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GreenBeams

Direwild Boardgame Minis

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Hello again,

I sculpted these back in January for the Direwild Kickstarter (my first professional job!) and just wanted to post them up =)

579854285_2-WindClanMale.png.2c776673acd3432b72f405098f4e7c30.png

1685775161_1-StoneClanFemale.thumb.png.f749379d5461fad274760b793c7ed009.png 1798087292_3-ForestClanFemale.thumb.png.c16fb315bee7349a221011d7d5286330.png

Hope you're all doing well!

Andrew 

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Nice.  I especially like the alchemist with her bomb.  Nice dynamic pose.

 

What's the story behind the woman with the very muscular forearms?  The sculpt is nice, but the arms seem out of place, though I assume it is a character feature.

 

In all, these are very well done.

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Looking great! The monk and the alchemist are wonderfully dynamic with lots of personality, though I might find painting some of those inner crannies difficult.

TaleSpinner, I just assumed the barbarian was strong to the finish because she eats ALL her spinach.

Love her boots and face.

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@TaleSpinner Thanks, mate! The concept went that there were several clans which each have a male and female mini. The top is the Wind Clan Male, next is the Stone Clan Female and last is the Forest Clan Female. The Stone clan female matched her male counterpart who was a huge muscley fella. After i was finished. the skirt was changed and she was given raised wode tattoos to match him. I honestly didn't like the concept when i first saw it but after a while, it made total sense that she'd be built that way.

@RigelThanks very much! I enjoyed sculpting her face probably the most out of all the faces i've done since then as i got to make a good number of decisions on my own =) In particular, i decided to flatten her nose a bit to make her feel more powerful with a good bone structure - at least.. that's what i was going for but i enjoyed it anyway!

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4 hours ago, GreenBeams said:

@TaleSpinner Thanks, mate! The concept went that there were several clans which each have a male and female mini. The top is the Wind Clan Male, next is the Stone Clan Female and last is the Forest Clan Female. The Stone clan female matched her male counterpart who was a huge muscley fella. After i was finished. the skirt was changed and she was given raised wode tattoos to match him. I honestly didn't like the concept when i first saw it but after a while, it made total sense that she'd be built that way.

@RigelThanks very much! I enjoyed sculpting her face probably the most out of all the faces i've done since then as i got to make a good number of decisions on my own =) In particular, i decided to flatten her nose a bit to make her feel more powerful with a good bone structure - at least.. that's what i was going for but i enjoyed it anyway!

 

I knew there had to be a story that supported it.  Awesome!

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Really love the expressions you've created! That's something I'm always trying to capture and improve on in my sculpts. I like the style of these, was that mostly dictated or is this more of a personal style?

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On 1/2/2019 at 11:28 AM, Rainbow Sculptor said:

Really love the expressions you've created! That's something I'm always trying to capture and improve on in my sculpts. I like the style of these, was that mostly dictated or is this more of a personal style?

 

Hey Rainbow, i'm glad you like them and thanks! The expressions of the forest female and the wind male were in the concept work but the stone clan female (the lass with the impressive forearms) was sort of neutral. I read that as beng noble so i tilted the head up a little as if she were thinking of something else and furrowed her brow a bit so she didn't look aloof but concentrated. People say that having a mirror on your desk helps with facial expressions but, personally, i've always found that pulling the expression myself helped more. I would gurn the expression out and then try and feel which parts of my face were being stressed the most, then really push those areas in the sculpt. Nothing super complicated or anything, just, noting which muscle group was moving and in which direction. It definitely helps though to have some idea of what the character is thinking before you sculpt. 

Sorry, for the prattling on - just my two pennycents 

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