Adon Cav force theme that I've decided will be a jungle style Camo. I'll add to this thread as I did with the UTF force that I did earlier in the year http://forum.reapermini.com/index.php?/topic/78751-cav-utf-painted-force-pic-heavy/&tab=comments#comment-1678472
       
      so heres the 1st test batch that I'll be sorting A Mantis, Kestrel, Bishop & Ogre Cavs with some ground support from Some Chieftains, Commander I & Centipede ground vechiles.
       



       
      Thanks for looking hopeful to  be updating soon (just got to paint 2 blood bowl teams up 1st for friends)
       
    • By CAVBOSS
      WE ARE LIVE... https://www.kickstarter.com/projects/272456130/talon-games-cav-strike-ops-iii

  • Who's Online   27 Members, 1 Anonymous, 0 Guests (See full list)

×