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MojoBob

Digital Sculpting in Blender

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2018-10-12_GoblinHeadChainedThingiverse.

 

I'm in the process of teaching myself a little bit about digital sculpting in Blender. This is the latest fruit of my digital loins.

This poor guy got chained up and stuck in a hole for no other reason than that I failed to plan ahead to making a body and limbs for him. I probably could cobble something together by stretching and moulding from its base, but it wouldn't be ideal.

I've put the model on my page at Thingiverse, both as it's seen here, and just as the bust; it comes to about 4 megabytes for both versions. I strongly suspect that the chained up version would be quite tricky to print successfully; those chain links are bound to be problematic.

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